Player Matchup

Atlas
Atlas
Chaussete56
Atlas
Level 69
God Stats
5W - 2L
1,703 SR
Queue Stats
327W - 331L
1,415 Elo+
Party 2
Bellona
Bellona
GE-N-ZO_SE-N-SEI
Bellona
Level 82
God Stats
48W - 63L
1,379 SR
Queue Stats
331W - 387L
1,390 Elo+
Solo
Janus
Janus
Jersko77
Janus
Level 81
God Stats
3W - 7L
1,129 SR
Queue Stats
206W - 250L
1,324 Elo+
Party 2
Hachiman
Hachiman
Texhunter93
Hachiman
Level 108
God Stats
8W - 12L
1,227 SR
Queue Stats
76W - 89L
1,368 Elo+
Solo
Bakasura
Bakasura
diego2004vita6
Bakasura
Level 45
God Stats
54W - 75L
1,404 SR
Queue Stats
116W - 167L
1,248 Elo+
Solo
Team Averages
Level 77
1,368 SR
1,349 Elo+

VS

Team Averages
Level 35
1,439 SR
1,228 Elo+
Neith
Neith
AdrianPicon77
Neith
Level 12
God Stats
6W - 8L
1,500 SR
Queue Stats
24W - 37L
1,054 Elo+
Party 1
Olorun
Olorun
Alex_Agudo14
Olorun
Level 25
God Stats
10W - 17L
1,487 SR
Queue Stats
68W - 122L
1,118 Elo+
Party 1
Achilles
Achilles
El Business8901
Achilles
Level 75
God Stats
4W - 7L
1,277 SR
Queue Stats
156W - 189L
1,385 Elo+
Solo
Fenrir
Fenrir
Mariotrillonn
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,266 Elo+
Party 1
Bastet
Bastet
adrian11_69
Bastet
Level 55
God Stats
5W - 6L
1,432 SR
Queue Stats
203W - 243L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,930
448
3,318
6,070
4,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 1
5,668
515
3,048
7,111
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Jersko77
Janus
8
0 / 5 / 0
5,022
457
1,961
5,261
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Texhunter93
Hachiman
7
1 / 3 / 0
4,678
425
3,657
5,530
1,298
Short Bow

Short Bow

+15%
Attack Speed

Bakasura
9
0 / 1 / 0
5,384
489
1,096
5,478
1,772
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
4,760
433
2,391
3,276
979
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
11
3 / 0 / 2
6,476
589
1,814
3,089
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
10
1 / 0 / 0
5,958
542
5,249
5,971
3,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 3
5,871
534
2,766
7,856
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
10
4 / 1 / 3
6,242
567
5,557
6,700
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Olorun
3
0
2
4
L
1
1
1
1.5
W
Achilles
1
0
0
1
L
0
1
1
0.5
L
Janus
Jersko77
Janus
0
5
0
0
W
2
1
3
3.5
L
Hachiman
Texhunter93
Hachiman
1
3
0
0.33
W
Bastet
4
1
3
5.5
L
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,080
Damage
17,777
29,450
Taken
26,892
12,410
Mitigated
11,606
7,585
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,391
895
0
914
3,276
979
199
1,333
1,877
0
20,203
W
Olorun
1,814
683
22
1,793
3,089
1,141
1,006
811
2,162
32,443
3,537
L
3,318
1,143
175
485
6,070
4,601
0
399
5,671
13,344
0
W
Achilles
5,249
1,899
0
1,550
5,971
3,261
235
0
5,941
0
29,779
L
3,048
870
0
2,912
7,111
3,359
0
0
7,111
0
28,019
L
Janus
Jersko77
Janus
1,961
259
0
640
5,261
1,380
0
1,218
4,043
21,111
0
W
2,766
638
0
3,021
7,856
4,354
0
1,839
6,006
0
15,138
L
Hachiman
Texhunter93
Hachiman
3,657
1,660
423
1,366
5,530
1,298
0
0
5,530
0
19,336
W
Bastet
5,557
2,121
0
2,823
6,700
1,871
0
1,024
5,586
0
26,531
L
Bakasura
1,096
837
0
1,584
5,478
1,772
0
48
5,430
0
26,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,682
Gold Earned
29,307
249
Minions Killed
253
0
Camps Cleared
0
995,350
Distance Traveled
1,015,091
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,760
433
33
3
0
180,070
0
W
Olorun
6,476
589
81
7
0
208,264
4
L
Atlas
4,930
448
18
2
0
196,334
5
W
Achilles
5,958
542
59
5
0
201,305
4
L
Bellona
5,668
515
75
7
0
175,559
6
L
Janus
5,022
457
41
4
0
191,741
2
W
Fenrir
5,871
534
28
3
0
207,511
3
L
Hachiman
4,678
425
45
4
0
181,277
0
W
Bastet
6,242
567
52
5
0
217,941
0
L
Bakasura
5,384
489
70
6
0
250,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role