Player Matchup

Atlas
Atlas
Chaos-lordi
Atlas
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
133W - 140L
1,527 Elo+
Solo
Hercules
Hercules
Hackett09
Hercules
Level 86
God Stats
5W - 6L
1,578 SR
Queue Stats
89W - 77L
1,562 Elo+
Party 3
Medusa
Medusa
JDalziel15
Medusa
Level 158
God Stats
2W - 4L
1,336 SR
Queue Stats
238W - 233L
1,574 Elo+
Party 3
Janus
Janus
Xx_Marusito_Xx12
Janus
Level 109
God Stats
5W - 5L
1,626 SR
Queue Stats
356W - 300L
1,645 Elo+
Party 2
Mercury
Mercury
javi_pro_02
Mercury
Level 82
God Stats
0W - 2L
1,294 SR
Queue Stats
150W - 128L
1,518 Elo+
Party 2
Team Averages
Level 117
1,467 SR
1,565 Elo+

VS

Team Averages
Level 126
1,695 SR
1,542 Elo+
Zeus
Zeus
CursedBen
Zeus
Level 149
God Stats
7W - 0L
1,962 SR
Queue Stats
281W - 262L
1,570 Elo+
Party 1
Hercules
Hercules
Louis_T123
Hercules
Level 105
God Stats
8W - 3L
1,770 SR
Queue Stats
195W - 201L
1,543 Elo+
Party 1
Kali
Kali
chazbaz2002
Kali
Level 115
God Stats
14W - 9L
1,654 SR
Queue Stats
353W - 340L
1,505 Elo+
Party 1
Bastet
Bastet
dalehughesVU
Bastet
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
210W - 193L
1,534 Elo+
Solo
Baba Yaga
Baba Yaga
xzombie2468x
Baba Yaga
Level 138
God Stats
5W - 3L
1,590 SR
Queue Stats
186W - 172L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,575
387
4,216
13,304
10,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Hackett09
Hercules
17
2 / 1 / 1
9,780
575
9,315
9,928
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
JDalziel15
Medusa
14
1 / 3 / 1
8,476
499
8,134
9,777
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 3
8,591
505
4,319
10,134
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
javi_pro_02
Mercury
12
2 / 9 / 2
7,571
445
5,944
15,682
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 1 / 3
10,501
618
7,902
7,393
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Louis_T123
Hercules
13
2 / 1 / 9
8,682
511
6,405
11,876
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
12 / 1 / 6
11,355
668
11,479
14,907
7,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
16
0 / 1 / 4
9,417
554
7,886
8,399
3,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
xzombie2468x
Baba Yaga
14
5 / 3 / 6
8,993
529
9,588
10,277
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
24
24
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Zeus
5
1
3
6.5
L
Hercules
Hackett09
Hercules
2
1
1
2.5
L
Medusa
JDalziel15
Medusa
1
3
1
0.5
W
Hercules
Louis_T123
Hercules
2
1
9
6.5
L
2
5
3
0.7
W
12
1
6
15
W
Bastet
0
1
4
2
L
Mercury
javi_pro_02
Mercury
2
9
2
0.33
W
Baba Yaga
xzombie2468x
Baba Yaga
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,928
Damage
43,260
58,825
Taken
52,852
29,651
Mitigated
30,408
15,200
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,216
1,294
0
803
13,304
10,069
0
5,330
7,889
13,362
0
W
Zeus
7,902
2,190
0
2,707
7,393
2,508
294
616
6,777
89,634
0
L
Hercules
Hackett09
Hercules
9,315
1,905
0
5,514
9,928
7,709
0
1,084
8,434
6,065
63,136
L
Medusa
JDalziel15
Medusa
8,134
2,745
0
3,125
9,777
3,798
0
4,608
5,169
0
63,380
W
Hercules
Louis_T123
Hercules
6,405
1,502
0
2,827
11,876
12,161
38
3,202
8,253
556
22,084
L
4,319
204
144
1,344
10,134
3,259
0
3,608
6,431
62,397
0
W
11,479
5,800
0
7,044
14,907
7,406
0
1,610
13,221
0
81,017
W
Bastet
7,886
1,108
0
5,292
8,399
3,731
116
532
7,593
0
60,983
L
Mercury
javi_pro_02
Mercury
5,944
1,029
0
4,270
15,682
4,816
0
3,416
12,230
0
43,563
W
Baba Yaga
xzombie2468x
Baba Yaga
9,588
958
0
1,926
10,277
4,602
326
3,138
6,798
59,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
48,948
535
Minions Killed
552
0
Camps Cleared
0
1,745,316
Distance Traveled
1,858,153
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,575
387
15
1
0
322,350
3
W
Zeus
10,501
618
163
10
0
343,335
3
L
Hercules
9,780
575
163
10
0
365,936
4
L
Medusa
8,476
499
126
7
0
365,902
5
W
Hercules
8,682
511
39
2
0
389,450
3
L
Janus
8,591
505
152
9
0
328,208
2
W
Kali
11,355
668
107
6
0
424,151
1
W
Bastet
9,417
554
136
8
0
373,093
4
L
Mercury
7,571
445
79
5
0
362,920
2
W
Baba Yaga
8,993
529
107
6
0
328,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role