Player Matchup

Izanami
Izanami
HimanshuGhasoliy
Izanami
Level 26
God Stats
1W - 0L
1,911 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ItzDovii
Poseidon
Level 28
God Stats
2W - 0L
1,740 SR
Queue Stats
61W - 53L
1,557 Elo+
Party 3
Ymir
Ymir
TheNoveskeDr
Ymir
Level 35
God Stats
4W - 0L
1,623 SR
Queue Stats
112W - 89L
1,494 Elo+
Party 3
He Bo
He Bo
ThirstyTron
He Bo
Level 129
God Stats
4W - 3L
1,479 SR
Queue Stats
195W - 185L
1,507 Elo+
Solo
Nike
Nike
memecillo82
Nike
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,580 Elo+
Party 2
Team Averages
Level 47
1,651 SR
1,528 Elo+

VS

Team Averages
Level 89
1,493 SR
1,463 Elo+
Charybdis
Charybdis
CitizenErased
Charybdis
Level 17
God Stats
1W - 1L
1,668 SR
Queue Stats
27W - 28L
1,482 Elo+
Solo
Scylla
Scylla
SadChub
Scylla
Level 128
God Stats
12W - 8L
1,611 SR
Queue Stats
271W - 237L
1,501 Elo+
Party 1
Nox
Nox
Sirmanpig1
Nox
Level 125
God Stats
0W - 2L
1,302 SR
Queue Stats
100W - 97L
1,505 Elo+
Party 1
Thanatos
Thanatos
SlaughtaOpps
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 145L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
VikingCentral
Kukulkan
Level 90
God Stats
1W - 3L
1,384 SR
Queue Stats
167W - 164L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 23
10,389
742
8,119
13,136
5,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ItzDovii
Poseidon
20
15 / 2 / 18
12,740
910
17,394
10,289
4,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 2 / 32
10,976
784
6,400
22,543
21,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
15 / 6 / 17
12,460
890
18,564
12,738
5,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 2 / 30
11,970
855
18,252
28,506
23,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CitizenErased
Charybdis
14
1 / 10 / 9
9,122
652
9,324
15,174
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
SadChub
Scylla
20
7 / 7 / 4
12,194
871
14,548
13,776
4,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 7 / 9
10,548
753
15,629
13,704
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SlaughtaOpps
Thanatos
14
1 / 11 / 8
8,950
639
4,830
13,528
4,892
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
VikingCentral
Kukulkan
15
6 / 10 / 4
10,352
739
15,356
14,004
5,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
51
45
Kills
17
17
Deaths
45
120
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CitizenErased
Charybdis
1
10
9
0.55
W
4
5
23
3.1
W
Poseidon
ItzDovii
Poseidon
15
2
18
12
L
Scylla
SadChub
Scylla
7
7
4
1.29
L
2
7
9
0.93
L
Thanatos
SlaughtaOpps
Thanatos
1
11
8
0.45
W
2
2
32
9
W
15
6
17
3.92
L
Kukulkan
VikingCentral
Kukulkan
6
10
4
0.8
W
9
2
30
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,729
Damage
59,687
87,212
Taken
70,186
61,107
Mitigated
25,851
42,710
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CitizenErased
Charybdis
9,324
2,842
487
1,309
15,174
5,308
0
8,165
6,593
0
13,973
W
8,119
4,486
1,849
3,397
13,136
5,709
1,079
9,727
3,409
0
24,976
W
Poseidon
ItzDovii
Poseidon
17,394
2,204
3,930
2,898
10,289
4,541
476
5,546
4,743
51,170
0
L
Scylla
SadChub
Scylla
14,548
1,545
784
2,231
13,776
4,668
0
7,976
5,437
38,562
0
L
15,629
433
1,437
2,187
13,704
5,508
0
8,704
4,904
32,277
0
L
Thanatos
SlaughtaOpps
Thanatos
4,830
464
297
3,324
13,528
4,892
0
8,268
4,962
0
6,931
W
6,400
624
3,544
8,842
22,543
21,933
385
11,770
10,773
11,159
0
W
18,564
1,407
670
2,101
12,738
5,152
1,433
6,488
6,250
31,345
0
L
Kukulkan
VikingCentral
Kukulkan
15,356
410
300
969
14,004
5,475
0
9,245
4,534
26,173
0
W
18,252
1,479
3,116
12,363
28,506
23,772
1,001
12,002
16,504
0
22,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,535
Gold Earned
51,166
160
Minions Killed
137
0
Camps Cleared
0
1,342,617
Distance Traveled
1,032,666
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,122
652
7
1
0
185,575
1
W
Izanami
10,389
742
39
3
0
234,758
0
W
Poseidon
12,740
910
73
5
0
269,895
3
L
Scylla
12,194
871
59
4
0
217,215
0
L
Nox
10,548
753
44
3
0
229,330
0
L
Thanatos
8,950
639
2
0
0
190,014
0
W
Ymir
10,976
784
12
1
0
271,037
0
W
He Bo
12,460
890
25
2
0
260,164
0
L
Kukulkan
10,352
739
25
2
0
210,532
0
W
Nike
11,970
855
11
1
0
306,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role