Player Matchup

Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Flo999
Khepri
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 25L
1,547 Elo+
Party 1
Hades
Hades
Marty66
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
Naysan990
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 113L
1,549 Elo+
Solo
Nu Wa
Nu Wa
tinvalen30
Nu Wa
Level 123
God Stats
7W - 3L
1,563 SR
Queue Stats
151W - 167L
1,532 Elo+
Solo
Team Averages
Level 83
1,513 SR
1,535 Elo+

VS

Team Averages
Level 95
1,515 SR
1,522 Elo+
Hun Batz
Hun Batz
Flapisko
Hun Batz
Level 99
God Stats
5W - 1L
1,711 SR
Queue Stats
173W - 154L
1,523 Elo+
Party 2
Chernobog
Chernobog
Kazuhopkt
Chernobog
Level 118
God Stats
0W - 1L
1,303 SR
Queue Stats
32W - 33L
1,548 Elo+
Solo
Da Ji
Da Ji
Master MC95
Da Ji
Level 155
God Stats
4W - 4L
1,561 SR
Queue Stats
157W - 150L
1,508 Elo+
Solo
Hachiman
Hachiman
Tukuś
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 150L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
хуЛИгаНка911
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
9 / 3 / 7
11,117
741
13,491
18,339
34,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
Flo999
Khepri
18
5 / 3 / 15
11,613
774
3,698
16,385
20,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Marty66
Hades
18
2 / 1 / 12
10,168
678
4,015
6,392
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Naysan990
Ah Puch
19
6 / 1 / 14
11,427
762
25,742
12,581
7,101
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
16
4 / 3 / 10
10,819
721
16,022
8,986
4,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Flapisko
Hun Batz
16
1 / 5 / 6
9,101
607
11,068
14,615
4,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Kazuhopkt
Chernobog
17
1 / 5 / 7
9,233
616
10,099
12,822
4,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 7 / 7
9,528
635
9,110
13,851
7,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Tukuś
Hachiman
17
3 / 3 / 5
9,552
637
8,513
9,624
3,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 7 / 3
9,034
602
6,010
14,870
5,262
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
26
Kills
9
11
Deaths
27
58
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
3
7
4.17
L
Hun Batz
Flapisko
Hun Batz
1
5
6
0.8
W
Khepri
Flo999
Khepri
5
3
15
4.17
L
Chernobog
Kazuhopkt
Chernobog
1
5
7
0.9
W
Hades
Marty66
Hades
2
1
12
8
L
3
7
7
0.93
W
Ah Puch
Naysan990
Ah Puch
6
1
14
13
L
Hachiman
Tukuś
Hachiman
3
3
5
1.83
W
Nu Wa
4
3
10
3
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,968
Damage
44,800
62,683
Taken
65,782
73,521
Mitigated
25,650
21,400
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,491
2,095
61
3,229
18,339
34,795
116
2,228
16,111
0
23,299
L
Hun Batz
Flapisko
Hun Batz
11,068
2,107
1,113
861
14,615
4,820
0
10,333
3,697
0
25,428
W
Khepri
Flo999
Khepri
3,698
584
1,290
3,162
16,385
20,643
357
835
15,550
11,781
0
L
Chernobog
Kazuhopkt
Chernobog
10,099
4,045
1,447
3,176
12,822
4,516
0
8,767
3,691
0
37,048
W
Hades
Marty66
Hades
4,015
319
602
2,204
6,392
6,271
1,424
661
5,731
12,843
0
L
9,110
2,455
1,044
1,671
13,851
7,823
0
11,024
2,553
0
11,965
W
Ah Puch
Naysan990
Ah Puch
25,742
297
2,279
6,096
12,581
7,101
1,349
1,306
11,275
47,328
0
L
Hachiman
Tukuś
Hachiman
8,513
2,430
1,993
963
9,624
3,229
0
8,367
1,161
0
21,372
W
Nu Wa
16,022
2,481
1,001
1,476
8,986
4,711
1,557
980
8,006
34,909
0
L
6,010
334
794
2,513
14,870
5,262
0
10,587
3,783
26,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,144
Gold Earned
46,448
193
Minions Killed
197
0
Camps Cleared
0
1,311,852
Distance Traveled
1,190,840
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,117
741
25
2
0
295,991
0
L
Hun Batz
9,101
607
34
2
0
258,727
0
W
Khepri
11,613
774
9
1
0
263,298
0
L
Chernobog
9,233
616
58
4
0
258,168
0
W
Hades
10,168
678
57
4
0
253,661
0
L
Da Ji
9,528
635
4
0
0
205,587
1
W
Ah Puch
11,427
762
50
3
0
288,922
2
L
Hachiman
9,552
637
50
3
0
279,160
3
W
Nu Wa
10,819
721
52
3
0
209,980
0
L
Ah Puch
9,034
602
51
3
0
189,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role