Player Matchup

Artio
Artio
GaBBuuM
Artio
Level 66
God Stats
1W - 1L
1,243 SR
Queue Stats
54W - 69L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
MasterNys
Danzaburou
Level 85
God Stats
4W - 3L
1,426 SR
Queue Stats
79W - 84L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
TheRocky3000
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,231 Elo+
Party 4
Ares
Ares
strumbalumb
Ares
Level 46
God Stats
5W - 7L
1,696 SR
Queue Stats
84W - 89L
1,491 Elo+
Party 1
Pele
Pele
williamp125
Pele
Level 66
God Stats
1W - 1L
1,540 SR
Queue Stats
7W - 9L
1,370 Elo+
Party 4
Team Averages
Level 58
1,481 SR
1,399 Elo+

VS

Team Averages
Level 51
1,387 SR
1,480 Elo+
Atlas
Atlas
ArchimeR
Atlas
Level 46
God Stats
1W - 2L
1,454 SR
Queue Stats
49W - 36L
1,537 Elo+
Party 3
Cliodhna
Cliodhna
LuciHesus
Cliodhna
Level 29
God Stats
1W - 4L
1,316 SR
Queue Stats
63W - 49L
1,495 Elo+
Party 2
Osiris
Osiris
NakedPunch
Osiris
Level 37
God Stats
0W - 6L
1,079 SR
Queue Stats
98W - 113L
1,416 Elo+
Solo
Hou Yi
Hou Yi
NemoN0body
Hou Yi
Level 83
God Stats
14W - 8L
1,615 SR
Queue Stats
166W - 144L
1,525 Elo+
Party 3
Hera
Hera
Poprda
Hera
Level 61
God Stats
3W - 5L
1,473 SR
Queue Stats
136W - 161L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GaBBuuM
Artio
15
4 / 1 / 5
9,808
613
6,637
11,955
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MasterNys
Danzaburou
15
5 / 2 / 3
9,932
621
7,159
10,697
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TheRocky3000
Baron Samedi
13
5 / 7 / 4
9,078
567
9,383
13,843
7,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 10
9,847
615
5,094
15,353
12,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 4 / 5
10,355
647
12,208
12,769
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ArchimeR
Atlas
11
1 / 3 / 4
6,960
435
5,121
10,818
5,338
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
LuciHesus
Cliodhna
16
11 / 3 / 3
9,939
621
16,053
13,488
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
NakedPunch
Osiris
14
0 / 3 / 7
8,029
502
3,490
9,363
8,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
NemoN0body
Hou Yi
12
2 / 6 / 2
7,508
469
12,263
12,696
3,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hera
Poprda
Hera
12
2 / 7 / 4
7,748
484
8,221
9,862
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
22
Kills
16
16
Deaths
22
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
ArchimeR
Atlas
1
3
4
1
W
Artio
GaBBuuM
Artio
4
1
5
6.5
L
Cliodhna
LuciHesus
Cliodhna
11
3
3
4.17
W
Danzaburou
MasterNys
Danzaburou
5
2
3
3.25
L
Osiris
NakedPunch
Osiris
0
3
7
1.17
L
Hou Yi
NemoN0body
Hou Yi
2
6
2
0.5
L
Hera
Poprda
Hera
2
7
4
0.57
W
Baron Samedi
TheRocky3000
Baron Samedi
5
7
4
1
W
2
2
10
3.5
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,481
Damage
45,148
64,617
Taken
56,227
42,450
Mitigated
25,785
25,783
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ArchimeR
Atlas
5,121
2,151
0
1,884
10,818
5,338
0
3,309
7,371
21,164
0
W
Artio
GaBBuuM
Artio
6,637
563
1,124
5,441
11,955
13,118
686
1,663
10,262
45,036
0
L
Cliodhna
LuciHesus
Cliodhna
16,053
4,491
0
2,069
13,488
5,609
0
4,647
8,538
0
73,336
W
Danzaburou
MasterNys
Danzaburou
7,159
3,262
0
2,933
10,697
4,026
4,047
1,685
9,012
0
72,646
L
Osiris
NakedPunch
Osiris
3,490
1,254
0
1,920
9,363
8,336
0
3,156
5,770
0
32,403
L
Hou Yi
NemoN0body
Hou Yi
12,263
5,458
0
3,663
12,696
3,159
336
2,993
9,570
0
50,196
L
Hera
Poprda
Hera
8,221
2,551
0
1,488
9,862
3,343
0
5,672
3,864
38,053
0
W
Baron Samedi
TheRocky3000
Baron Samedi
9,383
794
337
3,204
13,843
7,242
158
4,280
9,287
39,146
0
W
5,094
510
2,856
4,650
15,353
12,547
817
4,032
11,235
20,931
0
W
12,208
4,014
0
5,238
12,769
5,517
795
1,327
11,354
0
71,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,020
Gold Earned
40,184
430
Minions Killed
407
0
Camps Cleared
0
1,580,510
Distance Traveled
1,438,829
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,960
435
24
2
0
266,739
7
W
Artio
9,808
613
86
5
0
324,363
3
L
Cliodhna
9,939
621
119
7
0
356,000
4
W
Danzaburou
9,932
621
120
8
0
303,042
1
L
Osiris
8,029
502
83
5
0
264,320
3
L
Hou Yi
7,508
469
96
6
0
262,588
3
L
Hera
7,748
484
85
5
0
289,182
7
W
Baron Samedi
9,078
567
66
4
0
288,686
0
W
Ares
9,847
615
28
2
0
328,218
8
W
Pele
10,355
647
130
8
0
336,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role