Player Matchup

Loki
Loki
Exaudi88
Loki
Level 77
God Stats
7W - 16L
1,451 SR
Queue Stats
277W - 319L
1,391 Elo+
Solo
Osiris
Osiris
NakedPunch
Osiris
Level 37
God Stats
0W - 6L
1,121 SR
Queue Stats
98W - 113L
1,416 Elo+
Solo
Sobek
Sobek
Vehyr
Sobek
Level 135
God Stats
15W - 22L
1,454 SR
Queue Stats
472W - 529L
1,434 Elo+
Solo
Nu Wa
Nu Wa
escenso
Nu Wa
Level 127
God Stats
18W - 13L
1,584 SR
Queue Stats
260W - 244L
1,457 Elo+
Solo
Izanami
Izanami
patiabcd
Izanami
Level 57
God Stats
74W - 98L
1,354 SR
Queue Stats
105W - 150L
1,305 Elo+
Solo
Team Averages
Level 87
1,393 SR
1,400 Elo+

VS

Team Averages
Level 78
1,494 SR
1,415 Elo+
Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AnDY9878
Atlas
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 119L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
CancerDon8tor
Danzaburou
Level 87
God Stats
19W - 9L
1,684 SR
Queue Stats
204W - 215L
1,543 Elo+
Party 1
Raijin
Raijin
Lexa124rus
Raijin
Level 38
God Stats
4W - 0L
1,285 SR
Queue Stats
135W - 163L
1,291 Elo+
Solo
Guan Yu
Guan Yu
Sprilux
Guan Yu
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 1 / 0
5,635
564
2,901
5,621
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
NakedPunch
Osiris
8
1 / 4 / 0
4,997
500
2,775
8,102
4,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Vehyr
Sobek
2
0 / 3 / 0
3,660
366
414
3,507
1,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
escenso
Nu Wa
9
0 / 2 / 1
4,889
489
2,530
4,615
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
patiabcd
Izanami
7
0 / 9 / 0
4,831
483
5,016
9,436
2,091
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 0 / 2
5,637
564
1,087
5,145
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
AnDY9878
Atlas
9
3 / 0 / 9
6,442
644
3,480
5,685
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
CancerDon8tor
Danzaburou
11
12 / 0 / 4
7,680
768
12,561
7,715
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Lexa124rus
Raijin
10
2 / 1 / 2
5,716
572
1,999
3,472
824
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Sprilux
Guan Yu
10
1 / 2 / 1
5,548
555
2,391
7,384
3,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
19
19
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
0
2
2
W
Atlas
AnDY9878
Atlas
3
0
9
7.5
W
Danzaburou
CancerDon8tor
Danzaburou
12
0
4
14
L
Loki
2
1
0
2
W
Raijin
Lexa124rus
Raijin
2
1
2
3
L
Osiris
NakedPunch
Osiris
1
4
0
0.25
W
Guan Yu
Sprilux
Guan Yu
1
2
1
0.75
L
Sobek
Vehyr
Sobek
0
3
0
0
L
Nu Wa
escenso
Nu Wa
0
2
1
0.25
L
Izanami
patiabcd
Izanami
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,636
Damage
21,518
31,281
Taken
29,401
10,392
Mitigated
12,507
5,544
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,087
165
0
2,368
5,145
1,555
0
369
4,758
0
25,770
W
Atlas
AnDY9878
Atlas
3,480
1,650
0
2,065
5,685
4,058
145
701
4,856
16,173
0
W
Danzaburou
CancerDon8tor
Danzaburou
12,561
6,376
0
5,337
7,715
2,368
627
1,327
6,220
0
45,723
L
Loki
2,901
773
0
1,601
5,621
1,383
0
87
5,534
0
27,543
W
Raijin
Lexa124rus
Raijin
1,999
277
387
525
3,472
824
1,524
262
3,152
26,400
0
L
Osiris
NakedPunch
Osiris
2,775
609
0
1,060
8,102
4,567
0
1,416
6,686
0
16,461
W
Guan Yu
Sprilux
Guan Yu
2,391
337
400
1,331
7,384
3,702
1,038
76
7,294
0
24,609
L
Sobek
Vehyr
Sobek
414
187
137
646
3,507
1,345
0
656
2,851
1,156
0
L
Nu Wa
escenso
Nu Wa
2,530
206
0
1,100
4,615
1,006
0
1,405
3,210
17,788
0
L
Izanami
patiabcd
Izanami
5,016
3,345
0
1,000
9,436
2,091
0
1,915
7,521
0
23,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,012
Gold Earned
31,023
190
Minions Killed
281
0
Camps Cleared
0
761,933
Distance Traveled
1,021,087
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,637
564
64
6
0
215,425
0
W
Atlas
6,442
644
33
3
0
205,164
1
W
Danzaburou
7,680
768
76
8
0
202,417
1
L
Loki
5,635
564
67
7
0
203,159
0
W
Raijin
5,716
572
52
5
0
186,463
1
L
Osiris
4,997
500
37
4
0
174,889
1
W
Guan Yu
5,548
555
56
6
0
211,618
2
L
Sobek
3,660
366
1
0
0
64,967
0
L
Nu Wa
4,889
489
30
3
0
142,894
3
L
Izanami
4,831
483
55
6
0
176,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role