Player Matchup

Fenrir
Fenrir
Robotwolf3
Fenrir
Level 62
God Stats
3W - 3L
1,682 SR
Queue Stats
4W - 7L
1,258 Elo+
Party 3
Amaterasu
Amaterasu
Sprilux
Amaterasu
Level 79
God Stats
2W - 2L
1,480 SR
Queue Stats
18W - 18L
1,359 Elo+
Solo
Scylla
Scylla
delugaboy
Scylla
Level 32
God Stats
0W - 1L
1,677 SR
Queue Stats
4W - 7L
1,258 Elo+
Party 3
He Bo
He Bo
housechicken
He Bo
Level 94
God Stats
0W - 1L
1,545 SR
Queue Stats
100W - 101L
1,354 Elo+
Solo
Cupid
Cupid
tarochi
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,492 Elo+
Solo
Team Averages
Level 67
1,577 SR
1,344 Elo+

VS

Team Averages
Level 55
1,445 SR
1,268 Elo+
Sylvanus
Sylvanus
Bramborei
Sylvanus
Level 18
God Stats
2W - 1L
1,225 SR
Queue Stats
11W - 14L
1,228 Elo+
Party 1
Erlang Shen
Erlang Shen
Looovelllyy
Erlang Shen
Level 59
God Stats
3W - 3L
1,343 SR
Queue Stats
95W - 120L
1,271 Elo+
Party 2
Osiris
Osiris
PoolJr
Osiris
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,347 Elo+
Solo
Xbalanque
Xbalanque
thorys23
Xbalanque
Level 102
God Stats
1W - 0L
1,540 SR
Queue Stats
33W - 34L
1,368 Elo+
Party 1
Anubis
Anubis
Хуесос22832
Anubis
Level 15
God Stats
6W - 2L
1,617 SR
Queue Stats
16W - 18L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Robotwolf3
Fenrir
19
7 / 8 / 2
12,213
489
14,050
20,854
10,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Sprilux
Amaterasu
19
5 / 6 / 5
13,011
520
14,783
21,436
21,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
delugaboy
Scylla
17
3 / 7 / 4
11,081
443
10,531
15,375
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 14 / 7
11,777
471
13,630
17,421
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
tarochi
Cupid
17
3 / 5 / 4
10,798
432
15,723
15,518
4,151
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bramborei
Sylvanus
17
4 / 2 / 14
11,007
440
5,930
22,040
24,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Looovelllyy
Erlang Shen
19
3 / 7 / 14
12,029
481
7,016
23,254
20,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
PoolJr
Osiris
17
9 / 4 / 10
11,773
471
11,005
18,414
13,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
thorys23
Xbalanque
18
7 / 5 / 13
12,388
496
12,134
17,777
6,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 4 / 9
14,830
593
25,427
22,017
12,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
20
Kills
40
40
Deaths
22
22
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bramborei
Sylvanus
4
2
14
5.5
W
Erlang Shen
Looovelllyy
Erlang Shen
3
7
14
1.43
W
Osiris
PoolJr
Osiris
9
4
10
3.5
L
Fenrir
Robotwolf3
Fenrir
7
8
2
1
L
Amaterasu
Sprilux
Amaterasu
5
6
5
1.25
L
Scylla
delugaboy
Scylla
3
7
4
0.71
L
2
14
7
0.39
L
Cupid
tarochi
Cupid
3
5
4
1
W
Xbalanque
thorys23
Xbalanque
7
5
13
2.7
W
17
4
9
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,717
Damage
61,512
90,604
Taken
103,502
44,615
Mitigated
78,085
12,565
Healing
39,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bramborei
Sylvanus
5,930
1,096
5,577
6,421
22,040
24,056
387
7,777
13,634
20,810
0
W
Erlang Shen
Looovelllyy
Erlang Shen
7,016
2,203
0
5,136
23,254
20,910
2,330
3,324
19,438
248
74,605
W
Osiris
PoolJr
Osiris
11,005
3,152
0
3,434
18,414
13,415
1,130
3,104
14,846
0
56,131
L
Fenrir
Robotwolf3
Fenrir
14,050
2,483
475
1,405
20,854
10,926
0
8,931
11,923
0
99,306
L
Amaterasu
Sprilux
Amaterasu
14,783
1,935
252
3,437
21,436
21,152
1,394
7,043
14,393
16,477
62,811
L
Scylla
delugaboy
Scylla
10,531
833
404
1,594
15,375
4,239
837
2,454
12,921
62,564
0
L
13,630
1,073
0
486
17,421
4,147
511
9,173
8,248
66,421
0
L
Cupid
tarochi
Cupid
15,723
7,463
765
3,747
15,518
4,151
624
4,268
11,250
0
73,853
W
Xbalanque
thorys23
Xbalanque
12,134
5,815
0
7,111
17,777
6,964
1,508
5,824
11,589
0
75,899
W
25,427
2,102
0
11,690
22,017
12,740
2,910
8,042
13,339
101,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,880
Gold Earned
62,027
620
Minions Killed
506
0
Camps Cleared
0
2,156,488
Distance Traveled
2,236,854
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,007
440
27
1
0
421,450
3
W
Erlang Shen
12,029
481
118
5
0
486,311
3
W
Osiris
11,773
471
84
3
0
492,739
0
L
Fenrir
12,213
489
121
5
0
470,017
1
L
Amaterasu
13,011
520
156
6
0
434,680
6
L
Scylla
11,081
443
103
4
0
422,091
4
L
He Bo
11,777
471
105
4
0
378,105
0
L
Cupid
10,798
432
135
5
0
451,595
11
W
Xbalanque
12,388
496
111
4
0
429,568
0
W
Anubis
14,830
593
166
7
0
406,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role