Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ShyüShingan
Merlin
Level 48
God Stats
14W - 6L
1,537 SR
Queue Stats
143W - 137L
1,442 Elo+
Party 1
Mulan
Mulan
SpeedyCR
Mulan
Level 64
God Stats
14W - 17L
1,440 SR
Queue Stats
159W - 188L
1,381 Elo+
Solo
Cupid
Cupid
VdooNeodyme
Cupid
Level 49
God Stats
1W - 1L
1,885 SR
Queue Stats
102W - 103L
1,422 Elo+
Party 1
Cliodhna
Cliodhna
llTAURUSl
Cliodhna
Level 144
God Stats
11W - 10L
1,562 SR
Queue Stats
425W - 463L
1,482 Elo+
Solo
Team Averages
Level 75
1,585 SR
1,446 Elo+

VS

Team Averages
Level 54
1,564 SR
1,406 Elo+
Ares
Ares
DerWeberofDoom
Ares
Level 68
God Stats
3W - 2L
1,359 SR
Queue Stats
78W - 78L
1,412 Elo+
Solo
Hachiman
Hachiman
Goubaille
Hachiman
Level 27
God Stats
2W - 0L
1,725 SR
Queue Stats
12W - 17L
1,338 Elo+
Party 2
Arachne
Arachne
Haaawt
Arachne
Level 24
God Stats
7W - 4L
1,500 SR
Queue Stats
23W - 32L
1,416 Elo+
Party 2
Bellona
Bellona
Leokus
Bellona
Level 103
God Stats
12W - 3L
1,754 SR
Queue Stats
195W - 213L
1,433 Elo+
Solo
Ah Puch
Ah Puch
chg3002
Ah Puch
Level 48
God Stats
4W - 2L
1,481 SR
Queue Stats
84W - 101L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 7 / 0
8,806
440
6,256
18,604
16,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
16
1 / 5 / 0
9,765
488
7,830
10,211
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
SpeedyCR
Mulan
14
5 / 5 / 3
9,491
475
16,004
21,482
19,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 7 / 4
10,191
510
7,751
14,927
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
llTAURUSl
Cliodhna
16
4 / 7 / 3
10,213
511
9,915
14,230
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 14
10,485
524
11,836
19,872
21,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Goubaille
Hachiman
17
7 / 4 / 5
10,885
544
8,498
14,978
5,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Haaawt
Arachne
19
8 / 2 / 5
12,114
606
9,163
14,056
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Leokus
Bellona
19
12 / 1 / 4
12,741
637
15,751
18,845
22,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
chg3002
Ah Puch
16
1 / 2 / 15
10,743
537
15,380
10,104
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
14
Kills
31
31
Deaths
14
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
0
0
W
3
5
14
2
W
Hachiman
Goubaille
Hachiman
7
4
5
2.38
W
Arachne
Haaawt
Arachne
8
2
5
5.25
W
Bellona
Leokus
Bellona
12
1
4
14
L
Merlin
1
5
0
0.2
L
Mulan
SpeedyCR
Mulan
5
5
3
1.3
L
4
7
4
0.86
W
Ah Puch
chg3002
Ah Puch
1
2
15
4.25
L
Cliodhna
llTAURUSl
Cliodhna
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,756
Damage
60,628
79,454
Taken
77,855
49,158
Mitigated
59,746
16,575
Healing
30,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,256
705
0
2,524
18,604
16,208
0
587
18,017
0
54,114
W
11,836
1,508
3,315
3,933
19,872
21,779
290
1,143
18,729
30,705
0
W
Hachiman
Goubaille
Hachiman
8,498
4,689
0
3,592
14,978
5,464
2,388
1,287
13,691
0
63,129
W
Arachne
Haaawt
Arachne
9,163
5,413
0
8,664
14,056
6,562
0
1,028
12,848
0
98,608
W
Bellona
Leokus
Bellona
15,751
5,374
0
8,283
18,845
22,225
2,860
1,427
16,822
0
91,112
L
Merlin
7,830
41
0
494
10,211
3,604
0
4,509
5,702
72,310
0
L
Mulan
SpeedyCR
Mulan
16,004
4,614
0
5,484
21,482
19,217
147
11,284
10,198
0
47,154
L
7,751
4,102
517
3,870
14,927
4,997
403
6,548
8,379
0
52,110
W
Ah Puch
chg3002
Ah Puch
15,380
1,511
0
2,529
10,104
3,716
844
2,945
7,159
73,040
0
L
Cliodhna
llTAURUSl
Cliodhna
9,915
1,077
0
3,686
14,230
5,132
0
4,595
9,635
0
66,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,466
Gold Earned
56,968
565
Minions Killed
579
0
Camps Cleared
0
1,772,214
Distance Traveled
1,933,009
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,806
440
109
5
0
360,981
3
W
Ares
10,485
524
38
2
0
371,135
2
W
Hachiman
10,885
544
109
5
0
342,178
6
W
Arachne
12,114
606
146
7
0
443,779
0
W
Bellona
12,741
637
157
8
0
390,405
4
L
Merlin
9,765
488
157
8
0
354,256
4
L
Mulan
9,491
475
66
3
0
351,020
4
L
Cupid
10,191
510
105
5
0
334,230
1
W
Ah Puch
10,743
537
129
6
0
385,512
3
L
Cliodhna
10,213
511
128
6
0
371,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role