Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blackcat1024
Neith
Level 41
God Stats
23W - 23L
1,549 SR
Queue Stats
66W - 74L
1,483 Elo+
Party 2
Ares
Ares
JusJerry
Ares
Level 107
God Stats
19W - 10L
1,615 SR
Queue Stats
297W - 284L
1,482 Elo+
Party 2
Merlin
Merlin
omnishow
Merlin
Level 86
God Stats
10W - 14L
1,511 SR
Queue Stats
415W - 485L
1,409 Elo+
Solo
Bellona
Bellona
smurfdurfy
Bellona
Level 49
God Stats
0W - 4L
1,380 SR
Queue Stats
85W - 68L
1,589 Elo+
Solo
Team Averages
Level 81
1,511 SR
1,493 Elo+

VS

Team Averages
Level 82
1,585 SR
1,505 Elo+
Ares
Ares
Nolanv420
Ares
Level 54
God Stats
2W - 3L
1,356 SR
Queue Stats
75W - 91L
1,392 Elo+
Party 3
Hachiman
Hachiman
SonoV2
Hachiman
Level 65
God Stats
3W - 3L
1,738 SR
Queue Stats
82W - 72L
1,596 Elo+
Party 1
Pele
Pele
UPLOADV2
Pele
Level 29
God Stats
7W - 3L
1,769 SR
Queue Stats
73W - 67L
1,601 Elo+
Party 1
Anubis
Anubis
corruptsolee
Anubis
Level 153
God Stats
8W - 4L
1,550 SR
Queue Stats
402W - 379L
1,451 Elo+
Solo
Cliodhna
Cliodhna
zConvictions
Cliodhna
Level 111
God Stats
12W - 10L
1,512 SR
Queue Stats
547W - 565L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 3 / 1
7,324
523
3,644
9,637
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 5
7,090
506
10,656
9,974
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ares
12
6 / 7 / 2
8,501
607
10,967
17,794
11,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
omnishow
Merlin
13
0 / 1 / 0
7,033
502
2,792
4,837
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
smurfdurfy
Bellona
11
0 / 4 / 1
6,636
474
3,298
8,351
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 3 / 12
7,622
544
4,904
14,005
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
SonoV2
Hachiman
13
8 / 3 / 4
8,262
590
12,485
10,522
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
15
8 / 3 / 5
8,762
626
8,916
9,694
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
13
0 / 0 / 4
7,390
528
3,853
3,960
1,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
zConvictions
Cliodhna
14
4 / 0 / 7
8,218
587
7,933
8,867
4,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
21
21
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
L
1
6
5
0.58
L
Ares
6
7
2
1
W
Ares
1
3
12
2.33
W
Hachiman
SonoV2
Hachiman
8
3
4
3.33
W
Pele
8
3
5
3.5
W
Anubis
0
0
4
2
L
Merlin
omnishow
Merlin
0
1
0
0
L
Bellona
smurfdurfy
Bellona
0
4
1
0.13
W
Cliodhna
zConvictions
Cliodhna
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,357
Damage
38,091
50,593
Taken
47,048
29,386
Mitigated
26,688
13,429
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,644
564
0
3,434
9,637
5,251
0
1,207
8,315
0
41,563
L
10,656
4,021
0
1,395
9,974
3,143
0
1,101
8,873
0
38,878
L
Ares
10,967
1,275
1,840
4,705
17,794
11,763
0
4,179
13,483
19,498
0
W
Ares
4,904
375
216
4,052
14,005
12,619
168
3,488
10,517
16,473
0
W
Hachiman
SonoV2
Hachiman
12,485
7,794
0
3,294
10,522
3,861
1,254
3,701
6,821
0
51,182
W
Pele
8,916
2,191
0
3,425
9,694
3,552
0
3,122
6,497
0
57,098
W
Anubis
3,853
44
0
2,654
3,960
1,852
616
1,941
1,865
46,521
0
L
Merlin
omnishow
Merlin
2,792
95
0
743
4,837
1,693
0
2,270
2,567
39,624
0
L
Bellona
smurfdurfy
Bellona
3,298
669
0
1,312
8,351
7,536
110
0
8,098
7,776
27,758
W
Cliodhna
zConvictions
Cliodhna
7,933
984
0
4,111
8,867
4,804
0
2,072
6,501
0
44,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,584
Gold Earned
40,254
341
Minions Killed
393
0
Camps Cleared
0
1,287,919
Distance Traveled
1,336,197
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,324
523
81
6
0
306,598
4
L
Neith
7,090
506
75
5
0
219,769
1
L
Ares
8,501
607
6
0
0
268,883
5
W
Ares
7,622
544
26
2
0
260,300
0
W
Hachiman
8,262
590
76
5
0
247,119
0
W
Pele
8,762
626
97
7
0
308,709
0
W
Anubis
7,390
528
101
7
0
235,300
4
L
Merlin
7,033
502
100
7
0
248,650
1
L
Bellona
6,636
474
79
6
0
244,019
3
W
Cliodhna
8,218
587
93
7
0
284,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role