Player Matchup

Nu Wa
Nu Wa
Artsone-7
Nu Wa
Level 108
God Stats
8W - 12L
1,535 SR
Queue Stats
13W - 22L
1,417 Elo+
Solo
Thor
Thor
Dominus PaiiN
Thor
Level 56
God Stats
12W - 15L
1,478 SR
Queue Stats
32W - 59L
1,345 Elo+
Party 2
Sun Wukong
Sun Wukong
call of davi
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,367 Elo+
Party 2
Team Averages
Level 71
1,504 SR
1,376 Elo+

VS

Team Averages
Level 56
1,526 SR
1,413 Elo+
Sol
Sol
 
Sol
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Tornadow02
Cthulhu
Level 45
God Stats
23W - 24L
1,441 SR
Queue Stats
31W - 46L
1,288 Elo+
Party 1
Medusa
Medusa
lu249kas
Medusa
Level 79
God Stats
69W - 56L
1,638 SR
Queue Stats
243W - 274L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Artsone-7
Nu Wa
12
1 / 2 / 2
7,918
609
9,597
8,446
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 1
8,683
668
5,542
8,906
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
call of davi
Sun Wukong
11
0 / 3 / 4
7,397
569
6,605
11,225
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 2 / 3
8,957
689
6,179
6,517
2,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Tornadow02
Cthulhu
13
0 / 2 / 7
8,388
645
5,305
11,935
8,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
lu249kas
Medusa
14
4 / 1 / 4
9,018
694
11,650
7,749
2,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
9
9
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
3
3.25
L
Nu Wa
Artsone-7
Nu Wa
1
2
2
1
L
4
4
1
1.13
W
Cthulhu
Tornadow02
Cthulhu
0
2
7
1.75
L
Sun Wukong
call of davi
Sun Wukong
0
3
4
0.67
W
Medusa
lu249kas
Medusa
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,744
Damage
23,134
28,577
Taken
26,201
14,746
Mitigated
13,622
5,069
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,179
1,759
428
1,207
6,517
2,181
1,215
1,735
4,383
26,075
0
L
Nu Wa
Artsone-7
Nu Wa
9,597
1,464
295
426
8,446
2,548
0
2,076
6,370
30,811
0
L
5,542
599
0
0
8,906
3,218
0
4,604
4,302
0
18,918
W
Cthulhu
Tornadow02
Cthulhu
5,305
50
620
2,895
11,935
8,965
169
5,158
5,830
22,578
0
L
Sun Wukong
call of davi
Sun Wukong
6,605
652
226
4,122
11,225
8,980
0
5,250
5,975
0
15,951
W
Medusa
lu249kas
Medusa
11,650
3,859
0
1,556
7,749
2,476
1,283
1,928
5,125
0
51,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,998
Gold Earned
26,363
111
Minions Killed
171
3
Camps Cleared
6
700,903
Distance Traveled
728,475
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,957
689
47
4
4
218,551
1
L
Nu Wa
7,918
609
71
5
0
224,029
2
L
Thor
8,683
668
22
2
3
226,410
1
W
Cthulhu
8,388
645
36
3
1
256,973
1
L
Sun Wukong
7,397
569
18
1
0
250,464
4
W
Medusa
9,018
694
88
7
1
252,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role