Player Matchup

Atlas
Atlas
BaPtiSte_39
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
NagiBabka
Chang'e
Level 66
God Stats
0W - 2L
1,192 SR
Queue Stats
132W - 97L
1,500 Elo+
Solo
Ares
Ares
VenomPlayesPvP
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
aRnAuD_39
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
claudio_85_
Ymir
Level 148
God Stats
1W - 1L
1,670 SR
Queue Stats
51W - 51L
1,436 Elo+
Solo
Team Averages
Level 54
1,472 SR
1,487 Elo+

VS

Team Averages
Level 66
1,457 SR
1,456 Elo+
Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DazorKukki
Hachiman
Level 27
God Stats
2W - 1L
1,482 SR
Queue Stats
61W - 91L
1,415 Elo+
Party 3
Cthulhu
Cthulhu
DazoraKukki
Cthulhu
Level 125
God Stats
3W - 3L
1,286 SR
Queue Stats
142W - 171L
1,422 Elo+
Party 3
Tyr
Tyr
JHarlem
Tyr
Level 28
God Stats
2W - 0L
1,638 SR
Queue Stats
47W - 38L
1,513 Elo+
Solo
Achilles
Achilles
yuel08
Achilles
Level 83
God Stats
2W - 4L
1,378 SR
Queue Stats
244W - 224L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
8,541
776
11,373
12,741
16,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
NagiBabka
Chang'e
15
2 / 5 / 7
8,465
770
11,203
14,695
12,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 10 / 7
8,833
803
8,168
21,352
19,196
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
aRnAuD_39
Ganesha
14
0 / 5 / 10
7,552
687
6,518
12,777
13,713
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 7 / 8
8,097
736
13,154
19,781
24,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 4 / 20
9,667
879
13,046
10,687
4,758
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
DazorKukki
Hachiman
17
8 / 1 / 17
10,654
969
19,569
9,718
4,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
DazoraKukki
Cthulhu
15
2 / 3 / 20
9,133
830
15,362
16,893
20,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyr
18
8 / 0 / 19
10,324
939
13,621
15,473
17,116
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
yuel08
Achilles
15
6 / 4 / 18
9,689
881
13,091
15,130
13,029
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
124
12
Kills
30
30
Deaths
12
38
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
4
20
4
L
3
3
6
2
W
Hachiman
DazorKukki
Hachiman
8
1
17
16.5
W
Cthulhu
DazoraKukki
Cthulhu
2
3
20
4
W
Tyr
8
0
19
17.5
L
Chang'e
NagiBabka
Chang'e
2
5
7
1.1
L
4
10
7
0.75
L
Ganesha
aRnAuD_39
Ganesha
0
5
10
1
L
3
7
8
1
W
Achilles
yuel08
Achilles
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,416
Damage
74,689
81,346
Taken
67,901
86,092
Mitigated
59,573
19,237
Healing
38,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,046
1,771
8,777
2,928
10,687
4,758
1,150
9,895
792
22,962
0
L
11,373
4,832
940
1,822
12,741
16,929
0
4,123
8,498
23,729
0
W
Hachiman
DazorKukki
Hachiman
19,569
9,580
1,608
826
9,718
4,096
1,581
8,746
972
0
40,592
W
Cthulhu
DazoraKukki
Cthulhu
15,362
1,449
6,864
3,922
16,893
20,574
435
12,726
4,167
26,204
0
W
Tyr
13,621
2,016
1,137
6,931
15,473
17,116
795
9,773
5,700
0
20,618
L
Chang'e
NagiBabka
Chang'e
11,203
1,518
5,357
4,714
14,695
12,234
0
5,665
8,859
28,405
0
L
8,168
1,276
0
0
21,352
19,196
0
7,527
13,202
10,556
0
L
Ganesha
aRnAuD_39
Ganesha
6,518
473
2,098
842
12,777
13,713
0
3,592
9,008
13,435
0
L
13,154
1,090
1,473
1,991
19,781
24,020
0
7,501
12,066
21,014
0
W
Achilles
yuel08
Achilles
13,091
4,452
2,594
2,886
15,130
13,029
363
9,276
5,854
0
22,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,488
Gold Earned
49,467
89
Minions Killed
119
0
Camps Cleared
0
966,924
Distance Traveled
1,083,149
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,667
879
18
2
0
212,617
0
L
Atlas
8,541
776
26
2
0
186,292
0
W
Hachiman
10,654
969
47
4
0
201,852
0
W
Cthulhu
9,133
830
19
2
0
208,765
0
W
Tyr
10,324
939
16
1
0
237,465
0
L
Chang'e
8,465
770
34
3
0
206,551
2
L
Ares
8,833
803
6
1
0
181,332
0
L
Ganesha
7,552
687
0
0
0
203,994
1
L
Ymir
8,097
736
23
2
0
188,755
0
W
Achilles
9,689
881
19
2
0
222,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role