Player Matchup

Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
IamTheKenn
Guan Yu
Level 100
God Stats
1W - 4L
1,385 SR
Queue Stats
157W - 161L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
Jackfrüit
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,468 Elo+
Solo
Thoth
Thoth
TheKiwiNinja99
Thoth
Level 60
God Stats
8W - 4L
1,646 SR
Queue Stats
70W - 79L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Zalaron
Sylvanus
Level 103
God Stats
3W - 1L
1,757 SR
Queue Stats
98W - 96L
1,487 Elo+
Solo
Team Averages
Level 102
1,558 SR
1,495 Elo+

VS

Team Averages
Level 77
1,574 SR
1,582 Elo+
King Arthur
King Arthur
 
King Arthur
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Hydrus2
Agni
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 224L
1,470 Elo+
Solo
Jormungandr
Jormungandr
JJGamerXZ
Jormungandr
Level 125
God Stats
15W - 12L
1,513 SR
Queue Stats
74W - 82L
1,472 Elo+
Solo
Jing Wei
Jing Wei
LonelyLonesome
Jing Wei
Level 117
God Stats
7W - 0L
1,855 SR
Queue Stats
52W - 19L
1,791 Elo+
Party 2
Nemesis
Nemesis
Penalty
Nemesis
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 14L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 6 / 3
9,317
490
7,281
15,263
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
IamTheKenn
Guan Yu
16
6 / 4 / 0
10,669
562
15,528
17,321
18,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
Jackfrüit
Cernunnos
15
0 / 6 / 1
8,592
452
9,177
15,645
4,745
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 4 / 0
10,030
528
14,021
11,128
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Zalaron
Sylvanus
12
0 / 4 / 4
8,065
424
7,585
14,600
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
4 / 3 / 5
11,039
581
14,091
24,202
14,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
Hydrus2
Agni
15
2 / 5 / 5
9,593
505
8,723
12,511
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
JJGamerXZ
Jormungandr
15
2 / 1 / 4
10,166
535
4,979
16,682
11,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
20
9 / 1 / 2
11,965
630
17,537
13,813
4,549
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Penalty
Nemesis
17
7 / 4 / 3
10,781
567
9,424
13,622
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
14
Kills
24
24
Deaths
14
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
6
3
0.92
W
King Arthur
 
King Arthur
4
3
5
2.17
W
Agni
Hydrus2
Agni
2
5
5
0.9
L
Guan Yu
IamTheKenn
Guan Yu
6
4
0
1.5
W
Jormungandr
JJGamerXZ
Jormungandr
2
1
4
4
L
Cernunnos
Jackfrüit
Cernunnos
0
6
1
0.08
W
Jing Wei
9
1
2
10
W
Nemesis
Penalty
Nemesis
7
4
3
2.13
L
4
4
0
1
L
Sylvanus
Zalaron
Sylvanus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,592
Damage
54,754
73,957
Taken
80,830
46,295
Mitigated
39,075
18,885
Healing
32,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,281
1,148
0
2,970
15,263
4,779
0
1,022
14,241
0
57,075
W
King Arthur
 
King Arthur
14,091
996
0
9,034
24,202
14,415
12
3,328
19,935
0
67,811
W
Agni
Hydrus2
Agni
8,723
144
0
2,184
12,511
3,722
0
5,892
6,386
59,580
0
L
Guan Yu
IamTheKenn
Guan Yu
15,528
2,285
444
6,304
17,321
18,286
0
3,045
14,276
355
64,266
W
Jormungandr
JJGamerXZ
Jormungandr
4,979
1,474
2,545
4,214
16,682
11,634
0
8,115
8,518
32,942
0
L
Cernunnos
Jackfrüit
Cernunnos
9,177
5,287
0
2,613
15,645
4,745
0
1,166
14,479
0
66,137
W
Jing Wei
17,537
14,077
0
8,215
13,813
4,549
4,268
1,418
12,395
0
107,934
W
Nemesis
Penalty
Nemesis
9,424
3,387
0
5,852
13,622
4,755
0
3,196
10,264
0
68,190
L
14,021
972
0
1,015
11,128
3,940
0
3,558
7,570
79,719
0
L
Sylvanus
Zalaron
Sylvanus
7,585
2,601
1,957
3,582
14,600
14,545
0
4,911
9,689
32,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,673
Gold Earned
53,544
554
Minions Killed
634
0
Camps Cleared
0
1,640,467
Distance Traveled
1,803,405
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,317
490
94
5
0
359,691
1
W
King Arthur
11,039
581
138
7
0
376,151
3
W
Agni
9,593
505
112
6
0
337,432
3
L
Guan Yu
10,669
562
131
7
0
346,275
4
W
Jormungandr
10,166
535
71
4
0
328,393
7
L
Cernunnos
8,592
452
128
7
0
288,998
3
W
Jing Wei
11,965
630
188
10
0
360,180
5
W
Nemesis
10,781
567
125
7
0
401,249
10
L
Thoth
10,030
528
151
8
0
342,384
4
L
Sylvanus
8,065
424
50
3
0
303,119
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role