Player Matchup

Achilles
Achilles
AlbaAlice_Vll
Achilles
Level 78
God Stats
3W - 2L
1,556 SR
Queue Stats
79W - 76L
1,510 Elo+
Solo
Raijin
Raijin
Angelochang
Raijin
Level 108
God Stats
19W - 9L
1,697 SR
Queue Stats
563W - 417L
1,602 Elo+
Solo
Cernunnos
Cernunnos
Guratoko
Cernunnos
Level 26
God Stats
4W - 0L
1,808 SR
Queue Stats
67W - 21L
1,746 Elo+
Party 1
Mulan
Mulan
aobachan
Mulan
Level 104
God Stats
4W - 2L
1,848 SR
Queue Stats
277W - 169L
1,674 Elo+
Solo
Ares
Ares
kakitare
Ares
Level 151
God Stats
4W - 7L
1,731 SR
Queue Stats
167W - 132L
1,628 Elo+
Party 1
Team Averages
Level 93
1,728 SR
1,632 Elo+

VS

Team Averages
Level 126
1,630 SR
1,622 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
lllkenkawalll
Izanami
Level 154
God Stats
1W - 1L
1,879 SR
Queue Stats
341W - 239L
1,667 Elo+
Solo
Athena
Athena
niconico-7010
Athena
Level 80
God Stats
7W - 5L
1,532 SR
Queue Stats
169W - 118L
1,531 Elo+
Solo
Osiris
Osiris
pawafuruok
Osiris
Level 149
God Stats
2W - 4L
1,601 SR
Queue Stats
102W - 78L
1,697 Elo+
Solo
Baba Yaga
Baba Yaga
sevsta0312
Baba Yaga
Level 88
God Stats
16W - 9L
1,638 SR
Queue Stats
240W - 176L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlbaAlice_Vll
Achilles
13
6 / 0 / 2
7,723
644
5,716
8,494
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
13
3 / 0 / 5
7,801
650
8,085
5,143
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Guratoko
Cernunnos
12
3 / 2 / 1
7,296
608
7,044
8,838
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
aobachan
Mulan
13
1 / 1 / 1
7,391
616
6,107
8,525
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
11
4 / 1 / 9
7,431
619
7,398
8,365
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 4 / 1
5,828
486
5,528
7,996
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
12
1 / 3 / 1
6,598
550
4,143
8,803
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 6 / 3
4,920
410
2,159
11,053
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
pawafuruok
Osiris
11
1 / 2 / 0
6,308
526
6,237
9,766
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
sevsta0312
Baba Yaga
9
0 / 3 / 3
5,484
457
3,130
7,960
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
4
4
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
1
0.63
W
Achilles
AlbaAlice_Vll
Achilles
6
0
2
7
W
Raijin
3
0
5
5.5
W
Cernunnos
Guratoko
Cernunnos
3
2
1
1.75
W
Mulan
aobachan
Mulan
1
1
1
1.5
W
Ares
4
1
9
8.5
L
Izanami
1
3
1
0.5
L
0
6
3
0.25
L
Osiris
pawafuruok
Osiris
1
2
0
0.5
L
Baba Yaga
sevsta0312
Baba Yaga
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,350
Damage
21,197
39,365
Taken
45,578
19,872
Mitigated
18,910
13,708
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,528
1,307
0
1,112
7,996
2,725
0
2,362
5,506
0
25,895
W
Achilles
AlbaAlice_Vll
Achilles
5,716
2,421
0
1,021
8,494
3,324
0
1,163
7,331
0
51,580
W
Raijin
8,085
835
0
1,406
5,143
1,789
600
382
4,690
54,938
0
W
Cernunnos
Guratoko
Cernunnos
7,044
2,669
0
3,893
8,838
2,631
460
1,333
7,505
0
57,690
W
Mulan
aobachan
Mulan
6,107
1,014
0
4,800
8,525
5,542
0
671
7,328
2,953
39,532
W
Ares
7,398
1,162
0
2,588
8,365
6,586
182
2,231
6,134
20,633
0
L
Izanami
4,143
2,060
0
1,719
8,803
1,842
0
2,998
5,785
0
45,075
L
2,159
706
0
1,296
11,053
5,584
0
5,007
5,926
4,963
0
L
Osiris
pawafuruok
Osiris
6,237
2,136
0
3,083
9,766
6,301
815
1,056
8,355
1,602
35,384
L
Baba Yaga
sevsta0312
Baba Yaga
3,130
301
0
1,315
7,960
2,458
0
4,195
3,467
33,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
29,138
394
Minions Killed
312
0
Camps Cleared
0
1,208,020
Distance Traveled
1,207,747
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,828
486
47
4
0
270,379
5
W
Achilles
7,723
644
82
7
0
296,006
6
W
Raijin
7,801
650
109
9
0
226,619
3
W
Cernunnos
7,296
608
88
7
0
200,882
4
W
Mulan
7,391
616
88
7
0
248,648
2
W
Ares
7,431
619
27
2
0
235,865
3
L
Izanami
6,598
550
111
9
0
229,971
4
L
Athena
4,920
410
9
1
0
225,274
6
L
Osiris
6,308
526
81
7
0
239,660
1
L
Baba Yaga
5,484
457
64
5
0
242,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role