Player Matchup

Rama
Rama
Eibreji
Rama
Level 105
God Stats
8W - 2L
1,638 SR
Queue Stats
227W - 228L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
Indrute
Xing Tian
Level 109
God Stats
2W - 0L
1,887 SR
Queue Stats
316W - 317L
1,526 Elo+
Party 1
Discordia
Discordia
KILLEBH
Discordia
Level 99
God Stats
4W - 1L
1,569 SR
Queue Stats
200W - 196L
1,505 Elo+
Solo
Arachne
Arachne
YoMommaDonPaid
Arachne
Level 37
God Stats
8W - 0L
1,934 SR
Queue Stats
74W - 59L
1,597 Elo+
Solo
Tyr
Tyr
xDarkShadowWolfx
Tyr
Level 39
God Stats
4W - 0L
1,953 SR
Queue Stats
150W - 106L
1,679 Elo+
Solo
Team Averages
Level 78
1,796 SR
1,567 Elo+

VS

Team Averages
Level 74
1,558 SR
1,572 Elo+
Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Drdr3j420
Arachne
Level 82
God Stats
8W - 5L
1,500 SR
Queue Stats
273W - 250L
1,569 Elo+
Party 2
Sun Wukong
Sun Wukong
FallAzazael
Sun Wukong
Level 40
God Stats
0W - 1L
1,727 SR
Queue Stats
74W - 41L
1,726 Elo+
Solo
Ares
Ares
SeaWitchCalypso
Ares
Level 84
God Stats
3W - 4L
1,562 SR
Queue Stats
481W - 464L
1,534 Elo+
Solo
Neith
Neith
crossfire995
Neith
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 100L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Eibreji
Rama
10
4 / 2 / 1
6,253
568
6,418
5,584
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Indrute
Xing Tian
8
1 / 2 / 4
5,515
501
2,843
8,454
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
KILLEBH
Discordia
12
1 / 1 / 2
6,724
611
4,885
4,394
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
11 / 1 / 2
7,470
679
7,985
9,317
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 0 / 2
6,494
590
4,303
6,934
3,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 6 / 1
4,873
443
1,060
6,067
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Drdr3j420
Arachne
9
2 / 4 / 1
5,643
513
2,381
9,560
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
FallAzazael
Sun Wukong
11
0 / 1 / 0
5,941
540
4,643
8,295
4,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 5 / 1
4,683
426
1,997
9,132
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 3
5,158
469
6,315
5,756
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
17
Kills
4
6
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
1
0.08
L
Arachne
Drdr3j420
Arachne
2
4
1
0.63
W
Rama
Eibreji
Rama
4
2
1
2.25
L
Sun Wukong
FallAzazael
Sun Wukong
0
1
0
0
W
Xing Tian
Indrute
Xing Tian
1
2
4
1.5
W
Discordia
KILLEBH
Discordia
1
1
2
2
L
1
5
1
0.3
W
11
1
2
12
L
1
2
3
1.25
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,434
Damage
16,396
34,683
Taken
38,810
13,549
Mitigated
16,084
13,905
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,060
80
0
531
6,067
1,183
0
2,491
3,576
19,611
0
L
Arachne
Drdr3j420
Arachne
2,381
1,517
0
3,476
9,560
2,553
0
1,542
7,982
0
21,664
W
Rama
Eibreji
Rama
6,418
4,777
0
1,935
5,584
1,269
0
1,200
4,384
0
38,415
L
Sun Wukong
FallAzazael
Sun Wukong
4,643
1,645
0
3,661
8,295
4,258
0
0
7,774
0
39,190
W
Xing Tian
Indrute
Xing Tian
2,843
654
0
1,991
8,454
4,459
0
547
7,907
11,076
0
W
Discordia
KILLEBH
Discordia
4,885
0
0
877
4,394
1,217
0
686
3,570
41,181
0
L
1,997
215
0
900
9,132
6,644
0
1,518
7,614
10,651
0
W
7,985
5,716
0
5,908
9,317
3,175
30
250
9,067
0
36,295
L
6,315
3,559
0
1,074
5,756
1,446
0
2,177
3,579
0
23,749
W
4,303
853
0
3,194
6,934
3,429
0
196
6,698
0
40,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,456
Gold Earned
26,298
345
Minions Killed
231
0
Camps Cleared
0
1,095,931
Distance Traveled
1,024,870
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,873
443
38
3
0
201,472
6
L
Arachne
5,643
513
62
6
0
231,191
3
W
Rama
6,253
568
84
8
0
191,233
4
L
Sun Wukong
5,941
540
84
8
0
223,950
4
W
Xing Tian
5,515
501
16
1
0
218,569
5
W
Discordia
6,724
611
82
7
0
215,223
6
L
Ares
4,683
426
13
1
0
168,274
3
W
Arachne
7,470
679
68
6
0
250,771
5
L
Neith
5,158
469
34
3
0
199,983
1
W
Tyr
6,494
590
95
9
0
220,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role