Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Bearasite
Odin
Level 159
God Stats
114W - 41L
1,780 SR
Queue Stats
960W - 508L
1,843 Elo+
Party 2
Chiron
Chiron
ProfesserDage
Chiron
Level 160
God Stats
15W - 5L
1,672 SR
Queue Stats
3,090W - 1,613L
1,877 Elo+
Party 2
Aphrodite
Aphrodite
Yuphy
Aphrodite
Level 134
God Stats
32W - 14L
1,787 SR
Queue Stats
934W - 360L
1,861 Elo+
Party 2
Susano
Susano
so Benshii
Susano
Level 160
God Stats
49W - 15L
1,822 SR
Queue Stats
1,657W - 575L
1,898 Elo+
Party 2
Team Averages
Level 155
1,712 SR
1,796 Elo+

VS

Team Averages
Level 76
1,668 SR
1,565 Elo+
Fenrir
Fenrir
Deathcon11000
Fenrir
Level 146
God Stats
3W - 5L
1,595 SR
Queue Stats
253W - 229L
1,537 Elo+
Solo
Cthulhu
Cthulhu
OM1SS10N
Cthulhu
Level 6
God Stats
3W - 2L
1,858 SR
Queue Stats
22W - 22L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
Sadistic Compa
Baron Samedi
Level 80
God Stats
69W - 34L
1,635 SR
Queue Stats
307W - 241L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
StrawberrySound
Heimdallr
Level 87
God Stats
4W - 3L
1,659 SR
Queue Stats
391W - 332L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
TapeableShip4
Kuzenbo
Level 60
God Stats
33W - 24L
1,593 SR
Queue Stats
232W - 217L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
7 / 2 / 17
10,617
1,062
12,996
13,683
18,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
17
3 / 1 / 17
9,840
984
10,746
11,054
9,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 0 / 13
11,683
1,168
20,803
10,535
4,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Yuphy
Aphrodite
17
2 / 0 / 19
9,949
995
14,792
6,523
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
so Benshii
Susano
17
4 / 4 / 17
9,920
992
17,837
11,754
5,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

305

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,523
952
6,420
10,836
5,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
OM1SS10N
Cthulhu
15
0 / 6 / 5
9,282
928
7,454
20,885
20,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Sadistic Compa
Baron Samedi
15
3 / 5 / 4
9,865
987
8,494
12,236
8,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
StrawberrySound
Heimdallr
15
1 / 9 / 5
8,882
888
14,982
17,735
7,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
15
0 / 4 / 6
9,524
952
7,058
23,456
31,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
30
26
Kills
7
7
Deaths
26
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
2
17
7.75
W
Odin
3
1
17
11.5
L
3
2
3
2.25
L
Cthulhu
OM1SS10N
Cthulhu
0
6
5
0.42
W
10
0
13
16.5
L
Baron Samedi
Sadistic Compa
Baron Samedi
3
5
4
1
L
Heimdallr
StrawberrySound
Heimdallr
1
9
5
0.39
L
Kuzenbo
0
4
6
0.75
W
Aphrodite
Yuphy
Aphrodite
2
0
19
11.5
W
Susano
so Benshii
Susano
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,174
Damage
44,408
53,549
Taken
85,148
41,831
Mitigated
73,060
20,249
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,996
3,910
0
1,017
13,683
18,582
0
4,440
9,243
20,629
0
W
Odin
10,746
3,508
0
0
11,054
9,444
0
4,824
4,478
0
17,063
L
6,420
846
0
1,464
10,836
5,791
0
4,470
6,277
0
11,255
L
Cthulhu
OM1SS10N
Cthulhu
7,454
167
2,138
1,887
20,885
20,063
0
3,957
16,785
19,600
0
W
20,803
11,268
962
4,027
10,535
4,747
0
5,547
4,988
0
46,231
L
Baron Samedi
Sadistic Compa
Baron Samedi
8,494
270
1,761
1,006
12,236
8,653
0
5,772
6,194
31,605
0
L
Heimdallr
StrawberrySound
Heimdallr
14,982
6,894
0
599
17,735
7,016
0
5,760
11,603
0
32,693
L
Kuzenbo
7,058
1,503
2,013
2,475
23,456
31,537
0
6,773
16,501
19,076
0
W
Aphrodite
Yuphy
Aphrodite
14,792
1,745
9,048
5,195
6,523
4,023
0
3,288
3,235
47,049
0
W
Susano
so Benshii
Susano
17,837
4,186
0
0
11,754
5,035
0
4,907
6,843
0
26,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,009
Gold Earned
47,076
193
Minions Killed
146
9
Camps Cleared
4
1,047,945
Distance Traveled
918,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,617
1,062
16
2
0
223,267
0
W
Odin
9,840
984
20
2
0
192,272
0
L
Fenrir
9,523
952
20
2
3
195,910
0
L
Cthulhu
9,282
928
15
2
0
186,166
0
W
Chiron
11,683
1,168
67
7
4
192,845
0
L
Baron Samedi
9,865
987
48
5
0
164,802
0
L
Heimdallr
8,882
888
45
5
0
159,781
0
L
Kuzenbo
9,524
952
18
2
1
211,565
0
W
Aphrodite
9,949
995
65
7
2
206,773
0
W
Susano
9,920
992
25
3
3
232,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role