Player Matchup

Cthulhu
Cthulhu
Adrifax
Cthulhu
Level 86
God Stats
3W - 5L
1,336 SR
Queue Stats
46W - 60L
1,424 Elo+
Solo
Jing Wei
Jing Wei
Angrybober
Jing Wei
Level 42
God Stats
50W - 53L
1,567 SR
Queue Stats
206W - 232L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
CrazyValca08
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,413 Elo+
Solo
Merlin
Merlin
SmileMAXIMUM
Merlin
Level 100
God Stats
3W - 3L
1,515 SR
Queue Stats
144W - 159L
1,475 Elo+
Party 2
Loki
Loki
Tahaner
Loki
Level 23
God Stats
1W - 3L
1,378 SR
Queue Stats
33W - 41L
1,384 Elo+
Party 2
Team Averages
Level 72
1,459 SR
1,424 Elo+

VS

Team Averages
Level 72
1,450 SR
1,391 Elo+
Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ExihoZ
Athena
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 10L
1,222 Elo+
Solo
Neith
Neith
RossiV2
Neith
Level 42
God Stats
3W - 4L
1,597 SR
Queue Stats
141W - 191L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
gqvoleto
Gilgamesh
Level 103
God Stats
10W - 7L
1,386 SR
Queue Stats
279W - 333L
1,439 Elo+
Party 1
Thanatos
Thanatos
ivanov33
Thanatos
Level 104
God Stats
8W - 17L
1,267 SR
Queue Stats
355W - 433L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrifax
Cthulhu
13
3 / 5 / 0
8,034
423
14,164
16,068
8,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Angrybober
Jing Wei
16
1 / 3 / 3
9,571
504
6,406
13,623
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
CrazyValca08
Zhong Kui
14
2 / 5 / 4
9,248
487
10,657
17,449
9,977
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
15
0 / 4 / 1
9,137
481
4,807
10,340
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Loki
Tahaner
Loki
15
3 / 3 / 1
9,275
488
7,489
13,947
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 2 / 5
10,086
531
9,463
9,947
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
ExihoZ
Athena
13
0 / 1 / 13
7,739
407
5,439
14,503
10,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
RossiV2
Neith
14
3 / 2 / 7
8,520
448
10,799
10,642
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
gqvoleto
Gilgamesh
17
3 / 3 / 6
10,264
540
9,301
18,608
16,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
ivanov33
Thanatos
18
11 / 2 / 5
11,109
585
14,496
13,964
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
20
20
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
5
2.75
L
Cthulhu
Adrifax
Cthulhu
3
5
0
0.6
L
Jing Wei
Angrybober
Jing Wei
1
3
3
0.83
L
Zhong Kui
CrazyValca08
Zhong Kui
2
5
4
0.8
W
Athena
ExihoZ
Athena
0
1
13
6.5
W
Neith
RossiV2
Neith
3
2
7
3.25
L
Merlin
0
4
1
0.13
L
Loki
Tahaner
Loki
3
3
1
1.17
W
Gilgamesh
gqvoleto
Gilgamesh
3
3
6
2
W
Thanatos
ivanov33
Thanatos
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,523
Damage
49,498
71,427
Taken
67,664
30,268
Mitigated
41,967
20,553
Healing
30,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,463
1,076
0
3,104
9,947
4,819
1,200
4,321
5,541
67,537
0
L
Cthulhu
Adrifax
Cthulhu
14,164
689
664
2,495
16,068
8,631
0
4,109
11,666
39,922
0
L
Jing Wei
Angrybober
Jing Wei
6,406
4,344
367
5,588
13,623
3,855
263
2,424
11,050
0
66,804
L
Zhong Kui
CrazyValca08
Zhong Kui
10,657
1,068
0
6,468
17,449
9,977
524
4,746
11,964
54,179
0
W
Athena
ExihoZ
Athena
5,439
1,727
0
3,700
14,503
10,714
429
5,889
8,194
17,513
0
W
Neith
RossiV2
Neith
10,799
4,000
0
4,769
10,642
4,040
720
5,430
4,878
0
48,299
L
Merlin
4,807
105
0
595
10,340
2,908
568
2,477
7,601
60,824
0
L
Loki
Tahaner
Loki
7,489
1,866
0
4,376
13,947
4,897
0
2,004
11,750
0
62,983
W
Gilgamesh
gqvoleto
Gilgamesh
9,301
1,986
0
4,898
18,608
16,275
364
7,716
10,802
7,623
50,235
W
Thanatos
ivanov33
Thanatos
14,496
4,126
0
14,259
13,964
6,119
911
5,146
8,621
0
80,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,265
Gold Earned
47,718
555
Minions Killed
462
0
Camps Cleared
0
1,756,341
Distance Traveled
1,904,565
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,086
531
141
7
0
382,680
8
L
Cthulhu
8,034
423
59
3
0
342,906
0
L
Jing Wei
9,571
504
130
7
0
354,172
3
L
Zhong Kui
9,248
487
108
6
0
326,813
3
W
Athena
7,739
407
22
1
0
368,030
2
W
Neith
8,520
448
74
4
0
363,284
9
L
Merlin
9,137
481
143
8
0
331,425
5
L
Loki
9,275
488
115
6
0
401,025
7
W
Gilgamesh
10,264
540
123
6
0
370,600
2
W
Thanatos
11,109
585
102
5
0
419,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role