Player Matchup

Zeus
Zeus
FloWSiSteMm
Zeus
Level 96
God Stats
229W - 167L
1,564 SR
Queue Stats
311W - 294L
1,447 Elo+
Party 2
Mercury
Mercury
SsANn-Z
Mercury
Level 101
God Stats
4W - 3L
1,390 SR
Queue Stats
308W - 288L
1,440 Elo+
Party 2
Hel
Hel
elconn
Hel
Level 108
God Stats
6W - 11L
1,441 SR
Queue Stats
447W - 393L
1,417 Elo+
Party 2
Team Averages
Level 102
1,465 SR
1,435 Elo+

VS

Team Averages
Level 49
1,433 SR
1,432 Elo+
Neith
Neith
boassecaman
Neith
Level 6
God Stats
1W - 1L
1,658 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
jdavid51205
Kukulkan
Level 68
God Stats
1W - 3L
1,278 SR
Queue Stats
43W - 46L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
pablosgames24
Amaterasu
Level 72
God Stats
1W - 3L
1,364 SR
Queue Stats
80W - 80L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
9,687
807
16,163
8,803
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SsANn-Z
Mercury
14
7 / 3 / 4
9,648
804
7,876
9,716
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
elconn
Hel
13
2 / 2 / 11
9,097
758
7,228
10,552
10,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,517
626
4,843
9,898
3,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
jdavid51205
Kukulkan
13
4 / 4 / 2
8,713
726
7,310
11,728
3,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
pablosgames24
Amaterasu
13
3 / 4 / 3
8,717
726
6,115
16,357
11,163
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
8
8
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
W
Mercury
SsANn-Z
Mercury
7
3
4
3
L
1
8
2
0.25
W
Hel
elconn
Hel
2
2
11
3.75
L
Kukulkan
jdavid51205
Kukulkan
4
4
2
1.25
L
Amaterasu
pablosgames24
Amaterasu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
18,268
29,071
Taken
37,983
17,674
Mitigated
18,053
10,044
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,163
1,626
0
1,538
8,803
2,719
1,260
2,850
5,953
50,514
0
W
Mercury
SsANn-Z
Mercury
7,876
3,176
569
1,832
9,716
4,510
325
2,443
7,273
0
28,265
L
4,843
1,200
0
740
9,898
3,075
0
6,337
3,561
0
15,880
W
Hel
elconn
Hel
7,228
329
2,443
3,662
10,552
10,445
0
2,535
8,017
21,546
0
L
Kukulkan
jdavid51205
Kukulkan
7,310
838
294
1,773
11,728
3,815
0
8,212
3,516
28,043
0
L
Amaterasu
pablosgames24
Amaterasu
6,115
2,577
0
3,761
16,357
11,163
0
9,214
7,143
0
16,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
24,947
135
Minions Killed
95
8
Camps Cleared
4
700,889
Distance Traveled
661,958
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,687
807
78
7
5
227,990
1
W
Mercury
9,648
804
30
3
2
252,166
2
L
Neith
7,517
626
21
2
1
204,199
0
W
Hel
9,097
758
27
2
1
220,733
4
L
Kukulkan
8,713
726
56
5
1
210,607
2
L
Amaterasu
8,717
726
18
2
2
247,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role