Player Matchup

Kukulkan
Kukulkan
JiaJiaXInXin
Kukulkan
Level 5
God Stats
4W - 4L
1,594 SR
Queue Stats
10W - 12L
1,499 Elo+
Party 3
Merlin
Merlin
Ostya
Merlin
Level 64
God Stats
4W - 8L
1,508 SR
Queue Stats
16W - 20L
1,488 Elo+
Party 1
Chiron
Chiron
SmileMAXIMUM
Chiron
Level 100
God Stats
1W - 1L
1,634 SR
Queue Stats
26W - 35L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
Tahaner
Nu Wa
Level 23
God Stats
1W - 1L
1,695 SR
Queue Stats
14W - 18L
1,467 Elo+
Party 1
Odin
Odin
gongdawa
Odin
Level 127
God Stats
0W - 1L
1,701 SR
Queue Stats
26W - 33L
1,470 Elo+
Party 3
Team Averages
Level 64
1,626 SR
1,472 Elo+

VS

Team Averages
Level 98
1,478 SR
1,500 Elo+
Hercules
Hercules
DeathHound1
Hercules
Level 147
God Stats
3W - 1L
1,548 SR
Queue Stats
93W - 85L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
EvilTortoise
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Cupid
Cupid
Helondor
Cupid
Level 48
God Stats
1W - 1L
1,213 SR
Queue Stats
2W - 2L
1,389 Elo+
Solo
Bacchus
Bacchus
MirkoGligic
Bacchus
Level 127
God Stats
1W - 0L
1,567 SR
Queue Stats
31W - 20L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
johen66
Kukulkan
Level 153
God Stats
92W - 83L
1,560 SR
Queue Stats
497W - 514L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JiaJiaXInXin
Kukulkan
17
2 / 4 / 3
11,322
944
10,061
9,465
3,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Ostya
Merlin
18
3 / 5 / 4
11,644
970
25,250
10,349
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
17
5 / 12 / 4
12,035
1,003
14,147
23,824
9,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Tahaner
Nu Wa
17
1 / 11 / 3
10,156
846
17,546
19,336
6,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
17
0 / 4 / 6
10,178
848
5,410
18,975
15,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

68

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeathHound1
Hercules
19
10 / 1 / 18
13,485
1,124
15,850
22,914
31,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
EvilTortoise
Baron Samedi
18
2 / 4 / 13
10,795
900
7,439
14,227
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Helondor
Cupid
19
9 / 4 / 13
13,025
1,085
17,453
12,633
4,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MirkoGligic
Bacchus
20
9 / 0 / 21
13,575
1,131
19,746
17,946
30,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
johen66
Kukulkan
19
6 / 2 / 12
12,574
1,048
17,195
9,442
4,062
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
11
Kills
36
36
Deaths
11
20
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hercules
DeathHound1
Hercules
10
1
18
19
W
Baron Samedi
EvilTortoise
Baron Samedi
2
4
13
2.13
W
Cupid
Helondor
Cupid
9
4
13
3.88
L
Kukulkan
JiaJiaXInXin
Kukulkan
2
4
3
0.88
W
Bacchus
MirkoGligic
Bacchus
9
0
21
19.5
L
Merlin
Ostya
Merlin
3
5
4
1
L
Chiron
5
12
4
0.58
L
Nu Wa
Tahaner
Nu Wa
1
11
3
0.23
L
Odin
0
4
6
0.75
W
Kukulkan
johen66
Kukulkan
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,414
Damage
77,683
81,949
Taken
77,162
39,133
Mitigated
76,070
3,072
Healing
25,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DeathHound1
Hercules
15,850
5,004
0
11,568
22,914
31,056
0
17,277
5,637
0
23,389
W
Baron Samedi
EvilTortoise
Baron Samedi
7,439
330
5,432
2,114
14,227
5,580
0
9,408
4,819
14,620
0
W
Cupid
Helondor
Cupid
17,453
11,508
83
3,499
12,633
4,965
0
8,936
3,697
0
42,784
L
Kukulkan
JiaJiaXInXin
Kukulkan
10,061
409
0
0
9,465
3,666
0
3,530
5,757
50,629
0
W
Bacchus
MirkoGligic
Bacchus
19,746
2,305
0
2,648
17,946
30,407
0
13,610
4,336
38,781
0
L
Merlin
Ostya
Merlin
25,250
601
267
471
10,349
3,733
0
5,703
4,197
50,965
0
L
Chiron
14,147
4,295
263
1,470
23,824
9,472
0
14,912
7,812
0
31,312
L
Nu Wa
Tahaner
Nu Wa
17,546
4,240
0
376
19,336
6,892
0
9,532
9,162
24,143
0
L
Odin
5,410
537
0
225
18,975
15,370
0
8,994
8,995
2,528
9,289
W
Kukulkan
johen66
Kukulkan
17,195
826
0
286
9,442
4,062
0
5,146
4,296
66,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,335
Gold Earned
63,454
210
Minions Killed
255
4
Camps Cleared
6
1,164,124
Distance Traveled
1,191,651
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,485
1,124
19
2
1
267,635
0
W
Baron Samedi
10,795
900
16
1
1
205,551
0
W
Cupid
13,025
1,085
49
4
4
203,336
0
L
Kukulkan
11,322
944
83
7
0
239,978
4
W
Bacchus
13,575
1,131
31
3
0
271,698
0
L
Merlin
11,644
970
61
5
2
249,158
0
L
Chiron
12,035
1,003
48
4
1
229,787
0
L
Nu Wa
10,156
846
13
1
0
206,804
1
L
Odin
10,178
848
5
0
1
238,397
0
W
Kukulkan
12,574
1,048
140
12
0
243,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role