Player Matchup

Ares
Ares
Platinum V
 
Ares
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
Mus0lin1
Artemis
Gold IV
Level 94
God Stats
3W - 3L
1,359 SR
Queue Stats
170W - 174L
1,474 MMR
Party 2
Vulcan
Vulcan
Platinum III
Rexda Senpai
Vulcan
Platinum III
Level 139
God Stats
1W - 2L
1,451 SR
Queue Stats
157W - 146L
1,864 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
playerkiller232
Gilgamesh
Gold V
Level 127
God Stats
1W - 1L
1,499 SR
Queue Stats
8W - 7L
1,635 MMR
Solo
Thanatos
Thanatos
Gold III
tiocello88
Thanatos
Gold III
Level 145
God Stats
16W - 18L
1,561 SR
Queue Stats
181W - 184L
1,622 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,474 SR
1,619 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,614 SR
1,676 MMR
Hera
Hera
Gold I
DidntAskNoob
Hera
Gold I
Level 124
God Stats
6W - 2L
1,663 SR
Queue Stats
229W - 216L
1,684 MMR
Party 1
Achilles
Achilles
Platinum I
NvR-David-
Achilles
Platinum I
Level 114
God Stats
19W - 14L
1,632 SR
Queue Stats
143W - 130L
1,953 MMR
Party 1
Ganesha
Ganesha
Gold II
Sa_Go_26
Ganesha
Gold II
Level 102
God Stats
18W - 11L
1,647 SR
Queue Stats
81W - 77L
1,600 MMR
Solo
Neith
Neith
Gold I
Smurf-ck7-Master
Neith
Gold I
Level 86
God Stats
22W - 22L
1,558 SR
Queue Stats
404W - 410L
1,609 MMR
Solo
Nike
Nike
Gold III
dieguit_perlio
Nike
Gold III
Level 106
God Stats
21W - 19L
1,570 SR
Queue Stats
209W - 204L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 6 / 1
7,494
341
3,116
18,211
8,243
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Mus0lin1
Artemis
19
5 / 8 / 1
11,328
515
12,089
16,873
5,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
12
1 / 4 / 0
8,323
378
3,787
6,560
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
playerkiller232
Gilgamesh
17
2 / 5 / 0
10,636
483
15,280
25,668
18,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
tiocello88
Thanatos
16
1 / 2 / 2
9,673
440
2,784
14,081
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TsukuyomiGebBastetBellona

VS

Bans
ArtioLokiCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
13,354
607
13,356
8,462
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
NvR-David-
Achilles
20
8 / 4 / 6
12,973
590
10,665
16,977
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Sa_Go_26
Ganesha
16
0 / 0 / 9
11,153
507
3,905
9,998
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 3 / 6
12,217
555
10,285
14,961
5,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 2
13,284
604
17,286
22,370
20,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
9
Kills
24
25
Deaths
9
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
1
0.08
W
7
1
6
10
L
Artemis
Mus0lin1
Artemis
5
8
1
0.69
W
Achilles
NvR-David-
Achilles
8
4
6
2.75
L
Vulcan
1
4
0
0.25
W
Ganesha
Sa_Go_26
Ganesha
0
0
9
4.5
W
3
3
6
2
W
6
1
2
7
L
Gilgamesh
playerkiller232
Gilgamesh
2
5
0
0.4
L
Thanatos
tiocello88
Thanatos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,056
Damage
55,497
81,393
Taken
72,768
39,127
Mitigated
47,940
29,293
Healing
31,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,116
189
107
2,402
18,211
8,243
41
5,411
12,621
23,029
0
W
13,356
3,295
162
3,149
8,462
3,080
1,416
2,798
5,349
111,550
0
L
Artemis
Mus0lin1
Artemis
12,089
7,224
0
4,156
16,873
5,322
1,068
1,308
15,565
0
85,041
W
Achilles
NvR-David-
Achilles
10,665
4,507
0
8,162
16,977
7,495
2,702
2,136
14,684
0
100,148
L
Vulcan
3,787
720
0
1,012
6,560
2,213
0
3,942
2,330
39,555
0
W
Ganesha
Sa_Go_26
Ganesha
3,905
415
0
3,735
9,998
11,346
532
3,449
6,410
33,341
0
W
10,285
5,042
0
5,810
14,961
5,021
1,903
1,312
13,649
0
96,876
W
17,286
2,759
0
10,213
22,370
20,998
748
1,823
19,200
17,972
66,575
L
Gilgamesh
playerkiller232
Gilgamesh
15,280
4,342
0
8,577
25,668
18,322
0
6,189
19,439
8,147
63,559
L
Thanatos
tiocello88
Thanatos
2,784
765
0
13,039
14,081
5,027
0
4,524
9,399
0
64,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,454
Gold Earned
62,981
544
Minions Killed
704
0
Camps Cleared
0
1,782,978
Distance Traveled
2,086,775
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,494
341
38
2
0
359,568
2
W
Hera
13,354
607
211
10
0
403,222
5
L
Artemis
11,328
515
152
7
0
354,030
2
W
Achilles
12,973
590
148
7
0
446,955
1
L
Vulcan
8,323
378
88
4
0
277,304
5
W
Ganesha
11,153
507
22
1
0
422,689
15
W
Neith
12,217
555
165
8
0
370,758
3
W
Nike
13,284
604
158
7
0
443,151
5
L
Gilgamesh
10,636
483
149
7
0
394,349
0
L
Thanatos
9,673
440
117
5
0
397,727
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role