Player Matchup

Ymir
Ymir
Andrei_Iordache
Ymir
Level 63
God Stats
1W - 0L
1,337 SR
Queue Stats
41W - 47L
1,464 Elo+
Party 4
Atlas
Atlas
Andreoth
Atlas
Level 104
God Stats
4W - 3L
1,178 SR
Queue Stats
108W - 110L
1,446 Elo+
Party 4
Gilgamesh
Gilgamesh
Dave_Evyron
Gilgamesh
Level 86
God Stats
16W - 17L
1,434 SR
Queue Stats
86W - 83L
1,435 Elo+
Solo
Ra
Ra
I2AIVI
Ra
Level 160
God Stats
6W - 4L
1,573 SR
Queue Stats
379W - 381L
1,505 Elo+
Party 3
Anhur
Anhur
gravitysurgee
Anhur
Level 160
God Stats
8W - 8L
1,538 SR
Queue Stats
288W - 296L
1,419 Elo+
Party 3
Team Averages
Level 115
1,412 SR
1,454 Elo+

VS

Team Averages
Level 112
1,458 SR
1,459 Elo+
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
FO5SA
Loki
Level 111
God Stats
3W - 6L
1,428 SR
Queue Stats
261W - 280L
1,434 Elo+
Party 2
Erlang Shen
Erlang Shen
SupeRTouMi o
Erlang Shen
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 337L
1,451 Elo+
Party 1
Vulcan
Vulcan
TheOnlyStamz
Vulcan
Level 87
God Stats
3W - 5L
1,391 SR
Queue Stats
171W - 196L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
Ygg Dayto
Sun Wukong
Level 101
God Stats
6W - 8L
1,469 SR
Queue Stats
514W - 516L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,939
441
3,078
9,663
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
Andreoth
Atlas
13
2 / 2 / 3
7,941
441
4,526
10,246
5,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Dave_Evyron
Gilgamesh
15
3 / 2 / 5
8,908
495
10,642
14,973
9,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ra
15
4 / 4 / 3
9,432
524
6,429
10,660
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
1 / 6 / 6
8,901
495
7,327
15,750
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 1 / 1
9,971
554
5,946
8,651
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
FO5SA
Loki
13
4 / 2 / 3
8,520
473
4,645
8,239
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
SupeRTouMi o
Erlang Shen
13
0 / 4 / 7
8,047
447
8,005
12,649
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
14
5 / 5 / 4
9,714
540
12,776
10,207
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Ygg Dayto
Sun Wukong
17
3 / 0 / 1
10,212
567
10,296
9,831
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
12
Kills
15
15
Deaths
12
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
1
3.5
W
2
1
5
4.5
W
Atlas
Andreoth
Atlas
2
2
3
1.75
W
Gilgamesh
Dave_Evyron
Gilgamesh
3
2
5
2.75
L
Loki
FO5SA
Loki
4
2
3
2.75
W
Ra
4
4
3
1.38
L
Erlang Shen
SupeRTouMi o
Erlang Shen
0
4
7
0.88
L
Vulcan
5
5
4
1.4
L
Sun Wukong
Ygg Dayto
Sun Wukong
3
0
1
3.5
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,002
Damage
41,668
61,292
Taken
49,577
33,246
Mitigated
24,511
14,220
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,946
3,061
0
4,166
8,651
3,345
578
2,263
6,354
0
74,863
W
3,078
1,019
0
1,098
9,663
7,539
0
1,838
7,604
18,799
0
W
Atlas
Andreoth
Atlas
4,526
1,184
0
3,151
10,246
5,120
0
521
9,640
40,159
0
W
Gilgamesh
Dave_Evyron
Gilgamesh
10,642
2,276
0
1,951
14,973
9,361
0
3,274
10,811
5,328
51,784
L
Loki
FO5SA
Loki
4,645
911
0
3,470
8,239
2,498
0
2,794
5,400
0
38,736
W
Ra
6,429
97
1,273
2,229
10,660
6,381
0
4,732
5,591
65,705
0
L
Erlang Shen
SupeRTouMi o
Erlang Shen
8,005
3,511
0
3,256
12,649
6,911
0
4,562
7,930
0
47,519
L
Vulcan
12,776
1,827
244
2,216
10,207
4,012
987
2,948
7,259
56,472
0
L
Sun Wukong
Ygg Dayto
Sun Wukong
10,296
1,528
0
5,271
9,831
7,745
0
2,346
7,440
7,710
62,746
W
7,327
3,189
0
4,518
15,750
4,845
52
3,380
12,215
0
58,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
46,464
463
Minions Killed
533
0
Camps Cleared
0
1,733,465
Distance Traveled
1,666,087
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,971
554
127
7
0
326,976
3
W
Ymir
7,939
441
35
2
0
332,916
1
W
Atlas
7,941
441
65
4
0
326,172
6
W
Gilgamesh
8,908
495
108
6
0
384,848
2
L
Loki
8,520
473
81
5
0
291,949
0
W
Ra
9,432
524
136
8
0
369,294
1
L
Erlang Shen
8,047
447
71
4
0
364,154
3
L
Vulcan
9,714
540
108
6
0
314,436
2
L
Sun Wukong
10,212
567
146
8
0
368,572
11
W
Anhur
8,901
495
119
7
0
320,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role