Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Crixus7170
Rama
Level 61
God Stats
11W - 9L
1,516 SR
Queue Stats
99W - 96L
1,394 Elo+
Solo
Horus
Horus
RayFromThe8
Horus
Level 89
God Stats
59W - 54L
1,532 SR
Queue Stats
743W - 795L
1,446 Elo+
Solo
Anubis
Anubis
TheGoymKnow
Anubis
Level 117
God Stats
6W - 5L
1,457 SR
Queue Stats
44W - 50L
1,465 Elo+
Solo
Cliodhna
Cliodhna
anderson2020
Cliodhna
Level 148
God Stats
2W - 2L
1,247 SR
Queue Stats
79W - 74L
1,454 Elo+
Solo
Team Averages
Level 108
1,450 SR
1,452 Elo+

VS

Team Averages
Level 91
1,547 SR
1,385 Elo+
Hercules
Hercules
 
Hercules
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hero 7
Kukulkan
Level 88
God Stats
1W - 2L
1,884 SR
Queue Stats
3W - 5L
1,244 Elo+
Party 1
Geb
Geb
MurdaYou666
Geb
Level 127
God Stats
59W - 53L
1,560 SR
Queue Stats
315W - 344L
1,435 Elo+
Solo
Medusa
Medusa
TheGRIMScrew
Medusa
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
dlocke24
Thanatos
Level 86
God Stats
0W - 2L
1,291 SR
Queue Stats
6W - 6L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
10 / 0 / 7
11,072
1,107
22,434
5,361
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 0 / 9
9,294
929
2,942
3,678
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 0 / 13
9,476
948
4,229
12,957
11,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
16
4 / 0 / 9
9,919
992
6,136
3,743
1,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
anderson2020
Cliodhna
16
3 / 0 / 11
9,962
996
8,698
5,047
2,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

315

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 2 / 0
8,290
829
1,688
10,952
7,484
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Hero 7
Kukulkan
14
0 / 0 / 0
8,711
871
8,885
5,432
1,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 0
8,150
815
4,573
8,168
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
0 / 6 / 0
8,607
861
6,388
11,132
2,406
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
dlocke24
Thanatos
14
0 / 8 / 0
8,269
827
3,422
12,733
2,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
19
Kills
0
0
Deaths
19
49
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
0
7
13.5
L
Hercules
 
Hercules
0
2
0
0
W
0
0
9
4.5
L
Kukulkan
Hero 7
Kukulkan
0
0
0
0
L
0
3
0
0
W
2
0
13
8.5
L
Medusa
0
6
0
0
W
Anubis
4
0
9
8.5
W
Cliodhna
anderson2020
Cliodhna
3
0
11
8.5
L
Thanatos
dlocke24
Thanatos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,439
Damage
24,956
30,786
Taken
48,417
18,906
Mitigated
16,736
12,516
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,434
421
641
1,490
5,361
2,063
0
2,349
2,842
46,834
0
L
Hercules
 
Hercules
1,688
394
202
2,433
10,952
7,484
0
4,934
5,654
0
9,027
W
2,942
2,729
0
668
3,678
1,413
0
1,424
2,076
0
20,650
L
Kukulkan
Hero 7
Kukulkan
8,885
352
115
423
5,432
1,325
0
3,093
2,227
45,062
0
L
4,573
37
0
0
8,168
2,530
0
3,655
4,365
10,553
0
W
4,229
2,035
3,182
6,445
12,957
11,455
0
5,111
7,688
661
9,716
L
Medusa
6,388
1,271
0
0
11,132
2,406
0
7,844
3,056
0
29,323
W
Anubis
6,136
192
0
27
3,743
1,883
0
1,669
1,994
31,445
0
W
Cliodhna
anderson2020
Cliodhna
8,698
284
0
63
5,047
2,092
0
2,153
2,728
0
20,670
L
Thanatos
dlocke24
Thanatos
3,422
273
43
1,346
12,733
2,991
0
7,929
4,502
0
7,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,723
Gold Earned
42,027
218
Minions Killed
176
10
Camps Cleared
3
1,005,284
Distance Traveled
808,021
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,072
1,107
67
7
2
186,652
0
L
Hercules
8,290
829
11
1
1
148,896
1
W
Rama
9,294
929
35
4
4
206,981
1
L
Kukulkan
8,711
871
91
9
0
158,494
0
L
Geb
8,150
815
13
1
0
153,203
0
W
Horus
9,476
948
10
1
0
217,981
0
L
Medusa
8,607
861
47
5
1
177,194
0
W
Anubis
9,919
992
70
7
1
175,396
2
W
Cliodhna
9,962
996
36
4
3
218,274
2
L
Thanatos
8,269
827
14
1
1
170,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role