Player Matchup

Achilles
Achilles
BESTIONIKER
Achilles
Level 45
God Stats
3W - 2L
1,649 SR
Queue Stats
38W - 55L
1,397 Elo+
Party 1
Merlin
Merlin
Larden
Merlin
Level 33
God Stats
4W - 3L
1,535 SR
Queue Stats
81W - 93L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
NominoSakune
Kuzenbo
Level 39
God Stats
1W - 1L
1,620 SR
Queue Stats
106W - 116L
1,423 Elo+
Solo
Amaterasu
Amaterasu
TheFoxySeda02
Amaterasu
Level 143
God Stats
3W - 3L
1,589 SR
Queue Stats
117W - 119L
1,530 Elo+
Party 1
Neith
Neith
Vdiez11
Neith
Level 7
God Stats
11W - 16L
1,472 SR
Queue Stats
11W - 16L
1,503 Elo+
Party 1
Team Averages
Level 53
1,573 SR
1,449 Elo+

VS

Team Averages
Level 46
1,601 SR
1,462 Elo+
Nemesis
Nemesis
DaveNM
Nemesis
Level 85
God Stats
0W - 1L
1,865 SR
Queue Stats
66W - 56L
1,496 Elo+
Party 2
Olorun
Olorun
Gamurabi
Olorun
Level 50
God Stats
2W - 3L
1,563 SR
Queue Stats
40W - 38L
1,516 Elo+
Party 3
Hercules
Hercules
MorteCaesar
Hercules
Level 46
God Stats
7W - 6L
1,473 SR
Queue Stats
62W - 67L
1,470 Elo+
Party 3
Izanami
Izanami
daddy36
Izanami
Level 31
God Stats
3W - 3L
1,484 SR
Queue Stats
87W - 119L
1,360 Elo+
Solo
Anubis
Anubis
zLOYpLAG1AT
Anubis
Level 17
God Stats
6W - 4L
1,620 SR
Queue Stats
40W - 37L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BESTIONIKER
Achilles
20
10 / 6 / 19
16,185
1,079
28,560
26,681
15,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Larden
Merlin
20
6 / 3 / 18
15,235
1,016
39,924
13,014
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
NominoSakune
Kuzenbo
20
3 / 4 / 28
16,651
1,110
17,484
20,531
36,501
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
TheFoxySeda02
Amaterasu
20
18 / 10 / 16
18,318
1,221
49,457
38,453
33,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Vdiez11
Neith
20
0 / 7 / 8
12,705
847
9,878
16,658
6,553
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaveNM
Nemesis
20
12 / 6 / 15
17,406
1,160
32,343
27,053
10,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
Gamurabi
Olorun
20
3 / 4 / 18
14,719
981
24,178
24,645
18,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
MorteCaesar
Hercules
20
6 / 4 / 17
15,463
1,031
18,207
37,091
33,748
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
daddy36
Izanami
20
5 / 12 / 11
15,167
1,011
13,402
30,031
9,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
4 / 11 / 14
14,798
987
18,591
31,563
12,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
105
37
Kills
30
30
Deaths
37
89
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Achilles
BESTIONIKER
Achilles
10
6
19
3.25
L
Nemesis
DaveNM
Nemesis
12
6
15
3.25
L
Olorun
Gamurabi
Olorun
3
4
18
3
W
Merlin
Larden
Merlin
6
3
18
5
L
Hercules
MorteCaesar
Hercules
6
4
17
3.63
W
Kuzenbo
NominoSakune
Kuzenbo
3
4
28
4.25
W
Amaterasu
TheFoxySeda02
Amaterasu
18
10
16
2.6
W
Neith
Vdiez11
Neith
0
7
8
0.57
L
Izanami
daddy36
Izanami
5
12
11
0.88
L
Anubis
4
11
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,303
Damage
106,721
115,337
Taken
150,383
96,881
Mitigated
84,603
10,522
Healing
37,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BESTIONIKER
Achilles
28,560
2,817
0
1,030
26,681
15,716
0
13,303
12,972
9,447
41,854
L
Nemesis
DaveNM
Nemesis
32,343
13,220
0
3,317
27,053
10,387
0
8,948
18,105
0
61,676
L
Olorun
Gamurabi
Olorun
24,178
14,286
2,472
7,021
24,645
18,683
0
10,291
14,354
61,509
0
W
Merlin
Larden
Merlin
39,924
476
147
2,023
13,014
4,724
0
4,376
8,424
81,389
0
L
Hercules
MorteCaesar
Hercules
18,207
5,718
0
13,121
37,091
33,748
0
18,877
18,214
0
24,545
W
Kuzenbo
NominoSakune
Kuzenbo
17,484
3,841
0
1,494
20,531
36,501
0
7,276
12,778
28,228
0
W
Amaterasu
TheFoxySeda02
Amaterasu
49,457
19,968
19
4,284
38,453
33,387
0
12,021
25,724
4,202
63,306
W
Neith
Vdiez11
Neith
9,878
4,969
0
1,525
16,658
6,553
0
5,793
10,623
0
40,361
L
Izanami
daddy36
Izanami
13,402
9,789
0
3,223
30,031
9,085
0
13,669
16,362
0
51,562
L
Anubis
18,591
128
0
8,030
31,563
12,700
0
12,967
18,596
63,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,094
Gold Earned
77,553
285
Minions Killed
338
7
Camps Cleared
15
1,594,812
Distance Traveled
1,456,143
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,185
1,079
37
2
1
347,477
0
L
Nemesis
17,406
1,160
67
4
6
351,772
3
L
Olorun
14,719
981
61
4
0
237,189
0
W
Merlin
15,235
1,016
98
7
2
320,921
1
L
Hercules
15,463
1,031
13
1
1
314,435
0
W
Kuzenbo
16,651
1,110
21
1
1
331,244
0
W
Amaterasu
18,318
1,221
37
2
3
362,260
0
W
Neith
12,705
847
92
6
0
232,910
1
L
Izanami
15,167
1,011
95
6
6
275,519
1
L
Anubis
14,798
987
102
7
2
277,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role