Player Matchup

Ares
Ares
Cachtte
Ares
Level 46
God Stats
1W - 3L
1,231 SR
Queue Stats
82W - 68L
1,543 Elo+
Party 1
Thor
Thor
Frisman133
Thor
Level 66
God Stats
1W - 2L
1,285 SR
Queue Stats
150W - 127L
1,614 Elo+
Party 1
Janus
Janus
LIGHTSTER
Janus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 18L
1,779 Elo+
Party 1
Team Averages
Level 46
1,338 SR
1,645 Elo+

VS

Team Averages
Level 73
1,575 SR
1,466 Elo+
Tiamat
Tiamat
FuRRiiL
Tiamat
Level 102
God Stats
1W - 4L
1,477 SR
Queue Stats
82W - 83L
1,504 Elo+
Party 2
Bastet
Bastet
StoNerStik
Bastet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,476 Elo+
Party 2
Chiron
Chiron
iBountyHunter
Chiron
Level 54
God Stats
2W - 2L
1,749 SR
Queue Stats
50W - 66L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cachtte
Ares
13
7 / 0 / 5
9,265
842
10,135
11,666
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 2 / 6
7,854
714
6,665
9,044
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
LIGHTSTER
Janus
11
1 / 4 / 6
7,298
663
3,387
5,504
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FuRRiiL
Tiamat
11
1 / 4 / 4
7,161
651
5,116
7,209
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
StoNerStik
Bastet
10
1 / 3 / 3
6,726
611
8,041
8,571
2,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 5 / 2
7,832
712
5,540
8,028
2,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
6
6
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
Cachtte
Ares
7
0
5
9.5
W
4
2
6
3.5
L
Tiamat
FuRRiiL
Tiamat
1
4
4
0.75
W
Janus
LIGHTSTER
Janus
1
4
6
1
L
Bastet
StoNerStik
Bastet
1
3
3
0.83
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
18,697
26,214
Taken
23,808
14,750
Mitigated
9,466
4,822
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cachtte
Ares
10,135
483
0
2,796
11,666
9,532
62
2,059
9,225
19,178
0
W
6,665
1,282
420
1,507
9,044
3,882
0
1,044
7,872
0
14,289
L
Tiamat
FuRRiiL
Tiamat
5,116
314
0
1,345
7,209
3,934
0
5,283
1,823
19,240
0
W
Janus
LIGHTSTER
Janus
3,387
0
0
99
5,504
1,336
406
1,431
3,867
26,216
0
L
Bastet
StoNerStik
Bastet
8,041
2,357
0
867
8,571
2,880
0
4,761
3,629
0
16,651
L
5,540
2,521
349
1,141
8,028
2,652
123
3,719
4,047
0
20,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,417
Gold Earned
21,719
100
Minions Killed
98
3
Camps Cleared
5
623,247
Distance Traveled
569,815
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,265
842
16
1
1
233,029
2
W
Thor
7,854
714
22
2
1
197,815
4
L
Tiamat
7,161
651
33
3
4
183,602
3
W
Janus
7,298
663
62
6
1
192,403
1
L
Bastet
6,726
611
20
2
1
219,748
4
L
Chiron
7,832
712
45
4
0
166,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role