Player Matchup

Sylvanus
Sylvanus
Arclux
Sylvanus
Level 116
God Stats
4W - 7L
1,500 SR
Queue Stats
20W - 31L
1,097 Elo+
Party 3
Olorun
Olorun
LilTanMan
Olorun
Level 122
God Stats
5W - 4L
1,443 SR
Queue Stats
157W - 145L
1,559 Elo+
Solo
Hercules
Hercules
OMG ItZ Raph
Hercules
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 20L
1,097 Elo+
Party 3
Ne Zha
Ne Zha
UncIroh
Ne Zha
Level 100
God Stats
11W - 7L
1,493 SR
Queue Stats
56W - 67L
1,389 Elo+
Party 2
Skadi
Skadi
damilius
Skadi
Level 106
God Stats
19W - 6L
1,802 SR
Queue Stats
177W - 159L
1,438 Elo+
Party 2
Team Averages
Level 113
1,548 SR
1,316 Elo+

VS

Team Averages
Level 97
1,561 SR
1,486 Elo+
Zeus
Zeus
CJWillyMac
Zeus
Level 39
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 5L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
DamnTKD
Baron Samedi
Level 89
God Stats
6W - 4L
1,657 SR
Queue Stats
66W - 85L
1,398 Elo+
Solo
Bastet
Bastet
MrYome
Bastet
Level 145
God Stats
0W - 1L
1,630 SR
Queue Stats
17W - 13L
1,497 Elo+
Party 1
Skadi
Skadi
Ricurlupin
Skadi
Level 103
God Stats
6W - 3L
1,686 SR
Queue Stats
85W - 79L
1,469 Elo+
Party 1
Bacchus
Bacchus
Shaele
Bacchus
Level 109
God Stats
1W - 1L
1,565 SR
Queue Stats
13W - 10L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arclux
Sylvanus
18
3 / 2 / 15
13,029
766
11,746
23,011
22,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
LilTanMan
Olorun
17
1 / 4 / 7
10,752
632
8,320
18,817
7,881
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
OMG ItZ Raph
Hercules
20
5 / 2 / 13
12,730
749
10,257
27,476
25,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
UncIroh
Ne Zha
17
4 / 6 / 9
12,519
736
9,453
16,254
13,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
damilius
Skadi
20
13 / 4 / 9
15,479
911
34,411
18,966
7,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 7
11,390
670
17,336
13,577
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
DamnTKD
Baron Samedi
20
4 / 4 / 8
12,075
710
21,585
18,163
8,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
MrYome
Bastet
19
6 / 4 / 10
12,697
747
26,894
20,293
7,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
17
2 / 8 / 6
10,986
646
9,293
16,206
5,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Shaele
Bacchus
17
3 / 4 / 9
10,684
628
10,890
19,877
27,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
58
26
Kills
18
18
Deaths
27
53
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arclux
Sylvanus
3
2
15
5.25
L
3
7
7
0.93
L
Baron Samedi
DamnTKD
Baron Samedi
4
4
8
2
W
Olorun
LilTanMan
Olorun
1
4
7
1.13
L
Bastet
MrYome
Bastet
6
4
10
2.75
W
Hercules
OMG ItZ Raph
Hercules
5
2
13
5.75
L
Skadi
2
8
6
0.63
L
Bacchus
Shaele
Bacchus
3
4
9
1.88
W
Ne Zha
UncIroh
Ne Zha
4
6
9
1.42
W
Skadi
damilius
Skadi
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,187
Damage
85,998
104,524
Taken
88,116
77,142
Mitigated
53,267
49,524
Healing
19,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arclux
Sylvanus
11,746
1,227
9,452
10,216
23,011
22,858
424
13,304
9,343
23,330
0
L
17,336
2,151
0
2,518
13,577
4,294
404
4,156
9,421
48,878
0
L
Baron Samedi
DamnTKD
Baron Samedi
21,585
1,208
3,771
6,198
18,163
8,744
142
4,788
13,375
69,436
0
W
Olorun
LilTanMan
Olorun
8,320
3,312
1,347
6,551
18,817
7,881
4,750
7,900
10,725
45,513
0
L
Bastet
MrYome
Bastet
26,894
4,549
725
3,796
20,293
7,719
70
4,437
15,856
0
46,605
W
Hercules
OMG ItZ Raph
Hercules
10,257
2,152
82
15,023
27,476
25,385
614
12,222
14,994
0
25,921
L
Skadi
9,293
3,727
0
173
16,206
5,457
879
2,214
13,992
0
36,775
L
Bacchus
Shaele
Bacchus
10,890
829
548
1,553
19,877
27,053
132
5,078
14,799
27,889
0
W
Ne Zha
UncIroh
Ne Zha
9,453
2,916
238
1,622
16,254
13,173
0
8,787
7,281
0
24,421
W
Skadi
damilius
Skadi
34,411
17,135
0
4,993
18,966
7,845
1,733
6,548
12,370
0
79,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,509
Gold Earned
57,832
312
Minions Killed
372
4
Camps Cleared
7
1,501,492
Distance Traveled
1,453,929
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,029
766
30
2
0
319,574
0
L
Zeus
11,390
670
93
5
3
250,494
1
L
Baron Samedi
12,075
710
139
8
2
295,511
3
W
Olorun
10,752
632
102
6
1
269,600
4
L
Bastet
12,697
747
43
3
0
342,249
0
W
Hercules
12,730
749
44
3
0
345,454
2
L
Skadi
10,986
646
63
4
1
254,780
2
L
Bacchus
10,684
628
34
2
1
310,895
0
W
Ne Zha
12,519
736
30
2
0
285,591
0
W
Skadi
15,479
911
106
6
3
281,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role