Player Matchup

Heimdallr
Heimdallr
YShinobii
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,291 Elo+
Party 1
Nike
Nike
YSinpo
Nike
Level 85
God Stats
11W - 4L
1,640 SR
Queue Stats
45W - 60L
1,361 Elo+
Party 1
Ymir
Ymir
YSinpro
Ymir
Level 5
God Stats
0W - 1L
1,619 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 37
1,587 SR
1,384 Elo+

VS

Team Averages
Level 68
1,484 SR
1,317 Elo+
Hera
Hera
Koyaanisqatsy
Hera
Level 39
God Stats
1W - 1L
1,376 SR
Queue Stats
19W - 41L
1,274 Elo+
Solo
Chaac
Chaac
XxAlexxX016
Chaac
Level 119
God Stats
21W - 12L
1,682 SR
Queue Stats
73W - 84L
1,428 Elo+
Solo
Danzaburou
Danzaburou
jordikooXx
Danzaburou
Level 46
God Stats
19W - 31L
1,394 SR
Queue Stats
164W - 355L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
YShinobii
Heimdallr
13
0 / 7 / 3
9,775
575
7,610
14,767
5,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
YSinpo
Nike
16
6 / 6 / 0
12,218
719
22,150
26,639
20,444
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
YSinpro
Ymir
11
0 / 9 / 1
9,412
554
1,124
22,805
20,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 8
12,095
711
15,186
10,050
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
8 / 1 / 11
11,772
692
20,045
21,523
20,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
jordikooXx
Danzaburou
15
5 / 1 / 12
12,007
706
16,622
11,054
3,674
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
22
22
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
W
8
1
11
13.5
L
Heimdallr
YShinobii
Heimdallr
0
7
3
0.21
L
Nike
YSinpo
Nike
6
6
0
1
L
Ymir
YSinpro
Ymir
0
9
1
0.06
W
Danzaburou
jordikooXx
Danzaburou
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
51,853
64,211
Taken
42,627
46,579
Mitigated
26,779
4,940
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,186
4,523
362
3,007
10,050
2,716
1,308
1,354
8,696
44,755
0
W
20,045
2,953
0
10,116
21,523
20,389
518
3,973
17,550
8,346
33,249
L
Heimdallr
YShinobii
Heimdallr
7,610
1,489
0
240
14,767
5,831
154
5,194
8,885
0
29,611
L
Nike
YSinpo
Nike
22,150
2,374
0
2,413
26,639
20,444
0
8,734
16,607
17,287
50,633
L
Ymir
YSinpro
Ymir
1,124
395
166
2,121
22,805
20,304
0
5,001
16,877
10,368
0
W
Danzaburou
jordikooXx
Danzaburou
16,622
9,971
620
3,658
11,054
3,674
986
1,636
9,418
0
36,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
35,874
155
Minions Killed
162
7
Camps Cleared
6
806,816
Distance Traveled
1,009,751
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,095
711
74
4
6
291,370
0
W
Chaac
11,772
692
44
3
0
405,236
0
L
Heimdallr
9,775
575
44
3
3
296,313
1
L
Nike
12,218
719
97
6
4
305,754
2
L
Ymir
9,412
554
14
1
0
204,749
2
W
Danzaburou
12,007
706
44
3
0
313,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role