Player Matchup

Medusa
Medusa
Silver III
L0rdSnow17
Medusa
Silver III
Level 124
God Stats
3W - 3L
1,613 SR
Queue Stats
24W - 31L
1,209 MMR
Solo
Nox
Nox
Silver I
PeacefulSolitude
Nox
Silver I
Level 160
God Stats
0W - 3L
1,216 SR
Queue Stats
104W - 87L
1,212 MMR
Solo
King Arthur
King Arthur
Silver I
RedCowSP
King Arthur
Silver I
Level 105
God Stats
0W - 2L
1,235 SR
Queue Stats
106W - 110L
1,204 MMR
Solo
Ares
Ares
Gold IV
Undead575
Ares
Gold IV
Level 159
God Stats
5W - 7L
1,483 SR
Queue Stats
229W - 247L
1,195 MMR
Solo
Bastet
Bastet
Silver I
ZampaTeste
Bastet
Silver I
Level 152
God Stats
7W - 5L
1,569 SR
Queue Stats
488W - 511L
1,241 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,423 SR
1,212 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,649 SR
1,212 MMR
Nemesis
Nemesis
Gold I
GammaAkutabi
Nemesis
Gold I
Level 160
God Stats
4W - 1L
1,598 SR
Queue Stats
365W - 359L
1,269 MMR
Solo
Nu Wa
Nu Wa
Gold IV
MissAmber
Nu Wa
Gold IV
Level 160
God Stats
16W - 10L
1,642 SR
Queue Stats
127W - 135L
1,287 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Nccdle
Xbalanque
Gold IV
Level 159
God Stats
23W - 14L
1,642 SR
Queue Stats
207W - 198L
1,235 MMR
Solo
Athena
Athena
Silver I
Zandallphon
Athena
Silver I
Level 146
God Stats
16W - 15L
1,595 SR
Queue Stats
152W - 164L
1,178 MMR
Solo
Fenrir
Fenrir
Silver II
wilthorlml
Fenrir
Silver II
Level 124
God Stats
5W - 1L
1,769 SR
Queue Stats
319W - 321L
1,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
L0rdSnow17
Medusa
11
1 / 2 / 1
6,457
587
4,009
6,580
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 0
5,673
516
3,340
5,141
1,520
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RedCowSP
King Arthur
10
0 / 5 / 1
5,813
528
4,366
8,982
4,221
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
7
0 / 6 / 1
5,039
458
3,881
13,850
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
ZampaTeste
Bastet
9
2 / 4 / 1
5,919
538
6,517
9,365
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BacchusKaliArtioGeb

VS

Bans
NikeOdinMulanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GammaAkutabi
Nemesis
13
5 / 0 / 4
7,066
642
6,439
7,587
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
MissAmber
Nu Wa
10
2 / 2 / 8
6,068
552
8,561
5,799
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Nccdle
Xbalanque
12
3 / 2 / 0
6,778
616
6,450
6,827
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
9
1 / 1 / 10
6,233
567
3,641
11,034
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
wilthorlml
Fenrir
13
8 / 0 / 2
7,097
645
6,811
8,703
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
19
19
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GammaAkutabi
Nemesis
5
0
4
7
L
Medusa
L0rdSnow17
Medusa
1
2
1
0.75
W
Nu Wa
MissAmber
Nu Wa
2
2
8
3
W
Xbalanque
Nccdle
Xbalanque
3
2
0
1.5
L
2
2
0
1
L
King Arthur
RedCowSP
King Arthur
0
5
1
0.1
L
Ares
0
6
1
0.08
L
Bastet
ZampaTeste
Bastet
2
4
1
0.63
W
Athena
1
1
10
6
W
Fenrir
wilthorlml
Fenrir
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
31,902
43,918
Taken
39,950
18,277
Mitigated
19,946
10,576
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GammaAkutabi
Nemesis
6,439
3,220
0
3,266
7,587
3,545
574
1,861
5,726
0
48,673
L
Medusa
L0rdSnow17
Medusa
4,009
1,540
0
2,340
6,580
1,545
288
607
5,973
0
45,343
W
Nu Wa
MissAmber
Nu Wa
8,561
1,831
0
750
5,799
1,537
106
1,927
3,872
32,474
0
W
Xbalanque
Nccdle
Xbalanque
6,450
2,130
0
2,649
6,827
1,750
908
394
6,433
0
46,870
L
3,340
233
0
497
5,141
1,520
0
1,909
3,190
28,909
0
L
King Arthur
RedCowSP
King Arthur
4,366
461
0
1,550
8,982
4,221
0
1,832
6,773
0
29,781
L
Ares
3,881
179
375
2,691
13,850
8,544
0
4,812
8,911
10,164
0
L
Bastet
ZampaTeste
Bastet
6,517
1,157
0
3,123
9,365
2,447
0
3,337
5,946
0
29,942
W
Athena
3,641
1,375
0
3,089
11,034
8,349
24
2,687
8,347
11,765
0
W
Fenrir
wilthorlml
Fenrir
6,811
1,282
0
3,342
8,703
4,765
0
352
8,351
1,306
34,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,901
Gold Earned
33,242
293
Minions Killed
314
0
Camps Cleared
0
1,126,162
Distance Traveled
1,178,668
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,066
642
87
8
0
261,333
5
L
Medusa
6,457
587
92
8
0
225,074
4
W
Nu Wa
6,068
552
46
4
0
215,828
4
W
Xbalanque
6,778
616
86
8
0
197,334
5
L
Nox
5,673
516
70
6
0
209,813
4
L
King Arthur
5,813
528
71
6
0
214,626
3
L
Ares
5,039
458
11
1
0
224,784
3
L
Bastet
5,919
538
49
4
0
251,865
3
W
Athena
6,233
567
17
2
0
249,133
5
W
Fenrir
7,097
645
78
7
0
255,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role