Player Matchup

Rama
Rama
Drag56
Rama
Level 27
God Stats
1W - 0L
1,678 SR
Queue Stats
51W - 41L
1,561 Elo+
Party 2
King Arthur
King Arthur
Serchiflad0
King Arthur
Level 155
God Stats
2W - 2L
1,510 SR
Queue Stats
174W - 155L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
Torrente994
Gilgamesh
Level 78
God Stats
13W - 19L
1,542 SR
Queue Stats
367W - 368L
1,530 Elo+
Party 2
Artio
Artio
ellebrel
Artio
Level 107
God Stats
1W - 0L
1,309 SR
Queue Stats
46W - 36L
1,532 Elo+
Party 2
Sol
Sol
jcbg7633
Sol
Level 66
God Stats
1W - 0L
1,663 SR
Queue Stats
199W - 199L
1,511 Elo+
Party 2
Team Averages
Level 87
1,540 SR
1,535 Elo+

VS

Team Averages
Level 66
1,586 SR
1,505 Elo+
Kali
Kali
NemesisWantsYou
Kali
Level 144
God Stats
29W - 9L
1,806 SR
Queue Stats
683W - 548L
1,646 Elo+
Party 3
Bellona
Bellona
TheRocky3000
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,476 Elo+
Party 1
Apollo
Apollo
ValiantVal
Apollo
Level 68
God Stats
4W - 2L
1,713 SR
Queue Stats
117W - 115L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
makis15
Morgan Le Fay
Level 24
God Stats
2W - 4L
1,413 SR
Queue Stats
31W - 32L
1,502 Elo+
Party 3
Athena
Athena
williamp125
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Drag56
Rama
17
2 / 2 / 2
11,466
499
8,412
12,600
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Serchiflad0
King Arthur
19
8 / 3 / 5
12,847
559
18,240
22,017
30,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Torrente994
Gilgamesh
20
5 / 1 / 3
13,306
579
12,295
17,822
9,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
ellebrel
Artio
14
1 / 3 / 4
10,110
440
3,877
21,394
21,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 3 / 6
11,986
521
9,573
17,830
5,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 1
13,143
571
19,391
19,279
12,138
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TheRocky3000
Bellona
16
0 / 7 / 1
9,748
424
6,635
16,651
18,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
ValiantVal
Apollo
15
1 / 2 / 4
9,744
424
7,192
10,784
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
makis15
Morgan Le Fay
17
1 / 5 / 2
10,691
465
12,989
12,867
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
15
1 / 2 / 8
10,265
446
8,419
16,884
22,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
17
Kills
12
12
Deaths
17
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
Drag56
Rama
2
2
2
1.5
L
9
1
1
9.5
W
King Arthur
Serchiflad0
King Arthur
8
3
5
3.5
L
Bellona
TheRocky3000
Bellona
0
7
1
0.07
W
Gilgamesh
Torrente994
Gilgamesh
5
1
3
6.5
L
Apollo
ValiantVal
Apollo
1
2
4
1.5
W
Artio
ellebrel
Artio
1
3
4
1
W
1
3
6
1.33
L
Morgan Le Fay
makis15
Morgan Le Fay
1
5
2
0.4
L
Athena
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,397
Damage
54,626
91,663
Taken
76,465
71,187
Mitigated
62,543
34,353
Healing
18,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Drag56
Rama
8,412
6,138
0
5,444
12,600
3,503
0
1,894
10,706
0
88,329
L
19,391
9,968
0
8,508
19,279
12,138
0
5,080
14,199
0
139,086
W
King Arthur
Serchiflad0
King Arthur
18,240
1,316
0
5,571
22,017
30,659
348
5,785
15,922
0
83,804
L
Bellona
TheRocky3000
Bellona
6,635
942
0
1,498
16,651
18,297
0
2,343
14,308
8,136
52,476
W
Gilgamesh
Torrente994
Gilgamesh
12,295
4,570
0
7,494
17,822
9,909
1,853
5,360
12,334
0
115,059
L
Apollo
ValiantVal
Apollo
7,192
4,736
0
3,895
10,784
3,742
0
1,109
9,675
0
73,598
W
Artio
ellebrel
Artio
3,877
780
522
6,578
21,394
21,117
283
8,660
12,536
13,394
0
W
9,573
1,488
0
8,744
17,830
5,999
3,448
4,025
13,481
94,992
0
L
Morgan Le Fay
makis15
Morgan Le Fay
12,989
1,385
0
2,020
12,867
5,748
0
1,103
11,764
61,195
0
L
Athena
8,419
2,453
0
2,235
16,884
22,618
0
3,986
12,898
27,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,715
Gold Earned
53,591
616
Minions Killed
620
0
Camps Cleared
0
2,397,027
Distance Traveled
2,085,393
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,466
499
164
7
0
413,900
2
L
Kali
13,143
571
177
8
0
520,084
6
W
King Arthur
12,847
559
133
6
0
499,371
1
L
Bellona
9,748
424
129
6
0
403,674
0
W
Gilgamesh
13,306
579
150
7
0
533,089
2
L
Apollo
9,744
424
140
6
0
287,128
1
W
Artio
10,110
440
18
1
0
508,179
7
W
Sol
11,986
521
151
7
0
442,488
3
L
Morgan Le Fay
10,691
465
117
5
0
412,958
4
L
Athena
10,265
446
57
2
0
461,549
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role