Player Matchup

Raijin
Raijin
Gozrre
Raijin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,577 Elo+
Party 3
Cupid
Cupid
MarioRafino
Cupid
Level 124
God Stats
0W - 1L
1,701 SR
Queue Stats
2W - 2L
1,586 Elo+
Solo
Nu Wa
Nu Wa
RaksaKNIGHT
Nu Wa
Level 32
God Stats
1W - 1L
1,704 SR
Queue Stats
57W - 62L
1,470 Elo+
Party 2
King Arthur
King Arthur
Zhoraz
King Arthur
Level 24
God Stats
1W - 3L
1,704 SR
Queue Stats
43W - 47L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
shurax69
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,577 Elo+
Party 3
Team Averages
Level 47
1,622 SR
1,537 Elo+

VS

Team Averages
Level 61
1,477 SR
1,447 Elo+
Bacchus
Bacchus
DudeIAmHigh
Bacchus
Level 35
God Stats
4W - 5L
1,500 SR
Queue Stats
85W - 93L
1,380 Elo+
Party 1
Odin
Odin
Nazarick
Odin
Level 40
God Stats
5W - 6L
1,335 SR
Queue Stats
134W - 117L
1,475 Elo+
Party 4
Merlin
Merlin
Qsmuk
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 78L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Slucker
Tsukuyomi
Level 45
God Stats
8W - 5L
1,500 SR
Queue Stats
141W - 107L
1,520 Elo+
Party 4
Zeus
Zeus
oupouaout
Zeus
Level 155
God Stats
97W - 79L
1,551 SR
Queue Stats
159W - 158L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gozrre
Raijin
17
0 / 9 / 6
10,121
843
8,843
18,545
6,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 4 / 10
12,739
1,062
13,205
16,369
6,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 8 / 8
12,608
1,051
19,290
16,036
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Zhoraz
King Arthur
19
2 / 8 / 10
11,903
992
8,523
25,952
32,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
shurax69
Heimdallr
17
4 / 11 / 7
11,602
967
11,727
19,928
7,085
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

56

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DudeIAmHigh
Bacchus
19
2 / 0 / 26
11,735
978
11,188
17,361
28,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
19
8 / 4 / 19
12,865
1,072
20,635
18,003
18,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Qsmuk
Merlin
18
3 / 5 / 17
11,022
919
10,743
9,777
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Slucker
Tsukuyomi
19
18 / 4 / 14
14,720
1,227
27,718
13,746
6,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
20
9 / 2 / 16
13,867
1,156
22,253
9,422
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
132
15
Kills
40
40
Deaths
15
41
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DudeIAmHigh
Bacchus
2
0
26
15
L
Raijin
Gozrre
Raijin
0
9
6
0.33
L
4
4
10
2.25
W
Odin
8
4
19
4.38
W
Merlin
Qsmuk
Merlin
3
5
17
2.3
L
5
8
8
1.13
W
Tsukuyomi
Slucker
Tsukuyomi
18
4
14
6.25
L
King Arthur
Zhoraz
King Arthur
2
8
10
0.88
W
Zeus
9
2
16
8.5
L
Heimdallr
shurax69
Heimdallr
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,588
Damage
92,537
96,830
Taken
68,309
58,917
Mitigated
61,367
7,005
Healing
2,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DudeIAmHigh
Bacchus
11,188
1,336
0
250
17,361
28,268
0
8,947
8,414
26,905
0
L
Raijin
Gozrre
Raijin
8,843
1,387
155
763
18,545
6,507
0
7,907
10,401
32,748
0
L
13,205
8,793
213
2,189
16,369
6,575
0
8,240
7,868
0
46,308
W
Odin
20,635
3,957
0
856
18,003
18,758
0
6,488
11,382
9,336
23,619
W
Merlin
Qsmuk
Merlin
10,743
1,200
0
436
9,777
4,126
0
4,463
5,314
38,587
0
L
19,290
3,603
0
560
16,036
5,974
0
7,539
8,274
44,108
0
W
Tsukuyomi
Slucker
Tsukuyomi
27,718
6,847
0
554
13,746
6,481
0
6,024
7,722
0
49,314
L
King Arthur
Zhoraz
King Arthur
8,523
943
304
1,601
25,952
32,776
0
15,530
10,114
0
19,161
W
Zeus
22,253
1,566
0
0
9,422
3,734
0
2,211
7,211
62,729
0
L
Heimdallr
shurax69
Heimdallr
11,727
6,039
0
1,220
19,928
7,085
0
8,829
10,936
0
24,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,973
Gold Earned
64,209
234
Minions Killed
259
5
Camps Cleared
10
1,051,377
Distance Traveled
1,134,418
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,735
978
32
3
0
281,732
3
L
Raijin
10,121
843
52
4
0
188,511
1
L
Cupid
12,739
1,062
71
6
2
214,007
0
W
Odin
12,865
1,072
22
2
3
243,441
0
W
Merlin
11,022
919
70
6
1
201,495
1
L
Nu Wa
12,608
1,051
57
5
2
207,254
0
W
Tsukuyomi
14,720
1,227
35
3
4
214,988
0
L
King Arthur
11,903
992
25
2
0
230,282
1
W
Zeus
13,867
1,156
100
8
2
192,762
0
L
Heimdallr
11,602
967
29
2
1
211,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role