Player Matchup

Zeus
Zeus
 
Zeus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Air Vixen
Skadi
Level 107
God Stats
7W - 2L
1,804 SR
Queue Stats
36W - 29L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
Cap30capy
Gilgamesh
Level 41
God Stats
5W - 1L
1,739 SR
Queue Stats
66W - 49L
1,561 Elo+
Solo
Ymir
Ymir
EagerSundew754
Ymir
Level 88
God Stats
99W - 113L
1,497 SR
Queue Stats
527W - 527L
1,502 Elo+
Solo
Nu Wa
Nu Wa
random pains
Nu Wa
Level 14
God Stats
19W - 12L
1,627 SR
Queue Stats
19W - 13L
1,576 Elo+
Party 2
Team Averages
Level 61
1,633 SR
1,543 Elo+

VS

Team Averages
Level 52
1,417 SR
1,449 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Greenday773
Bastet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 102L
1,409 Elo+
Party 1
Olorun
Olorun
Javiercito35
Olorun
Level 52
God Stats
0W - 3L
1,176 SR
Queue Stats
65W - 82L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
SavageSharpy
Jing Wei
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,487 Elo+
Solo
Yemoja
Yemoja
vin1jac2no3reb4
Yemoja
Level 63
God Stats
13W - 16L
1,409 SR
Queue Stats
401W - 466L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 1 / 9
9,767
977
9,522
3,299
1,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Air Vixen
Skadi
17
8 / 0 / 8
10,649
1,065
15,463
5,006
1,845
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Cap30capy
Gilgamesh
16
3 / 0 / 12
10,713
1,071
12,580
13,819
9,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 0 / 13
8,981
898
6,410
9,316
10,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 1 / 10
9,989
999
15,058
7,154
2,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

289

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 1 / 1
8,739
874
11,328
5,998
1,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
1 / 3 / 0
8,689
869
6,528
12,441
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
15
0 / 5 / 0
8,503
850
6,064
15,548
6,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
SavageSharpy
Jing Wei
15
0 / 3 / 2
8,655
866
7,249
9,011
3,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 8 / 1
9,667
967
3,107
19,788
21,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
20
Kills
2
2
Deaths
20
52
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
9
9.5
L
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Skadi
Air Vixen
Skadi
8
0
8
12
W
Gilgamesh
Cap30capy
Gilgamesh
3
0
12
9
W
0
0
13
6.5
L
Bastet
1
3
0
0.33
L
Olorun
0
5
0
0
L
Jing Wei
SavageSharpy
Jing Wei
0
3
2
0.33
W
4
1
10
9
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,033
Damage
34,276
38,594
Taken
62,786
24,723
Mitigated
37,568
9,679
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,522
2,416
311
302
3,299
1,131
0
2,088
1,211
21,679
0
L
Nu Wa
 
Nu Wa
11,328
3,144
0
376
5,998
1,933
0
3,045
2,953
25,850
0
W
Skadi
Air Vixen
Skadi
15,463
9,267
0
83
5,006
1,845
0
2,567
2,439
0
32,345
W
Gilgamesh
Cap30capy
Gilgamesh
12,580
3,061
2,296
2,728
13,819
9,113
0
7,032
6,787
0
24,554
W
6,410
859
428
908
9,316
10,180
0
5,058
4,258
20,378
0
L
Bastet
6,528
2,338
0
714
12,441
4,775
0
5,880
6,561
0
14,957
L
Olorun
6,064
3,181
1,537
3,426
15,548
6,082
0
7,402
8,146
36,391
0
L
Jing Wei
SavageSharpy
Jing Wei
7,249
4,551
0
162
9,011
3,069
0
5,112
3,899
0
22,723
W
15,058
4,426
367
2,256
7,154
2,454
0
3,754
3,400
45,941
0
L
3,107
378
2,112
1,340
19,788
21,709
0
9,551
10,237
23,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,099
Gold Earned
44,253
206
Minions Killed
192
8
Camps Cleared
6
900,925
Distance Traveled
835,484
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,767
977
35
4
2
158,103
0
L
Nu Wa
8,739
874
22
2
0
187,313
0
W
Skadi
10,649
1,065
50
5
1
191,635
0
W
Gilgamesh
10,713
1,071
23
2
3
203,850
0
W
Ymir
8,981
898
29
3
0
167,141
0
L
Bastet
8,689
869
15
2
3
206,284
0
L
Olorun
8,503
850
61
6
0
153,438
0
L
Jing Wei
8,655
866
49
5
2
159,226
1
W
Nu Wa
9,989
999
69
7
2
180,196
1
L
Yemoja
9,667
967
45
5
1
129,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role