Player Matchup

Baron Samedi
Baron Samedi
groghish
Baron Samedi
Level 94
God Stats
16W - 18L
1,578 SR
Queue Stats
311W - 424L
1,475 Elo+
Party 1
Charybdis
Charybdis
strocaz
Charybdis
Level 86
God Stats
2W - 2L
1,201 SR
Queue Stats
156W - 217L
1,476 Elo+
Party 1
Atlas
Atlas
ufgard85
Atlas
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,313 Elo+
Party 1
Team Averages
Level 69
1,426 SR
1,421 Elo+

VS

Team Averages
Level 32
1,431 SR
1,353 Elo+
Atlas
Atlas
Mjažo
Atlas
Level 32
God Stats
13W - 17L
1,314 SR
Queue Stats
97W - 117L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
Potkan24
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,236 Elo+
Party 2
Tsukuyomi
Tsukuyomi
misenko123
Tsukuyomi
Level 49
God Stats
11W - 11L
1,480 SR
Queue Stats
141W - 175L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
groghish
Baron Samedi
15
2 / 4 / 6
11,051
582
19,147
18,932
7,872
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
strocaz
Charybdis
15
5 / 4 / 2
11,200
589
11,785
13,844
4,753
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atlas
ufgard85
Atlas
15
1 / 2 / 6
11,601
611
4,845
13,565
12,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mjažo
Atlas
15
2 / 1 / 5
11,934
628
14,934
19,814
23,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Potkan24
Danzaburou
15
3 / 3 / 5
11,605
611
9,004
14,307
5,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
misenko123
Tsukuyomi
16
5 / 4 / 5
12,216
643
16,452
14,980
9,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
8
Kills
10
10
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
Mjažo
Atlas
2
1
5
4.5
W
Danzaburou
Potkan24
Danzaburou
3
3
5
1.83
L
Baron Samedi
groghish
Baron Samedi
2
4
6
1.25
W
Tsukuyomi
misenko123
Tsukuyomi
5
4
5
1.88
L
Charybdis
strocaz
Charybdis
5
4
2
1.5
L
Atlas
ufgard85
Atlas
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,777
Damage
40,390
46,341
Taken
49,101
25,080
Mitigated
38,002
14,720
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Mjažo
Atlas
14,934
4,690
402
4,125
19,814
23,681
160
8,512
11,302
41,647
0
W
Danzaburou
Potkan24
Danzaburou
9,004
2,919
166
2,825
14,307
5,291
1,428
10,244
4,063
0
31,105
L
Baron Samedi
groghish
Baron Samedi
19,147
1,540
1,913
7,855
18,932
7,872
0
6,688
11,732
59,150
0
W
Tsukuyomi
misenko123
Tsukuyomi
16,452
2,933
0
1,225
14,980
9,030
936
5,934
9,046
0
45,619
L
Charybdis
strocaz
Charybdis
11,785
5,867
937
1,946
13,844
4,753
1,520
4,541
8,951
0
41,689
L
Atlas
ufgard85
Atlas
4,845
1,849
0
2,069
13,565
12,455
0
4,166
8,954
19,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
35,755
198
Minions Killed
162
11
Camps Cleared
3
892,322
Distance Traveled
1,002,050
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,934
628
55
3
1
318,185
2
W
Danzaburou
11,605
611
47
2
0
339,711
4
L
Baron Samedi
11,051
582
88
5
4
309,318
6
W
Tsukuyomi
12,216
643
60
3
2
344,154
3
L
Charybdis
11,200
589
88
5
6
282,824
2
L
Atlas
11,601
611
22
1
1
300,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role