Player Matchup

Nemesis
Nemesis
BasedHazan
Nemesis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
RNCG_H90DSTA
Sun Wukong
Level 129
God Stats
0W - 2L
1,258 SR
Queue Stats
128W - 149L
1,369 Elo+
Solo
Xing Tian
Xing Tian
Terk The 3rd
Xing Tian
Level 112
God Stats
0W - 2L
1,210 SR
Queue Stats
157W - 160L
1,457 Elo+
Solo
Heimdallr
Heimdallr
g6k38
Heimdallr
Level 128
God Stats
1W - 2L
1,226 SR
Queue Stats
102W - 106L
1,452 Elo+
Solo
Jing Wei
Jing Wei
shadow delusion
Jing Wei
Level 125
God Stats
2W - 4L
1,567 SR
Queue Stats
167W - 170L
1,376 Elo+
Solo
Team Averages
Level 110
1,352 SR
1,412 Elo+

VS

Team Averages
Level 132
1,546 SR
1,450 Elo+
Da Ji
Da Ji
 
Da Ji
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlwaysHighh420
Fenrir
Level 159
God Stats
3W - 3L
1,534 SR
Queue Stats
182W - 183L
1,492 Elo+
Solo
Skadi
Skadi
Merlinswond
Skadi
Level 105
God Stats
17W - 18L
1,519 SR
Queue Stats
570W - 695L
1,285 Elo+
Solo
Vulcan
Vulcan
OverhandHammer
Vulcan
Level 160
God Stats
16W - 11L
1,597 SR
Queue Stats
628W - 677L
1,469 Elo+
Solo
Ymir
Ymir
beefimus
Ymir
Level 158
God Stats
18W - 13L
1,578 SR
Queue Stats
886W - 878L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BasedHazan
Nemesis
16
2 / 4 / 12
9,529
681
3,747
14,129
11,266
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
RNCG_H90DSTA
Sun Wukong
17
3 / 4 / 10
10,468
748
9,216
12,262
8,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Terk The 3rd
Xing Tian
18
5 / 5 / 10
10,613
758
12,460
22,628
20,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
g6k38
Heimdallr
16
2 / 10 / 9
9,421
673
10,013
17,287
7,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
16
8 / 10 / 3
10,440
746
13,685
16,065
6,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 4 / 15
10,452
747
7,550
10,470
6,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
19 / 5 / 8
12,926
923
25,168
18,468
10,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
1 / 6 / 9
9,115
651
2,816
8,512
7,804
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 2 / 19
12,725
909
29,902
8,420
4,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
18
1 / 5 / 25
10,486
749
10,384
27,567
32,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
109
20
Kills
33
33
Deaths
22
44
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
4
15
3.13
W
19
5
8
4.6
L
Nemesis
BasedHazan
Nemesis
2
4
12
2
W
1
6
9
0.92
W
7
2
19
8.25
L
Sun Wukong
RNCG_H90DSTA
Sun Wukong
3
4
10
2
L
Xing Tian
Terk The 3rd
Xing Tian
5
5
10
2
W
Ymir
1
5
25
2.7
L
Heimdallr
g6k38
Heimdallr
2
10
9
0.65
L
Jing Wei
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,121
Damage
75,820
82,371
Taken
73,437
53,839
Mitigated
62,325
15,599
Healing
21,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,550
1,069
1,362
984
10,470
6,753
189
1,997
8,473
0
13,845
W
25,168
4,705
1,860
5,051
18,468
10,805
1,615
3,605
14,863
0
38,464
L
Nemesis
BasedHazan
Nemesis
3,747
275
1,220
1,903
14,129
11,266
184
7,630
6,173
0
10,046
W
2,816
846
827
632
8,512
7,804
50
1,148
7,364
421
9,580
W
29,902
13,282
422
1,324
8,420
4,253
1,180
1,901
6,519
62,214
0
L
Sun Wukong
RNCG_H90DSTA
Sun Wukong
9,216
2,210
1,143
2,831
12,262
8,449
0
5,277
6,861
0
26,743
L
Xing Tian
Terk The 3rd
Xing Tian
12,460
283
963
2,794
22,628
20,769
243
11,105
11,231
21,824
0
W
Ymir
10,384
78
1,011
8,473
27,567
32,710
1,316
3,809
23,758
18,315
0
L
Heimdallr
g6k38
Heimdallr
10,013
1,589
2,012
1,600
17,287
7,109
843
7,178
9,999
0
28,183
L
Jing Wei
13,685
10,986
281
852
16,065
6,246
124
8,351
7,501
0
30,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,471
Gold Earned
55,704
138
Minions Killed
132
0
Camps Cleared
0
1,239,385
Distance Traveled
1,226,262
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,452
747
13
1
0
246,821
0
W
Fenrir
12,926
923
31
2
0
297,945
1
L
Nemesis
9,529
681
13
1
0
310,775
2
W
Skadi
9,115
651
12
1
0
166,529
11
W
Vulcan
12,725
909
65
5
0
279,157
0
L
Sun Wukong
10,468
748
30
2
0
263,750
0
L
Xing Tian
10,613
758
23
2
0
261,597
0
W
Ymir
10,486
749
11
1
0
235,810
3
L
Heimdallr
9,421
673
29
2
0
211,819
1
L
Jing Wei
10,440
746
43
3
0
191,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role