Player Matchup

Geb
Geb
AzaxSyndr
Geb
Level 53
God Stats
4W - 3L
1,730 SR
Queue Stats
52W - 79L
1,264 Elo+
Party 1
Achilles
Achilles
BoricMeteor2
Achilles
Level 45
God Stats
2W - 5L
1,746 SR
Queue Stats
105W - 129L
1,391 Elo+
Party 2
Cernunnos
Cernunnos
I-SneaKyy-I
Cernunnos
Level 28
God Stats
4W - 4L
1,370 SR
Queue Stats
21W - 37L
1,292 Elo+
Party 1
Gilgamesh
Gilgamesh
dangerkiller140
Gilgamesh
Level 62
God Stats
33W - 29L
1,545 SR
Queue Stats
184W - 228L
1,375 Elo+
Party 2
Poseidon
Poseidon
yO_Ryzee
Poseidon
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 97L
1,265 Elo+
Party 1
Team Averages
Level 47
1,578 SR
1,317 Elo+

VS

Team Averages
Level 49
1,570 SR
1,349 Elo+
Ratatoskr
Ratatoskr
EnKrY_pTeD
Ratatoskr
Level 67
God Stats
6W - 3L
1,668 SR
Queue Stats
209W - 240L
1,391 Elo+
Party 3
Yemoja
Yemoja
YairBelmontUwUr
Yemoja
Level 60
God Stats
2W - 1L
1,809 SR
Queue Stats
142W - 221L
1,300 Elo+
Solo
Achilles
Achilles
jorge_1913
Achilles
Level 60
God Stats
3W - 6L
1,507 SR
Queue Stats
127W - 133L
1,432 Elo+
Party 3
Ra
Ra
sergioloru2002
Ra
Level 43
God Stats
7W - 6L
1,465 SR
Queue Stats
149W - 167L
1,373 Elo+
Party 3
Neith
Neith
xXkioticXx
Neith
Level 16
God Stats
10W - 18L
1,402 SR
Queue Stats
10W - 25L
1,250 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 8
10,358
432
6,659
17,625
18,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
BoricMeteor2
Achilles
19
6 / 4 / 7
12,020
501
11,705
17,742
16,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
I-SneaKyy-I
Cernunnos
18
2 / 2 / 6
10,475
436
11,684
14,437
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
dangerkiller140
Gilgamesh
20
18 / 3 / 6
14,644
610
26,913
21,301
13,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
yO_Ryzee
Poseidon
20
7 / 7 / 6
12,125
505
20,141
19,479
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EnKrY_pTeD
Ratatoskr
18
8 / 6 / 2
11,765
490
13,562
20,265
10,952
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 7 / 2
9,674
403
4,702
16,309
19,174
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
jorge_1913
Achilles
15
7 / 6 / 4
10,805
450
18,958
24,148
29,939
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 11 / 7
10,619
442
8,625
18,625
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
15
1 / 4 / 3
9,696
404
7,332
14,002
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
34
Kills
19
19
Deaths
34
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
Achilles
BoricMeteor2
Achilles
6
4
7
2.38
L
Ratatoskr
EnKrY_pTeD
Ratatoskr
8
6
2
1.5
W
Cernunnos
I-SneaKyy-I
Cernunnos
2
2
6
2.5
L
1
7
2
0.29
W
Gilgamesh
dangerkiller140
Gilgamesh
18
3
6
7
L
Achilles
jorge_1913
Achilles
7
6
4
1.5
L
2
11
7
0.5
L
Neith
1
4
3
0.63
W
Poseidon
yO_Ryzee
Poseidon
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,102
Damage
53,179
90,584
Taken
93,349
61,252
Mitigated
70,474
32,268
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,659
775
0
3,431
17,625
18,489
161
1,600
15,744
35,836
0
W
Achilles
BoricMeteor2
Achilles
11,705
3,942
0
3,473
17,742
16,353
152
2,494
15,088
12,950
47,154
L
Ratatoskr
EnKrY_pTeD
Ratatoskr
13,562
2,818
125
3,626
20,265
10,952
458
5,921
14,344
0
86,124
W
Cernunnos
I-SneaKyy-I
Cernunnos
11,684
4,126
954
5,850
14,437
5,817
1,449
1,411
12,698
0
83,003
L
4,702
418
511
2,678
16,309
19,174
90
3,145
13,164
38,315
0
W
Gilgamesh
dangerkiller140
Gilgamesh
26,913
10,664
0
9,352
21,301
13,067
70
4,684
16,231
0
115,754
L
Achilles
jorge_1913
Achilles
18,958
5,523
0
2,331
24,148
29,939
294
7,924
16,224
0
41,823
L
8,625
1,172
693
2,741
18,625
5,528
539
6,268
12,357
55,223
0
L
Neith
7,332
831
0
1,809
14,002
4,881
0
5,037
8,965
0
54,090
W
Poseidon
yO_Ryzee
Poseidon
20,141
3,170
20
9,188
19,479
7,526
894
3,448
15,458
101,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,622
Gold Earned
52,559
566
Minions Killed
462
0
Camps Cleared
0
2,370,849
Distance Traveled
2,055,077
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,358
432
41
2
0
478,317
3
W
Achilles
12,020
501
97
4
0
460,221
0
L
Ratatoskr
11,765
490
149
6
0
454,989
1
W
Cernunnos
10,475
436
145
6
0
458,840
7
L
Yemoja
9,674
403
60
3
0
365,686
1
W
Gilgamesh
14,644
610
152
6
0
504,412
2
L
Achilles
10,805
450
49
2
0
449,218
3
L
Ra
10,619
442
110
5
0
380,886
2
L
Neith
9,696
404
94
4
0
404,298
0
W
Poseidon
12,125
505
131
5
0
469,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role