Player Matchup

Chaac
Chaac
Diamond V
ThiccNoodle__
Chaac
Diamond V
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 113L
2,313 MMR
Solo
Bastet
Bastet
Diamond III
XCommanderClamX
Bastet
Diamond III
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
318W - 371L
2,343 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
jaymezy123
Morgan Le Fay
Diamond V
Level 155
God Stats
10W - 13L
1,557 SR
Queue Stats
637W - 712L
2,013 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,519 SR
2,223 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,559 SR
2,255 MMR
Discordia
Discordia
Diamond V
Casperity
Discordia
Diamond V
Level 132
God Stats
46W - 38L
1,671 SR
Queue Stats
134W - 160L
2,015 MMR
Solo
Camazotz
Camazotz
Diamond II
GumDropGaming
Camazotz
Diamond II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
2,445 MMR
Solo
Achilles
Achilles
Diamond III
JERBOYER
Achilles
Diamond III
Level 128
God Stats
5W - 11L
1,507 SR
Queue Stats
229W - 291L
2,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 16
20,154
672
25,982
47,965
50,720
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 10 / 13
19,777
659
30,319
32,871
12,297
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
jaymezy123
Morgan Le Fay
20
9 / 4 / 14
19,636
655
32,859
24,097
8,876
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshPersephoneOdinArtio

VS

Bans
SolThothBaron SamediScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Casperity
Discordia
20
6 / 11 / 10
18,946
632
37,797
24,848
7,512
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
GumDropGaming
Camazotz
20
9 / 10 / 5
19,266
642
24,029
43,043
23,272
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
JERBOYER
Achilles
20
3 / 9 / 7
17,853
595
21,526
33,506
34,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
30
Kills
18
18
Deaths
30
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
Casperity
Discordia
6
11
10
1
L
Camazotz
GumDropGaming
Camazotz
9
10
5
1.15
L
Achilles
JERBOYER
Achilles
3
9
7
0.72
W
10
4
16
4.5
W
11
10
13
1.75
W
Morgan Le Fay
jaymezy123
Morgan Le Fay
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,160
Damage
83,352
104,933
Taken
101,397
71,893
Mitigated
65,369
38,558
Healing
25,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Casperity
Discordia
37,797
1,173
0
3,852
24,848
7,512
429
10,257
14,153
87,057
0
L
Camazotz
GumDropGaming
Camazotz
24,029
6,322
0
16,554
43,043
23,272
654
11,419
31,088
0
82,065
L
Achilles
JERBOYER
Achilles
21,526
5,974
0
5,387
33,506
34,585
658
13,375
19,553
7,251
82,618
W
25,982
4,620
1,112
24,560
47,965
50,720
1,527
13,898
31,496
12,243
85,265
W
30,319
5,711
810
6,195
32,871
12,297
924
14,575
16,721
0
75,943
W
Morgan Le Fay
jaymezy123
Morgan Le Fay
32,859
1,587
270
5,611
24,097
8,876
1,587
10,351
12,588
89,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,567
Gold Earned
56,065
314
Minions Killed
360
9
Camps Cleared
13
1,709,040
Distance Traveled
1,564,387
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
18,946
632
123
4
6
450,368
12
L
Camazotz
19,266
642
112
4
4
558,809
4
L
Achilles
17,853
595
125
4
3
555,210
2
W
Chaac
20,154
672
125
4
1
590,287
11
W
Bastet
19,777
659
66
2
5
556,239
1
W
Morgan Le Fay
19,636
655
123
4
3
562,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role