Player Matchup

Xing Tian
Xing Tian
Batman781
Xing Tian
Level 128
God Stats
10W - 12L
1,566 SR
Queue Stats
53W - 52L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FGR-RampageRush
Ah Muzen Cab
Level 81
God Stats
15W - 14L
1,585 SR
Queue Stats
92W - 92L
1,467 Elo+
Party 1
Sol
Sol
Meme_Rodante
Sol
Level 86
God Stats
0W - 1L
1,419 SR
Queue Stats
104W - 94L
1,486 Elo+
Party 1
Mulan
Mulan
Starlight_Fire18
Mulan
Level 86
God Stats
0W - 2L
1,378 SR
Queue Stats
29W - 50L
1,339 Elo+
Party 1
Hun Batz
Hun Batz
Zenibtw
Hun Batz
Level 62
God Stats
6W - 3L
1,755 SR
Queue Stats
268W - 240L
1,459 Elo+
Solo
Team Averages
Level 89
1,540 SR
1,450 Elo+

VS

Team Averages
Level 87
1,447 SR
1,432 Elo+
Ymir
Ymir
AnOpGranny
Ymir
Level 105
God Stats
21W - 22L
1,503 SR
Queue Stats
107W - 124L
1,386 Elo+
Solo
Ullr
Ullr
GamingDC
Ullr
Level 66
God Stats
9W - 4L
1,392 SR
Queue Stats
78W - 70L
1,482 Elo+
Solo
Kali
Kali
NiesonWyatt
Kali
Level 58
God Stats
2W - 4L
1,442 SR
Queue Stats
259W - 310L
1,393 Elo+
Solo
Nu Wa
Nu Wa
PTSD-0307
Nu Wa
Level 82
God Stats
9W - 14L
1,379 SR
Queue Stats
322W - 350L
1,454 Elo+
Solo
Anubis
Anubis
jonwil kazama
Anubis
Level 123
God Stats
6W - 4L
1,520 SR
Queue Stats
107W - 99L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Batman781
Xing Tian
8
0 / 0 / 5
5,075
461
2,493
8,454
3,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
FGR-RampageRush
Ah Muzen Cab
9
0 / 5 / 0
5,215
474
6,322
9,065
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 2
6,366
579
5,649
5,387
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 3
5,718
520
3,208
8,119
4,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Zenibtw
Hun Batz
10
2 / 1 / 2
5,770
525
2,018
6,680
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,840
531
3,532
4,959
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
10
3 / 2 / 3
5,883
535
6,130
5,959
1,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 1
7,155
650
3,831
6,944
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
PTSD-0307
Nu Wa
10
0 / 0 / 2
5,815
529
3,392
5,674
1,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 2
5,766
524
7,684
9,972
4,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
6
Kills
12
12
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Xing Tian
Batman781
Xing Tian
0
0
5
2.5
L
Ah Muzen Cab
FGR-RampageRush
Ah Muzen Cab
0
5
0
0
W
Ullr
3
2
3
2.25
L
3
3
2
1.33
W
4
1
1
4.5
W
Nu Wa
PTSD-0307
Nu Wa
0
0
2
1
L
1
3
3
0.83
L
Hun Batz
Zenibtw
Hun Batz
2
1
2
3
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,690
Damage
24,569
37,705
Taken
33,508
13,743
Mitigated
14,485
11,211
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,532
1,211
0
1,796
4,959
4,362
628
0
4,959
21,778
0
L
Xing Tian
Batman781
Xing Tian
2,493
111
0
765
8,454
3,864
0
4,322
4,132
11,357
0
L
Ah Muzen Cab
FGR-RampageRush
Ah Muzen Cab
6,322
1,753
0
2,351
9,065
1,851
0
3,676
5,389
0
35,029
W
Ullr
6,130
1,587
0
288
5,959
1,866
56
2,196
3,687
0
25,469
L
5,649
1,280
0
1,554
5,387
1,192
335
1,251
4,136
33,202
0
W
3,831
1,363
0
3,914
6,944
2,415
0
399
6,503
0
41,960
W
Nu Wa
PTSD-0307
Nu Wa
3,392
711
0
2,651
5,674
1,545
120
1,924
3,510
27,983
0
L
3,208
842
0
2,725
8,119
4,957
0
3,350
4,769
0
25,734
L
Hun Batz
Zenibtw
Hun Batz
2,018
446
0
3,816
6,680
1,879
0
2,009
4,671
0
27,143
W
7,684
663
0
4,273
9,972
4,297
0
3,175
6,707
31,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
30,459
272
Minions Killed
289
0
Camps Cleared
0
1,109,902
Distance Traveled
975,631
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,840
531
51
5
0
175,439
3
L
Xing Tian
5,075
461
15
1
0
237,668
1
L
Ah Muzen Cab
5,215
474
66
6
0
198,537
1
W
Ullr
5,883
535
48
4
0
197,589
1
L
Sol
6,366
579
71
6
0
205,491
4
W
Kali
7,155
650
85
8
0
224,497
0
W
Nu Wa
5,815
529
53
5
0
200,923
2
L
Mulan
5,718
520
55
5
0
199,375
1
L
Hun Batz
5,770
525
65
6
0
268,831
1
W
Anubis
5,766
524
52
5
0
177,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role