Player Matchup

Zeus
Zeus
JCDEC23
Zeus
Level 46
God Stats
3W - 10L
1,311 SR
Queue Stats
211W - 237L
1,354 Elo+
Solo
Susano
Susano
LatinoHeatI_
Susano
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,252 Elo+
Party 2
Cthulhu
Cthulhu
Monopzz
Cthulhu
Level 48
God Stats
14W - 18L
1,419 SR
Queue Stats
121W - 125L
1,413 Elo+
Solo
Danzaburou
Danzaburou
PeanutsDad9915
Danzaburou
Level 63
God Stats
20W - 15L
1,603 SR
Queue Stats
165W - 149L
1,423 Elo+
Solo
Ra
Ra
Telocolocoo
Ra
Level 29
God Stats
3W - 1L
1,666 SR
Queue Stats
13W - 17L
1,265 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,342 Elo+

VS

Team Averages
Level 44
1,377 SR
1,334 Elo+
Chang'e
Chang'e
Amiresit
Chang'e
Level 57
God Stats
7W - 11L
1,324 SR
Queue Stats
51W - 79L
1,243 Elo+
Solo
Fenrir
Fenrir
Ghostoastgaming
Fenrir
Level 18
God Stats
3W - 10L
1,500 SR
Queue Stats
58W - 71L
1,292 Elo+
Party 1
Zeus
Zeus
SirReggie_
Zeus
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 126L
1,432 Elo+
Party 1
Odin
Odin
clxshmain
Odin
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 49L
1,369 Elo+
Party 1
Ullr
Ullr
spoodershekoofki
Ullr
Level 40
God Stats
0W - 1L
1,060 SR
Queue Stats
118W - 153L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JCDEC23
Zeus
13
4 / 5 / 2
8,404
560
6,682
7,305
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
13
7 / 0 / 7
8,516
568
9,725
8,650
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Monopzz
Cthulhu
12
3 / 1 / 10
7,616
508
6,426
8,077
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
PeanutsDad9915
Danzaburou
14
12 / 1 / 5
9,313
621
12,076
7,724
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 5
8,933
596
4,375
4,799
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amiresit
Chang'e
9
0 / 5 / 0
5,707
380
1,959
9,275
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 10 / 3
7,168
478
4,918
14,571
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 1
8,761
584
6,121
7,381
2,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
11
3 / 5 / 2
6,709
447
3,294
12,140
6,658
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 8 / 0
5,483
366
1,970
11,008
2,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
30
Kills
8
8
Deaths
30
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Amiresit
Chang'e
0
5
0
0
L
2
10
3
0.35
W
Zeus
JCDEC23
Zeus
4
5
2
1
W
Susano
7
0
7
10.5
W
Cthulhu
Monopzz
Cthulhu
3
1
10
8
W
Danzaburou
PeanutsDad9915
Danzaburou
12
1
5
14.5
L
3
2
1
1.75
W
4
1
5
6.5
L
Odin
3
5
2
0.8
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
18,262
36,555
Taken
54,375
17,217
Mitigated
17,089
13,184
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Amiresit
Chang'e
1,959
205
1,139
3,446
9,275
1,920
135
3,183
5,855
19,639
0
L
4,918
2,172
0
3,128
14,571
3,886
0
2,787
11,700
0
23,696
W
Zeus
JCDEC23
Zeus
6,682
1,557
56
1,120
7,305
2,225
37
1,467
5,838
37,233
0
W
Susano
9,725
1,547
0
3,851
8,650
2,803
0
954
7,696
0
37,626
W
Cthulhu
Monopzz
Cthulhu
6,426
734
196
2,273
8,077
7,733
1,042
1,725
6,352
28,942
0
W
Danzaburou
PeanutsDad9915
Danzaburou
12,076
4,280
0
3,086
7,724
2,748
3,096
1,506
6,218
0
50,507
L
6,121
708
0
2,791
7,381
2,214
0
1,982
5,399
64,922
0
W
4,375
297
256
2,346
4,799
1,708
0
2,489
2,310
45,958
0
L
Odin
3,294
1,250
0
1,308
12,140
6,658
121
7,240
4,646
0
17,187
L
1,970
561
0
1,415
11,008
2,411
546
1,516
9,292
0
21,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,782
Gold Earned
33,828
384
Minions Killed
280
0
Camps Cleared
0
1,483,161
Distance Traveled
1,344,706
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,707
380
42
3
0
254,234
0
L
Fenrir
7,168
478
39
3
0
298,236
0
W
Zeus
8,404
560
78
5
0
233,699
3
W
Susano
8,516
568
66
4
0
347,389
1
W
Cthulhu
7,616
508
52
3
0
301,021
1
W
Danzaburou
9,313
621
87
6
0
289,582
1
L
Zeus
8,761
584
130
9
0
261,607
2
W
Ra
8,933
596
101
7
0
311,470
9
L
Odin
6,709
447
30
2
0
281,029
0
L
Ullr
5,483
366
39
3
0
249,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role