Player Matchup

Sun Wukong
Sun Wukong
BxHOKEY
Sun Wukong
Level 115
God Stats
30W - 26L
1,582 SR
Queue Stats
181W - 198L
1,502 Elo+
Party 1
Achilles
Achilles
CxHOKEY
Achilles
Level 89
God Stats
27W - 35L
1,524 SR
Queue Stats
199W - 220L
1,506 Elo+
Party 1
Izanami
Izanami
Monkeyking024
Izanami
Level 114
God Stats
4W - 5L
1,449 SR
Queue Stats
89W - 87L
1,412 Elo+
Solo
Poseidon
Poseidon
WhyosSillySauce
Poseidon
Level 104
God Stats
5W - 6L
1,574 SR
Queue Stats
69W - 87L
1,470 Elo+
Party 1
Ganesha
Ganesha
xHOKEYx
Ganesha
Level 133
God Stats
9W - 5L
1,596 SR
Queue Stats
199W - 212L
1,507 Elo+
Party 1
Team Averages
Level 111
1,545 SR
1,480 Elo+

VS

Team Averages
Level 66
1,470 SR
1,473 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
JRobot64
Set
Level 66
God Stats
7W - 8L
1,541 SR
Queue Stats
186W - 180L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Morillo boom
Danzaburou
Level 16
God Stats
1W - 0L
1,373 SR
Queue Stats
21W - 18L
1,327 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlagueD0ct0r
Morgan Le Fay
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 78L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Rafasah420
Sylvanus
Level 142
God Stats
2W - 0L
1,435 SR
Queue Stats
214W - 207L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BxHOKEY
Sun Wukong
15
2 / 5 / 3
9,636
688
6,344
17,507
15,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
CxHOKEY
Achilles
16
3 / 5 / 1
9,674
691
10,628
20,536
18,552
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
16
3 / 7 / 1
10,031
717
11,275
13,875
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
16
1 / 6 / 2
9,050
646
11,179
8,341
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
xHOKEYx
Ganesha
15
0 / 7 / 5
8,291
592
7,849
17,992
15,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
16 / 2 / 8
14,205
1,015
26,544
19,626
15,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 3 / 13
11,241
803
15,160
14,942
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Morillo boom
Danzaburou
14
1 / 1 / 15
8,940
639
8,832
8,375
3,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PlagueD0ct0r
Morgan Le Fay
16
4 / 1 / 13
10,172
727
9,016
7,922
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Rafasah420
Sylvanus
16
2 / 2 / 18
9,860
704
10,787
13,330
14,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
97
9
Kills
30
30
Deaths
9
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
16
2
8
10
L
Sun Wukong
BxHOKEY
Sun Wukong
2
5
3
0.7
L
Achilles
CxHOKEY
Achilles
3
5
1
0.7
W
7
3
13
4.5
L
Izanami
3
7
1
0.5
W
Danzaburou
Morillo boom
Danzaburou
1
1
15
8.5
W
Morgan Le Fay
PlagueD0ct0r
Morgan Le Fay
4
1
13
10.5
W
Sylvanus
Rafasah420
Sylvanus
2
2
18
5.5
L
Poseidon
1
6
2
0.33
L
Ganesha
xHOKEYx
Ganesha
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,275
Damage
70,339
78,251
Taken
64,195
55,903
Mitigated
45,630
8,269
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
26,544
16,400
0
4,113
19,626
15,004
1
4,982
14,644
0
66,498
L
Sun Wukong
BxHOKEY
Sun Wukong
6,344
1,093
89
3,013
17,507
15,930
0
3,110
13,636
0
18,251
L
Achilles
CxHOKEY
Achilles
10,628
2,153
0
1,882
20,536
18,552
0
4,624
15,119
308
23,307
W
15,160
7,049
0
2,180
14,942
9,487
1,539
3,183
11,759
0
35,160
L
Izanami
11,275
7,212
0
1,042
13,875
3,668
0
2,358
10,971
0
37,000
W
Danzaburou
Morillo boom
Danzaburou
8,832
2,503
68
1,929
8,375
3,439
1,039
2,466
5,909
0
24,541
W
Morgan Le Fay
PlagueD0ct0r
Morgan Le Fay
9,016
1,257
199
1,647
7,922
3,389
791
3,698
4,224
26,959
0
W
Sylvanus
Rafasah420
Sylvanus
10,787
2,432
5,574
6,268
13,330
14,311
685
5,190
8,140
22,779
0
L
Poseidon
11,179
1,022
0
0
8,341
2,167
0
2,341
5,813
42,813
0
L
Ganesha
xHOKEYx
Ganesha
7,849
976
630
1,613
17,992
15,586
0
5,562
11,604
27,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,682
Gold Earned
54,418
288
Minions Killed
279
7
Camps Cleared
10
1,204,264
Distance Traveled
1,258,271
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,205
1,015
107
8
7
288,694
0
L
Sun Wukong
9,636
688
30
2
1
257,256
0
L
Achilles
9,674
691
65
5
0
262,840
2
W
Set
11,241
803
50
4
1
256,161
1
L
Izanami
10,031
717
85
6
3
213,423
1
W
Danzaburou
8,940
639
39
3
1
236,269
1
W
Morgan Le Fay
10,172
727
49
4
1
252,144
1
W
Sylvanus
9,860
704
34
2
0
225,003
2
L
Poseidon
9,050
646
101
7
3
237,290
0
L
Ganesha
8,291
592
7
1
0
233,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role