Player Matchup

Anhur
Anhur
Corati
Anhur
Level 102
God Stats
9W - 11L
1,496 SR
Queue Stats
123W - 130L
1,394 Elo+
Solo
Arachne
Arachne
Okukami
Arachne
Level 38
God Stats
9W - 9L
1,730 SR
Queue Stats
90W - 113L
1,295 Elo+
Solo
Zeus
Zeus
VladJoli
Zeus
Level 127
God Stats
39W - 48L
1,450 SR
Queue Stats
665W - 846L
1,423 Elo+
Party 2
Nike
Nike
darkmaxx23
Nike
Level 85
God Stats
17W - 9L
1,654 SR
Queue Stats
176W - 199L
1,445 Elo+
Solo
Izanami
Izanami
kawaiiDi
Izanami
Level 116
God Stats
59W - 65L
1,409 SR
Queue Stats
507W - 662L
1,436 Elo+
Party 2
Team Averages
Level 94
1,548 SR
1,398 Elo+

VS

Team Averages
Level 93
1,547 SR
1,452 Elo+
Cu Chulainn
Cu Chulainn
Csimpifon
Cu Chulainn
Level 84
God Stats
4W - 4L
1,431 SR
Queue Stats
70W - 88L
1,388 Elo+
Party 1
Medusa
Medusa
GodfridM
Medusa
Level 94
God Stats
11W - 7L
1,618 SR
Queue Stats
267W - 278L
1,413 Elo+
Party 1
Tiamat
Tiamat
arvin10
Tiamat
Level 78
God Stats
10W - 9L
1,422 SR
Queue Stats
75W - 111L
1,440 Elo+
Solo
Jormungandr
Jormungandr
jnbvnvb54644
Jormungandr
Level 121
God Stats
2W - 1L
1,639 SR
Queue Stats
102W - 103L
1,497 Elo+
Solo
Loki
Loki
lenypo
Loki
Level 89
God Stats
75W - 64L
1,623 SR
Queue Stats
156W - 198L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Corati
Anhur
13
3 / 8 / 2
8,747
417
8,544
16,223
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Okukami
Arachne
16
4 / 6 / 3
9,656
460
8,451
22,607
9,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
15
1 / 2 / 5
9,048
431
15,219
12,603
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 7
9,201
438
6,995
14,101
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
kawaiiDi
Izanami
16
7 / 8 / 1
10,980
523
15,382
19,234
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Csimpifon
Cu Chulainn
19
9 / 3 / 3
12,151
579
15,169
19,234
22,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
GodfridM
Medusa
18
9 / 4 / 5
11,612
553
18,682
15,875
4,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
arvin10
Tiamat
16
3 / 5 / 5
10,117
482
10,992
15,832
8,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
jnbvnvb54644
Jormungandr
14
0 / 1 / 12
9,561
455
10,689
15,945
16,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
lenypo
Loki
16
5 / 4 / 5
9,886
471
8,503
13,688
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
17
Kills
26
26
Deaths
17
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
Corati
Anhur
3
8
2
0.5
W
Cu Chulainn
Csimpifon
Cu Chulainn
9
3
3
3.5
W
Medusa
GodfridM
Medusa
9
4
5
2.88
L
Arachne
Okukami
Arachne
4
6
3
0.92
L
Zeus
1
2
5
1.75
W
Tiamat
arvin10
Tiamat
3
5
5
1.1
L
2
2
7
2.75
W
Jormungandr
jnbvnvb54644
Jormungandr
0
1
12
6
L
Izanami
kawaiiDi
Izanami
7
8
1
0.94
W
Loki
lenypo
Loki
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,591
Damage
64,035
84,768
Taken
80,574
40,056
Mitigated
54,699
24,369
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Corati
Anhur
8,544
3,919
0
3,388
16,223
5,528
0
3,926
12,179
0
54,532
W
Cu Chulainn
Csimpifon
Cu Chulainn
15,169
2,426
0
5,094
19,234
22,011
276
2,375
16,706
13,049
76,676
W
Medusa
GodfridM
Medusa
18,682
7,591
790
4,626
15,875
4,506
131
2,239
13,562
0
95,617
L
Arachne
Okukami
Arachne
8,451
5,278
0
8,159
22,607
9,181
0
4,431
18,004
0
56,147
L
Zeus
15,219
1,004
357
5,496
12,603
4,363
465
5,274
7,025
66,699
0
W
Tiamat
arvin10
Tiamat
10,992
1,350
724
5,156
15,832
8,083
300
5,237
10,140
61,688
0
L
6,995
854
509
2,924
14,101
12,904
0
4,979
8,982
646
25,588
W
Jormungandr
jnbvnvb54644
Jormungandr
10,689
1,539
0
2,033
15,945
16,063
5
1,856
13,943
43,680
0
L
Izanami
kawaiiDi
Izanami
15,382
10,250
0
3,536
19,234
8,080
2,559
4,389
14,691
0
72,379
W
Loki
lenypo
Loki
8,503
2,495
0
3,852
13,688
4,036
0
2,745
10,726
0
58,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,632
Gold Earned
53,327
469
Minions Killed
571
0
Camps Cleared
0
1,826,526
Distance Traveled
1,994,862
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,747
417
95
5
0
324,233
4
W
Cu Chulainn
12,151
579
151
7
0
380,072
3
W
Medusa
11,612
553
153
7
0
404,641
6
L
Arachne
9,656
460
92
4
0
414,313
3
L
Zeus
9,048
431
111
5
0
388,478
4
W
Tiamat
10,117
482
120
6
0
377,200
2
L
Nike
9,201
438
25
1
0
404,342
3
W
Jormungandr
9,561
455
59
3
0
422,268
2
L
Izanami
10,980
523
146
7
0
295,160
2
W
Loki
9,886
471
88
4
0
410,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role