Player Matchup

Set
Set
Lord Lexiose59
Set
Level 57
God Stats
2W - 4L
1,474 SR
Queue Stats
188W - 226L
1,341 Elo+
Party 4
Odin
Odin
Ludoooo1993
Odin
Level 29
God Stats
4W - 5L
1,535 SR
Queue Stats
73W - 83L
1,343 Elo+
Party 4
Atlas
Atlas
assurete
Atlas
Level 124
God Stats
18W - 12L
1,666 SR
Queue Stats
465W - 394L
1,551 Elo+
Party 1
Cupid
Cupid
chabeguela
Cupid
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 82L
1,385 Elo+
Party 1
Ra
Ra
witchhunter59
Ra
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 150L
1,373 Elo+
Party 4
Team Averages
Level 56
1,535 SR
1,399 Elo+

VS

Team Averages
Level 62
1,438 SR
1,435 Elo+
Fafnir
Fafnir
Alucard7897
Fafnir
Level 104
God Stats
1W - 0L
1,665 SR
Queue Stats
490W - 520L
1,405 Elo+
Solo
Hachiman
Hachiman
Happy Apple 7
Hachiman
Level 87
God Stats
3W - 3L
1,253 SR
Queue Stats
188W - 169L
1,463 Elo+
Party 2
Cabrakan
Cabrakan
ItzJustGold
Cabrakan
Level 47
God Stats
3W - 5L
1,432 SR
Queue Stats
42W - 47L
1,436 Elo+
Party 3
Sun Wukong
Sun Wukong
La Banananus
Sun Wukong
Level 43
God Stats
3W - 6L
1,213 SR
Queue Stats
91W - 94L
1,427 Elo+
Party 2
Zeus
Zeus
OB-Big-one
Zeus
Level 28
God Stats
1W - 0L
1,626 SR
Queue Stats
25W - 32L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 3
9,095
535
8,479
15,218
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 1
7,618
448
6,434
16,989
11,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
assurete
Atlas
13
2 / 4 / 7
8,506
500
9,412
18,709
20,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
11
0 / 4 / 2
6,910
406
4,450
10,571
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 4 / 0
8,647
509
5,955
10,951
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
3 / 1 / 8
8,526
502
5,457
15,551
15,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Happy Apple 7
Hachiman
14
2 / 3 / 7
8,436
496
11,299
9,958
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
ItzJustGold
Cabrakan
15
7 / 3 / 7
9,602
565
11,111
11,159
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
La Banananus
Sun Wukong
16
5 / 1 / 6
9,565
563
10,503
11,421
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 4 / 6
9,591
564
15,632
7,457
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
12
Kills
26
26
Deaths
12
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
1
8
7
W
Hachiman
Happy Apple 7
Hachiman
2
3
7
1.83
W
Cabrakan
ItzJustGold
Cabrakan
7
3
7
3.5
W
Sun Wukong
La Banananus
Sun Wukong
5
1
6
8
L
6
7
3
1.07
L
1
7
1
0.21
W
9
4
6
3
L
Atlas
assurete
Atlas
2
4
7
1.38
L
Cupid
0
4
2
0.25
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,730
Damage
54,002
72,438
Taken
55,546
47,922
Mitigated
35,951
16,898
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,457
966
0
5,119
15,551
15,030
459
6,171
9,132
25,910
0
W
Hachiman
Happy Apple 7
Hachiman
11,299
5,897
0
2,372
9,958
3,197
1,184
2,267
7,691
0
52,969
W
Cabrakan
ItzJustGold
Cabrakan
11,111
1,301
0
2,692
11,159
6,599
0
3,404
7,681
62,802
0
W
Sun Wukong
La Banananus
Sun Wukong
10,503
1,047
0
5,290
11,421
8,772
714
1,561
9,187
6,939
49,867
L
8,479
4,173
0
4,887
15,218
6,704
41
6,340
8,637
0
55,427
L
6,434
1,736
0
1,598
16,989
11,490
0
7,390
8,556
2,427
30,362
W
15,632
899
0
905
7,457
2,353
904
2,964
4,493
51,698
0
L
Atlas
assurete
Atlas
9,412
3,619
642
3,492
18,709
20,602
170
8,026
10,317
26,519
0
L
Cupid
4,450
2,376
271
2,310
10,571
4,143
672
4,201
6,224
0
34,200
L
5,955
361
925
2,773
10,951
4,983
416
6,844
3,831
55,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,776
Gold Earned
45,720
389
Minions Killed
430
0
Camps Cleared
0
1,554,781
Distance Traveled
1,564,564
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,526
502
29
2
0
329,830
4
W
Hachiman
8,436
496
87
5
0
273,421
1
W
Cabrakan
9,602
565
101
6
0
287,845
0
W
Sun Wukong
9,565
563
118
7
0
353,953
4
L
Set
9,095
535
103
6
0
329,822
5
L
Odin
7,618
448
77
5
0
297,314
3
W
Zeus
9,591
564
95
6
0
319,515
1
L
Atlas
8,506
500
27
2
0
305,743
3
L
Cupid
6,910
406
76
4
0
299,289
0
L
Ra
8,647
509
106
6
0
322,613
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role