Player Matchup

Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ByD12
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,413 Elo+
Party 1
Cabrakan
Cabrakan
DaniSalasM23
Cabrakan
Level 21
God Stats
2W - 1L
1,662 SR
Queue Stats
38W - 37L
1,491 Elo+
Party 1
Team Averages
Level 45
1,554 SR
1,468 Elo+

VS

Team Averages
Level 92
1,579 SR
1,438 Elo+
Thoth
Thoth
 
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hørdebløød
Sylvanus
Level 68
God Stats
0W - 1L
1,694 SR
Queue Stats
17W - 17L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LFalcona
Ah Muzen Cab
Level 84
God Stats
15W - 20L
1,541 SR
Queue Stats
129W - 175L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 0 / 9
9,489
678
8,957
7,918
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
ByD12
Apollo
15
10 / 1 / 4
10,559
754
18,377
14,627
5,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
DaniSalasM23
Cabrakan
13
2 / 0 / 11
10,116
723
6,400
12,791
17,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 3 / 0
8,487
606
14,239
9,542
3,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Hørdebløød
Sylvanus
11
0 / 6 / 1
8,509
608
6,338
16,636
16,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
LFalcona
Ah Muzen Cab
10
0 / 6 / 0
7,466
533
7,488
11,660
4,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
9
7.5
L
Thoth
 
Thoth
1
3
0
0.33
W
Apollo
ByD12
Apollo
10
1
4
12
W
Cabrakan
DaniSalasM23
Cabrakan
2
0
11
7.5
L
Sylvanus
Hørdebløød
Sylvanus
0
6
1
0.08
L
Ah Muzen Cab
LFalcona
Ah Muzen Cab
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,734
Damage
28,065
35,336
Taken
37,838
25,433
Mitigated
24,578
12,877
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,957
518
66
2,521
7,918
2,832
180
5,739
2,179
46,036
0
L
Thoth
 
Thoth
14,239
266
594
430
9,542
3,354
0
4,150
5,392
42,843
0
W
Apollo
ByD12
Apollo
18,377
13,823
0
7,739
14,627
5,234
2,510
8,702
5,925
0
57,632
W
Cabrakan
DaniSalasM23
Cabrakan
6,400
874
0
2,551
12,791
17,367
314
6,444
6,347
14,734
0
L
Sylvanus
Hørdebløød
Sylvanus
6,338
1,016
1,908
5,057
16,636
16,843
0
7,063
9,573
11,674
0
L
Ah Muzen Cab
LFalcona
Ah Muzen Cab
7,488
3,145
0
1,813
11,660
4,381
0
4,768
6,892
0
30,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
24,462
204
Minions Killed
143
8
Camps Cleared
3
760,310
Distance Traveled
711,366
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,489
678
82
6
1
268,801
3
L
Thoth
8,487
606
65
5
0
257,267
2
W
Apollo
10,559
754
86
6
5
247,475
3
W
Cabrakan
10,116
723
36
3
2
244,034
1
L
Sylvanus
8,509
608
9
1
0
229,136
8
L
Ah Muzen Cab
7,466
533
69
5
3
224,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role