Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RGH_x_TRYHARD
Medusa
Level 106
God Stats
13W - 24L
1,389 SR
Queue Stats
449W - 482L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
TRSictv
Ao Kuang
Level 57
God Stats
3W - 6L
1,347 SR
Queue Stats
3W - 7L
1,221 Elo+
Solo
Sol
Sol
Whiskeyy7w7
Sol
Level 91
God Stats
4W - 3L
1,583 SR
Queue Stats
416W - 476L
1,403 Elo+
Party 2
Erlang Shen
Erlang Shen
cleberzueira1
Erlang Shen
Level 117
God Stats
0W - 1L
1,494 SR
Queue Stats
287W - 367L
1,395 Elo+
Party 2
Team Averages
Level 98
1,463 SR
1,387 Elo+

VS

Team Averages
Level 107
1,472 SR
1,416 Elo+
Skadi
Skadi
Gambit536412-21
Skadi
Level 110
God Stats
73W - 67L
1,445 SR
Queue Stats
371W - 412L
1,390 Elo+
Party 1
Bakasura
Bakasura
Hadesvessl
Bakasura
Level 105
God Stats
3W - 2L
1,321 SR
Queue Stats
134W - 123L
1,439 Elo+
Solo
Bacchus
Bacchus
MavenArtuso
Bacchus
Level 95
God Stats
12W - 6L
1,571 SR
Queue Stats
135W - 148L
1,405 Elo+
Party 1
Cerberus
Cerberus
Mrotor
Cerberus
Level 142
God Stats
21W - 13L
1,430 SR
Queue Stats
255W - 257L
1,434 Elo+
Solo
Anubis
Anubis
SBR Silent
Anubis
Level 83
God Stats
13W - 7L
1,591 SR
Queue Stats
393W - 417L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 5 / 0
8,826
441
11,038
22,993
16,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 8 / 4
9,067
453
12,529
14,692
4,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
TRSictv
Ao Kuang
13
5 / 6 / 5
8,825
441
7,304
16,386
4,376
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 5 / 5
9,550
478
13,177
17,517
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
cleberzueira1
Erlang Shen
12
3 / 7 / 5
8,112
406
6,435
18,542
16,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 5
11,877
594
8,527
8,499
2,518
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Hadesvessl
Bakasura
17
3 / 5 / 8
10,513
526
11,478
15,258
7,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
MavenArtuso
Bacchus
14
2 / 3 / 16
10,422
521
8,757
17,286
18,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Mrotor
Cerberus
17
7 / 3 / 7
11,715
586
16,465
19,745
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
SBR Silent
Anubis
19
10 / 2 / 5
12,023
601
19,529
12,167
6,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
16
Kills
31
31
Deaths
16
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
0
0.4
W
9
3
5
3.83
W
Bakasura
Hadesvessl
Bakasura
3
5
8
1.4
W
Bacchus
MavenArtuso
Bacchus
2
3
16
3.33
W
Cerberus
Mrotor
Cerberus
7
3
7
3.5
L
3
8
4
0.63
W
Anubis
SBR Silent
Anubis
10
2
5
6.25
L
Ao Kuang
TRSictv
Ao Kuang
5
6
5
1.25
L
3
5
5
1.1
L
Erlang Shen
cleberzueira1
Erlang Shen
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,483
Damage
64,756
90,130
Taken
72,955
46,330
Mitigated
49,483
22,854
Healing
31,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,038
3,918
0
4,570
22,993
16,849
0
12,546
8,838
0
48,064
W
8,527
4,862
336
896
8,499
2,518
4,160
247
8,206
0
58,103
W
Bakasura
Hadesvessl
Bakasura
11,478
7,109
887
6,672
15,258
7,221
1,192
4,463
10,752
0
57,389
W
Bacchus
MavenArtuso
Bacchus
8,757
1,591
2,176
3,381
17,286
18,230
195
5,074
12,129
31,791
0
W
Cerberus
Mrotor
Cerberus
16,465
993
528
9,248
19,745
14,805
142
4,376
14,384
73,436
0
L
12,529
5,638
0
2,230
14,692
4,268
984
5,131
8,931
0
61,097
W
Anubis
SBR Silent
Anubis
19,529
441
0
7,573
12,167
6,709
1,010
6,544
5,534
84,708
0
L
Ao Kuang
TRSictv
Ao Kuang
7,304
2,303
48
2,759
16,386
4,376
0
8,488
7,429
37,279
0
L
13,177
3,611
0
8,475
17,517
4,451
971
9,226
7,974
86,627
0
L
Erlang Shen
cleberzueira1
Erlang Shen
6,435
2,453
256
4,516
18,542
16,386
325
7,678
10,540
0
27,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,380
Gold Earned
56,550
432
Minions Killed
564
0
Camps Cleared
0
1,811,913
Distance Traveled
1,915,172
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,826
441
94
5
0
389,699
1
W
Skadi
11,877
594
103
5
0
383,646
4
W
Bakasura
10,513
526
106
5
0
478,927
4
W
Bacchus
10,422
521
42
2
0
373,173
6
W
Cerberus
11,715
586
177
9
0
331,154
3
L
Medusa
9,067
453
113
6
0
375,533
1
W
Anubis
12,023
601
136
7
0
348,272
5
L
Ao Kuang
8,825
441
41
2
0
392,395
1
L
Sol
9,550
478
141
7
0
316,755
2
L
Erlang Shen
8,112
406
43
2
0
337,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role