Player Matchup

Tiamat
Tiamat
Easley
Tiamat
Level 31
God Stats
0W - 1L
1,633 SR
Queue Stats
2W - 4L
1,348 Elo+
Party 2
Izanami
Izanami
Nisirias
Izanami
Level 37
God Stats
3W - 3L
1,304 SR
Queue Stats
104W - 105L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
Sluz33
Sun Wukong
Level 17
God Stats
1W - 3L
1,213 SR
Queue Stats
2W - 6L
1,235 Elo+
Party 2
Poseidon
Poseidon
achtungichpoebel
Poseidon
Level 36
God Stats
3W - 5L
1,519 SR
Queue Stats
70W - 65L
1,477 Elo+
Party 1
Atlas
Atlas
ryumeyo
Atlas
Level 22
God Stats
0W - 1L
1,445 SR
Queue Stats
10W - 19L
1,279 Elo+
Party 2
Team Averages
Level 29
1,423 SR
1,359 Elo+

VS

Team Averages
Level 59
1,506 SR
1,396 Elo+
Khepri
Khepri
s1mpleHook
Khepri
Level 82
God Stats
4W - 3L
1,391 SR
Queue Stats
315W - 364L
1,415 Elo+
Party 3
Freya
Freya
ySuitsZ
Freya
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,420 Elo+
Party 3
Nu Wa
Nu Wa
yYuqiix_qvG
Nu Wa
Level 72
God Stats
4W - 5L
1,454 SR
Queue Stats
186W - 242L
1,384 Elo+
Party 3
Danzaburou
Danzaburou
zBonez_MC
Danzaburou
Level 28
God Stats
17W - 12L
1,591 SR
Queue Stats
77W - 96L
1,397 Elo+
Party 3
Achilles
Achilles
zGx-l-e
Achilles
Level 64
God Stats
5W - 4L
1,596 SR
Queue Stats
236W - 328L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Easley
Tiamat
12
0 / 9 / 2
7,439
372
5,942
13,652
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Nisirias
Izanami
17
8 / 2 / 2
10,715
536
16,128
15,448
4,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Sluz33
Sun Wukong
12
0 / 7 / 0
7,691
385
2,953
15,667
8,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 3 / 0
11,571
579
10,758
14,568
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
ryumeyo
Atlas
11
1 / 4 / 3
7,468
373
2,475
13,866
4,504
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
s1mpleHook
Khepri
15
2 / 4 / 15
9,906
495
4,614
13,086
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
ySuitsZ
Freya
15
3 / 5 / 8
9,290
465
6,948
11,844
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
8 / 3 / 10
11,360
568
20,885
10,651
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
zBonez_MC
Danzaburou
16
5 / 3 / 7
10,498
525
9,185
9,367
3,351
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
zGx-l-e
Achilles
16
7 / 1 / 5
10,589
529
11,205
10,405
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
16
Kills
25
25
Deaths
16
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Easley
Tiamat
0
9
2
0.11
L
Izanami
Nisirias
Izanami
8
2
2
4.5
L
Sun Wukong
Sluz33
Sun Wukong
0
7
0
0
L
7
3
0
2.33
L
Atlas
ryumeyo
Atlas
1
4
3
0.63
W
Khepri
s1mpleHook
Khepri
2
4
15
2.38
W
Freya
ySuitsZ
Freya
3
5
8
1.4
W
8
3
10
4.33
W
Danzaburou
zBonez_MC
Danzaburou
5
3
7
2.83
W
Achilles
zGx-l-e
Achilles
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,256
Damage
52,837
73,201
Taken
55,353
27,701
Mitigated
34,964
14,279
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Easley
Tiamat
5,942
589
0
1,953
13,652
5,686
672
8,368
4,829
29,163
0
L
Izanami
Nisirias
Izanami
16,128
10,907
0
4,519
15,448
4,490
1,601
6,920
8,275
0
96,052
L
Sun Wukong
Sluz33
Sun Wukong
2,953
313
0
1,995
15,667
8,200
99
6,019
8,766
0
33,080
L
10,758
2,014
0
5,562
14,568
4,821
1,951
6,807
7,459
107,495
0
L
Atlas
ryumeyo
Atlas
2,475
986
0
250
13,866
4,504
180
5,455
8,267
18,987
0
W
Khepri
s1mpleHook
Khepri
4,614
509
379
1,850
13,086
13,745
304
4,497
8,421
24,452
0
W
Freya
ySuitsZ
Freya
6,948
2,658
0
4,498
11,844
4,380
439
4,795
6,998
45,296
0
W
20,885
5,600
442
2,125
10,651
4,299
1,135
3,944
6,429
69,719
0
W
Danzaburou
zBonez_MC
Danzaburou
9,185
5,618
402
3,439
9,367
3,351
1,645
3,278
6,039
0
60,464
W
Achilles
zGx-l-e
Achilles
11,205
2,715
0
2,097
10,405
9,189
717
2,077
8,291
8,234
46,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
51,643
516
Minions Killed
428
0
Camps Cleared
0
1,721,783
Distance Traveled
1,873,095
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,439
372
54
3
0
351,424
6
L
Izanami
10,715
536
174
9
0
336,833
5
L
Sun Wukong
7,691
385
74
4
0
343,775
1
L
Poseidon
11,571
579
192
10
0
391,097
1
L
Atlas
7,468
373
22
1
0
298,654
0
W
Khepri
9,906
495
37
2
0
381,142
2
W
Freya
9,290
465
81
4
0
401,537
0
W
Nu Wa
11,360
568
94
5
0
337,917
3
W
Danzaburou
10,498
525
98
5
0
359,111
4
W
Achilles
10,589
529
118
6
0
393,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role