Player Matchup

Medusa
Medusa
EzDispenser
Medusa
Level 136
God Stats
2W - 1L
1,843 SR
Queue Stats
120W - 90L
1,561 Elo+
Solo
Geb
Geb
NicolasgR72
Geb
Level 78
God Stats
2W - 0L
1,791 SR
Queue Stats
31W - 36L
1,532 Elo+
Solo
He Bo
He Bo
WinchoNoodles
He Bo
Level 139
God Stats
9W - 8L
1,719 SR
Queue Stats
122W - 115L
1,560 Elo+
Solo
Cliodhna
Cliodhna
ZarrentheFolf
Cliodhna
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 132L
1,379 Elo+
Party 1
Nike
Nike
shylilgem
Nike
Level 74
God Stats
36W - 27L
1,565 SR
Queue Stats
358W - 387L
1,445 Elo+
Party 1
Team Averages
Level 103
1,684 SR
1,496 Elo+

VS

Team Averages
Level 91
1,472 SR
1,450 Elo+
Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NchoMcBrain
Anhur
Level 100
God Stats
7W - 23L
1,344 SR
Queue Stats
249W - 325L
1,395 Elo+
Solo
Janus
Janus
XTherokieX
Janus
Level 99
God Stats
4W - 15L
1,254 SR
Queue Stats
317W - 347L
1,466 Elo+
Solo
Atlas
Atlas
illuminagui
Atlas
Level 128
God Stats
4W - 4L
1,763 SR
Queue Stats
114W - 113L
1,502 Elo+
Solo
Jing Wei
Jing Wei
zafirofire
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 0 / 0
4,229
604
3,128
2,137
495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 1
4,265
609
956
3,957
1,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 2 / 0
4,615
659
3,745
3,623
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
ZarrentheFolf
Cliodhna
7
1 / 0 / 1
4,187
598
1,273
3,396
830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
8
1 / 1 / 0
4,468
638
2,145
5,497
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 1 / 0
4,662
666
4,392
3,679
1,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 0
3,307
472
284
2,595
514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
8
1 / 2 / 1
4,317
617
1,765
2,971
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 1 / 1
4,780
683
1,865
5,661
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
zafirofire
Jing Wei
7
0 / 0 / 1
4,238
605
1,834
3,227
606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
4
4
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
0
1
W
Medusa
1
0
0
1
L
0
1
0
0
W
0
1
1
0.5
W
2
2
0
1
L
Janus
1
2
1
0.75
W
Cliodhna
ZarrentheFolf
Cliodhna
1
0
1
1.5
L
2
1
1
2.5
W
Nike
1
1
0
1
L
Jing Wei
zafirofire
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,247
Damage
10,140
18,610
Taken
18,133
6,171
Mitigated
5,333
7,431
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,392
2,213
0
1,316
3,679
1,191
377
0
3,299
0
25,570
W
Medusa
3,128
1,488
0
1,445
2,137
495
0
452
1,685
0
26,388
L
284
124
0
1,184
2,595
514
0
495
2,049
0
5,109
W
956
187
0
840
3,957
1,451
0
620
3,337
8,644
0
W
3,745
86
0
1,353
3,623
1,097
252
2,251
1,180
18,517
0
L
Janus
1,765
41
0
458
2,971
765
0
1,671
1,161
18,133
0
W
Cliodhna
ZarrentheFolf
Cliodhna
1,273
450
0
1,881
3,396
830
0
0
3,396
0
13,318
L
1,865
776
0
1,866
5,661
2,257
0
1,932
3,623
7,258
0
W
Nike
2,145
0
0
1,912
5,497
2,298
0
107
5,382
0
18,964
L
Jing Wei
zafirofire
Jing Wei
1,834
1,453
0
2,355
3,227
606
0
340
2,887
0
19,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,764
Gold Earned
21,304
193
Minions Killed
160
0
Camps Cleared
0
690,299
Distance Traveled
615,366
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,662
666
52
7
0
143,146
3
W
Medusa
4,229
604
51
7
0
136,108
2
L
Anhur
3,307
472
19
3
0
70,169
1
W
Geb
4,265
609
9
1
0
138,127
1
W
He Bo
4,615
659
47
7
0
128,279
2
L
Janus
4,317
617
35
5
0
144,658
2
W
Cliodhna
4,187
598
33
5
0
136,936
0
L
Atlas
4,780
683
6
1
0
132,326
2
W
Nike
4,468
638
53
8
0
150,849
1
L
Jing Wei
4,238
605
48
7
0
125,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role