Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Glacial_Rose
Achilles
Level 149
God Stats
3W - 1L
1,555 SR
Queue Stats
307W - 300L
1,529 Elo+
Solo
Team Averages
Level 132
1,518 SR
1,510 Elo+

VS

Team Averages
Level 104
1,502 SR
1,550 Elo+
Zeus
Zeus
Arch2078
Zeus
Level 158
God Stats
83W - 77L
1,605 SR
Queue Stats
1,514W - 1,884L
1,508 Elo+
Solo
Ymir
Ymir
Kryptonise XV
Ymir
Level 86
God Stats
2W - 7L
1,366 SR
Queue Stats
260W - 270L
1,486 Elo+
Solo
Heimdallr
Heimdallr
MRTVpt
Heimdallr
Level 67
God Stats
0W - 1L
1,536 SR
Queue Stats
15W - 12L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 0 / 2
7,813
710
6,277
5,338
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
12
2 / 0 / 3
7,673
698
5,086
8,807
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Glacial_Rose
Achilles
12
1 / 1 / 4
7,380
671
6,823
10,049
8,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 2 / 1
6,693
608
8,554
7,205
1,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
7,360
669
4,133
11,256
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
MRTVpt
Heimdallr
6
0 / 1 / 1
6,001
546
1,728
2,830
778
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
W
Zhong Kui
 
Zhong Kui
2
0
3
3.5
L
Zeus
0
2
1
0.25
W
Achilles
Glacial_Rose
Achilles
1
1
4
3
L
1
2
0
0.5
L
Heimdallr
MRTVpt
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,186
Damage
14,415
24,194
Taken
21,291
19,092
Mitigated
10,750
12,070
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,277
2,056
0
1,283
5,338
1,858
1,807
3,288
2,050
0
44,324
W
Zhong Kui
 
Zhong Kui
5,086
919
0
5,880
8,807
8,504
753
6,340
2,467
25,003
0
L
Zeus
8,554
322
0
1,194
7,205
1,903
0
1,753
5,027
31,417
0
W
Achilles
Glacial_Rose
Achilles
6,823
1,136
888
4,019
10,049
8,730
306
3,485
6,564
0
17,557
L
4,133
757
0
2,234
11,256
8,069
0
2,711
7,902
20,580
0
L
Heimdallr
MRTVpt
Heimdallr
1,728
889
0
732
2,830
778
0
595
2,144
0
4,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,866
Gold Earned
20,054
147
Minions Killed
113
8
Camps Cleared
3
603,766
Distance Traveled
406,771
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,813
710
72
7
6
200,137
5
W
Zhong Kui
7,673
698
48
4
2
211,005
2
L
Zeus
6,693
608
60
5
2
170,231
1
W
Achilles
7,380
671
27
2
0
192,624
4
L
Ymir
7,360
669
41
4
1
187,813
3
L
Heimdallr
6,001
546
12
1
0
48,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role