Player Matchup

Anubis
Anubis
CrxmsonTsuki
Anubis
Level 41
God Stats
12W - 18L
1,563 SR
Queue Stats
117W - 123L
1,500 Elo+
Solo
Ymir
Ymir
Killa_Vanilla9
Ymir
Level 45
God Stats
31W - 30L
1,539 SR
Queue Stats
177W - 165L
1,504 Elo+
Solo
Neith
Neith
MarbleTunic1935
Neith
Level 46
God Stats
12W - 4L
1,578 SR
Queue Stats
119W - 138L
1,510 Elo+
Solo
Bacchus
Bacchus
Mr Chicom
Bacchus
Level 40
God Stats
2W - 1L
1,762 SR
Queue Stats
86W - 96L
1,489 Elo+
Solo
Izanami
Izanami
rhozark
Izanami
Level 32
God Stats
6W - 15L
1,417 SR
Queue Stats
7W - 17L
1,254 Elo+
Solo
Team Averages
Level 41
1,572 SR
1,451 Elo+

VS

Team Averages
Level 79
1,528 SR
1,516 Elo+
Gilgamesh
Gilgamesh
AyoShee
Gilgamesh
Level 106
God Stats
5W - 2L
1,704 SR
Queue Stats
220W - 223L
1,545 Elo+
Party 1
Ymir
Ymir
SULJA_
Ymir
Level 158
God Stats
4W - 2L
1,574 SR
Queue Stats
280W - 266L
1,590 Elo+
Party 1
Anhur
Anhur
TwoDChan-
Anhur
Level 49
God Stats
2W - 3L
1,361 SR
Queue Stats
155W - 201L
1,443 Elo+
Solo
Fenrir
Fenrir
untucked phin
Fenrir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,327 Elo+
Solo
Zeus
Zeus
xPettyPanda
Zeus
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 1L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 8 / 1
6,497
464
4,592
11,225
5,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 0
5,466
390
2,995
3,684
2,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 2 / 1
5,640
403
1,637
4,172
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Mr Chicom
Bacchus
8
1 / 1 / 1
5,778
413
2,249
6,703
4,291
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
rhozark
Izanami
7
0 / 3 / 1
5,175
370
3,158
8,054
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AyoShee
Gilgamesh
13
3 / 1 / 3
7,421
530
5,464
9,170
6,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
SULJA_
Ymir
12
0 / 0 / 8
7,227
516
3,149
7,821
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
TwoDChan-
Anhur
13
0 / 0 / 0
7,505
536
1,780
5,148
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
3 / 3 / 3
7,476
534
4,858
9,514
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 1 / 3
9,238
660
8,843
5,781
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
15
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AyoShee
Gilgamesh
3
1
3
4.5
L
Anubis
3
8
1
0.44
L
1
1
0
1
L
0
2
1
0.25
L
Bacchus
Mr Chicom
Bacchus
1
1
1
1.5
W
Ymir
SULJA_
Ymir
0
0
8
4
W
Anhur
TwoDChan-
Anhur
0
0
0
0
L
Izanami
rhozark
Izanami
0
3
1
0.17
W
3
3
3
1.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
24,094
33,838
Taken
37,434
15,049
Mitigated
19,045
6,590
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AyoShee
Gilgamesh
5,464
1,130
0
1,766
9,170
6,260
156
1,709
7,461
1,943
34,456
L
Anubis
4,592
234
0
2,917
11,225
5,228
0
4,297
6,886
29,656
0
L
2,995
475
0
1,044
3,684
2,154
0
1,024
2,465
18,661
0
L
1,637
783
0
591
4,172
1,167
0
1,227
2,866
0
24,399
L
Bacchus
Mr Chicom
Bacchus
2,249
332
0
982
6,703
4,291
0
2,741
3,962
14,724
0
W
Ymir
SULJA_
Ymir
3,149
591
0
2,372
7,821
6,197
150
1,824
5,997
23,368
0
W
Anhur
TwoDChan-
Anhur
1,780
1,273
0
2,595
5,148
1,626
2,782
825
4,323
0
53,322
L
Izanami
rhozark
Izanami
3,158
2,132
59
997
8,054
2,209
159
3,069
4,827
0
19,323
W
4,858
910
0
4,084
9,514
3,213
0
3,118
6,396
0
44,300
W
8,843
1,995
0
1,635
5,781
1,749
379
2,360
3,421
60,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
38,867
209
Minions Killed
409
0
Camps Cleared
0
980,949
Distance Traveled
1,316,086
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,421
530
84
6
0
295,843
4
L
Anubis
6,497
464
52
4
0
198,525
4
L
Ymir
5,466
390
41
3
0
118,996
1
L
Neith
5,640
403
44
3
0
237,085
0
L
Bacchus
5,778
413
32
2
0
167,120
1
W
Ymir
7,227
516
27
2
0
259,010
3
W
Anhur
7,505
536
109
8
0
227,045
0
L
Izanami
5,175
370
40
3
0
259,223
2
W
Fenrir
7,476
534
76
5
0
274,108
3
W
Zeus
9,238
660
113
8
0
260,080
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role