Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Miragenin
Charybdis
Level 128
God Stats
1W - 2L
1,156 SR
Queue Stats
100W - 95L
1,499 Elo+
Solo
Bellona
Bellona
Nando__oliveira
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,414 Elo+
Party 1
Team Averages
Level 99
1,385 SR
1,471 Elo+

VS

Team Averages
Level 49
1,449 SR
1,222 Elo+
Kukulkan
Kukulkan
DamienSpencer77
Kukulkan
Level 44
God Stats
1W - 2L
1,646 SR
Queue Stats
5W - 16L
1,252 Elo+
Party 2
Awilix
Awilix
Kingbollie007
Awilix
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 34L
1,233 Elo+
Party 2
Ganesha
Ganesha
pcjolly999
Ganesha
Level 21
God Stats
1W - 6L
1,200 SR
Queue Stats
3W - 9L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
10 / 3 / 8
13,109
771
19,780
12,965
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Miragenin
Charybdis
16
8 / 2 / 10
12,822
754
20,568
13,245
3,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 5 / 11
11,477
675
8,205
13,686
13,445
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 9 / 5
10,330
608
8,687
15,980
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 10 / 1
12,795
753
10,590
17,157
7,227
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
pcjolly999
Ganesha
15
0 / 3 / 10
11,644
685
8,140
22,518
29,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
21
Kills
10
10
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
3
8
4.67
L
Kukulkan
1
9
5
0.39
L
9
10
1
0.95
W
Charybdis
Miragenin
Charybdis
8
2
10
6.5
W
3
5
11
1.7
L
Ganesha
pcjolly999
Ganesha
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,553
Damage
27,417
39,896
Taken
55,655
22,619
Mitigated
42,039
9,730
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,780
6,532
0
5,264
12,965
5,330
1,660
5,954
7,011
61,494
5,856
L
Kukulkan
8,687
290
0
1,812
15,980
5,226
0
6,981
8,999
43,772
0
L
10,590
6,002
0
521
17,157
7,227
0
4,635
12,522
0
33,190
W
Charybdis
Miragenin
Charybdis
20,568
8,250
0
3,505
13,245
3,844
1,488
6,398
6,847
0
56,432
W
8,205
3,331
0
961
13,686
13,445
324
5,062
8,624
0
20,642
L
Ganesha
pcjolly999
Ganesha
8,140
324
598
2,925
22,518
29,586
0
7,260
15,258
25,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
34,769
193
Minions Killed
132
12
Camps Cleared
2
927,629
Distance Traveled
901,692
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,109
771
85
5
8
314,234
2
L
Kukulkan
10,330
608
82
5
0
256,642
0
L
Awilix
12,795
753
44
3
2
306,699
1
W
Charybdis
12,822
754
77
5
3
299,087
5
W
Bellona
11,477
675
31
2
1
314,308
5
L
Ganesha
11,644
685
6
0
0
338,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role