Player Matchup

Loki
Loki
 
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Hardcoritooo
Cthulhu
Level 17
God Stats
2W - 4L
1,314 SR
Queue Stats
2W - 7L
1,155 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ortiiz99
Morgan Le Fay
Level 60
God Stats
5W - 3L
1,404 SR
Queue Stats
109W - 122L
1,448 Elo+
Party 1
Odin
Odin
joaosinho
Odin
Level 76
God Stats
20W - 11L
1,546 SR
Queue Stats
279W - 297L
1,467 Elo+
Party 1
Neith
Neith
xumancito
Neith
Level 17
God Stats
4W - 6L
1,319 SR
Queue Stats
6W - 10L
1,266 Elo+
Party 1
Team Averages
Level 47
1,416 SR
1,367 Elo+

VS

Team Averages
Level 75
1,477 SR
1,407 Elo+
Charybdis
Charybdis
 
Charybdis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Adan43
Bakasura
Level 48
God Stats
2W - 2L
1,525 SR
Queue Stats
2W - 2L
1,259 Elo+
Party 2
Artemis
Artemis
Buuraa
Artemis
Level 107
God Stats
18W - 10L
1,584 SR
Queue Stats
291W - 328L
1,393 Elo+
Solo
Khepri
Khepri
Corati
Khepri
Level 102
God Stats
5W - 9L
1,275 SR
Queue Stats
123W - 130L
1,385 Elo+
Solo
Bellona
Bellona
destirxx
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 9 / 5
8,203
483
9,563
13,390
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Hardcoritooo
Cthulhu
11
0 / 2 / 3
6,725
396
5,697
12,346
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Ortiiz99
Morgan Le Fay
15
1 / 3 / 2
7,922
466
9,600
10,365
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
14
4 / 6 / 4
8,785
517
7,496
13,956
11,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
xumancito
Neith
12
3 / 9 / 3
7,504
441
6,968
11,624
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
4 / 3 / 2
9,854
580
8,487
17,290
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Adan43
Bakasura
15
7 / 1 / 7
9,518
560
9,635
10,750
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Buuraa
Artemis
14
13 / 2 / 1
9,291
547
16,679
11,020
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Corati
Khepri
13
0 / 1 / 15
8,620
507
4,555
10,564
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
destirxx
Bellona
13
4 / 6 / 3
8,726
513
8,768
10,337
9,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
13
Kills
28
29
Deaths
13
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
9
5
0.83
W
Charybdis
 
Charybdis
4
3
2
1.67
W
Bakasura
Adan43
Bakasura
7
1
7
10.5
W
Artemis
Buuraa
Artemis
13
2
1
6.75
W
Khepri
Corati
Khepri
0
1
15
7.5
L
Cthulhu
Hardcoritooo
Cthulhu
0
2
3
0.75
L
Morgan Le Fay
Ortiiz99
Morgan Le Fay
1
3
2
0.67
W
Bellona
destirxx
Bellona
4
6
3
0.92
L
Odin
4
6
4
1
L
Neith
xumancito
Neith
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,324
Damage
48,124
61,681
Taken
59,961
29,917
Mitigated
38,167
10,310
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,563
1,065
0
1,892
13,390
3,697
0
413
12,857
0
42,914
W
Charybdis
 
Charybdis
8,487
6,358
0
8,425
17,290
7,126
2,338
5,874
10,934
0
86,808
W
Bakasura
Adan43
Bakasura
9,635
7,112
0
3,684
10,750
6,142
258
2,451
8,177
0
45,659
W
Artemis
Buuraa
Artemis
16,679
6,415
0
4,041
11,020
4,185
1,036
2,577
8,421
0
50,686
W
Khepri
Corati
Khepri
4,555
537
0
1,313
10,564
11,654
112
3,721
6,743
26,542
0
L
Cthulhu
Hardcoritooo
Cthulhu
5,697
268
128
911
12,346
8,735
0
1,468
10,446
23,590
0
L
Morgan Le Fay
Ortiiz99
Morgan Le Fay
9,600
339
0
1,664
10,365
3,437
0
329
10,016
54,958
0
W
Bellona
destirxx
Bellona
8,768
3,384
0
1,008
10,337
9,060
0
2,746
7,545
0
40,674
L
Odin
7,496
1,461
375
3,396
13,956
11,320
0
238
13,525
12,880
36,699
L
Neith
xumancito
Neith
6,968
2,935
0
1,944
11,624
2,728
0
2,107
9,307
0
27,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
46,009
359
Minions Killed
431
0
Camps Cleared
0
1,541,600
Distance Traveled
1,582,950
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,203
483
81
5
0
304,733
1
W
Charybdis
9,854
580
149
9
0
292,636
0
W
Bakasura
9,518
560
104
6
0
411,757
0
W
Artemis
9,291
547
71
4
0
234,927
2
W
Khepri
8,620
507
30
2
0
344,371
7
L
Cthulhu
6,725
396
25
1
0
329,007
0
L
Morgan Le Fay
7,922
466
96
6
0
308,069
6
W
Bellona
8,726
513
77
5
0
299,259
0
L
Odin
8,785
517
112
7
0
323,010
1
L
Neith
7,504
441
45
3
0
276,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role