Player Matchup

Olorun
Olorun
Companer0
Olorun
Level 105
God Stats
14W - 10L
1,618 SR
Queue Stats
412W - 396L
1,547 Elo+
Party 1
Raijin
Raijin
P4v3L
Raijin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,450 Elo+
Party 3
Arachne
Arachne
Zoomless15
Arachne
Level 27
God Stats
7W - 2L
1,799 SR
Queue Stats
32W - 26L
1,494 Elo+
Party 3
Cerberus
Cerberus
domingo400
Cerberus
Level 41
God Stats
10W - 8L
1,592 SR
Queue Stats
58W - 59L
1,524 Elo+
Solo
Hercules
Hercules
timbodu63
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,440 Elo+
Party 1
Team Averages
Level 47
1,602 SR
1,491 Elo+

VS

Team Averages
Level 55
1,509 SR
1,506 Elo+
Olorun
Olorun
Barracudd0
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,518 Elo+
Party 2
Nemesis
Nemesis
Rag3Cage
Nemesis
Level 48
God Stats
4W - 1L
1,603 SR
Queue Stats
75W - 74L
1,491 Elo+
Solo
Ra
Ra
Snixeh
Ra
Level 150
God Stats
1W - 0L
1,579 SR
Queue Stats
3W - 1L
1,555 Elo+
Party 2
Aphrodite
Aphrodite
TopMelee
Aphrodite
Level 32
God Stats
14W - 15L
1,366 SR
Queue Stats
162W - 162L
1,466 Elo+
Solo
Sol
Sol
alonchobjj
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Companer0
Olorun
8
2 / 6 / 2
5,148
515
5,743
8,479
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
P4v3L
Raijin
9
1 / 4 / 2
5,034
503
3,055
6,605
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Zoomless15
Arachne
9
2 / 3 / 2
5,474
547
3,315
7,219
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
domingo400
Cerberus
9
0 / 1 / 0
4,816
482
1,566
6,166
3,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
timbodu63
Hercules
8
1 / 2 / 0
4,372
437
1,349
6,879
4,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Barracudd0
Olorun
10
2 / 3 / 4
6,045
605
4,702
6,023
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Rag3Cage
Nemesis
12
7 / 0 / 1
6,878
688
4,940
5,101
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
11
6 / 0 / 4
6,559
656
7,122
3,735
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
TopMelee
Aphrodite
9
0 / 3 / 6
5,494
549
2,935
5,712
2,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 0 / 0
6,887
689
3,905
3,786
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
16
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
Barracudd0
Olorun
2
3
4
1.33
L
Olorun
Companer0
Olorun
2
6
2
0.5
L
Raijin
P4v3L
Raijin
1
4
2
0.5
W
Nemesis
Rag3Cage
Nemesis
7
0
1
7.5
W
Ra
6
0
4
8
W
Aphrodite
TopMelee
Aphrodite
0
3
6
1
L
Arachne
Zoomless15
Arachne
2
3
2
1
W
1
0
0
1
L
Cerberus
domingo400
Cerberus
0
1
0
0
L
Hercules
timbodu63
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,028
Damage
23,604
35,348
Taken
24,357
15,459
Mitigated
8,625
11,139
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Barracudd0
Olorun
4,702
1,574
0
1,682
6,023
1,970
1,572
2,302
3,463
27,887
0
L
Olorun
Companer0
Olorun
5,743
2,410
310
2,406
8,479
2,483
0
5,275
2,918
26,398
4,193
L
Raijin
P4v3L
Raijin
3,055
312
0
1,400
6,605
1,971
0
3,406
2,845
20,733
0
W
Nemesis
Rag3Cage
Nemesis
4,940
2,656
0
778
5,101
1,704
0
465
4,622
0
41,923
W
Ra
7,122
796
445
1,045
3,735
1,194
0
2,076
1,617
43,037
0
W
Aphrodite
TopMelee
Aphrodite
2,935
749
1,489
2,926
5,712
2,556
382
2,823
2,829
11,357
0
L
Arachne
Zoomless15
Arachne
3,315
1,810
0
2,333
7,219
2,520
0
1,113
6,002
0
27,714
W
3,905
1,283
0
2,980
3,786
1,201
790
1,271
2,220
39,969
5,215
L
Cerberus
domingo400
Cerberus
1,566
43
0
2,218
6,166
3,721
0
3,345
2,821
20,389
0
L
Hercules
timbodu63
Hercules
1,349
351
304
2,168
6,879
4,764
0
4,018
2,586
0
7,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,844
Gold Earned
31,863
237
Minions Killed
340
0
Camps Cleared
0
938,521
Distance Traveled
1,045,633
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,045
605
59
6
0
194,505
1
L
Olorun
5,148
515
61
6
0
175,521
0
L
Raijin
5,034
503
41
4
0
165,672
4
W
Nemesis
6,878
688
82
8
0
230,806
2
W
Ra
6,559
656
82
8
0
228,263
0
W
Aphrodite
5,494
549
28
3
0
210,693
0
L
Arachne
5,474
547
53
5
0
215,593
2
W
Sol
6,887
689
89
9
0
181,366
2
L
Cerberus
4,816
482
71
7
0
190,995
2
L
Hercules
4,372
437
11
1
0
190,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role