Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Fitzyhere_Fan
Vulcan
Level 98
God Stats
1W - 1L
1,377 SR
Queue Stats
47W - 47L
1,482 Elo+
Solo
Geb
Geb
chakaneo7869
Geb
Level 107
God Stats
8W - 0L
1,660 SR
Queue Stats
324W - 385L
1,413 Elo+
Solo
Team Averages
Level 121
1,512 SR
1,465 Elo+

VS

Team Averages
Level 81
1,627 SR
1,383 Elo+
Bacchus
Bacchus
Blockmystyle
Bacchus
Level 65
God Stats
6W - 6L
1,488 SR
Queue Stats
57W - 91L
1,298 Elo+
Party 1
Ra
Ra
Jkitty12127
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 107L
1,296 Elo+
Party 1
Medusa
Medusa
minimoosh
Medusa
Level 89
God Stats
16W - 4L
1,893 SR
Queue Stats
409W - 451L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 3 / 3
6,564
597
3,062
5,208
1,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 8 / 2
7,656
696
7,327
10,938
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 4
8,420
765
7,746
15,866
18,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blockmystyle
Bacchus
11
0 / 2 / 15
8,434
767
6,785
11,877
11,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 9
8,656
787
7,355
7,157
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
minimoosh
Medusa
15
12 / 1 / 5
10,396
945
15,603
8,608
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
17
17
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
3
3
0.5
L
Bacchus
Blockmystyle
Bacchus
0
2
15
3.75
W
3
8
2
0.5
L
5
3
9
3.17
W
2
6
4
0.67
L
Medusa
minimoosh
Medusa
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,135
Damage
29,743
32,012
Taken
27,642
25,024
Mitigated
17,361
3,110
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,062
1,094
272
810
5,208
1,786
0
3,289
1,918
0
14,530
L
Bacchus
Blockmystyle
Bacchus
6,785
874
433
1,863
11,877
11,560
0
4,967
6,695
13,919
0
W
7,327
1,931
0
1,015
10,938
4,780
0
3,534
7,404
23,646
0
L
7,355
394
1,911
2,115
7,157
2,471
1,045
4,310
2,747
28,849
0
W
7,746
601
146
867
15,866
18,458
0
7,439
8,427
17,275
0
L
Medusa
minimoosh
Medusa
15,603
6,313
0
1,981
8,608
3,330
680
6,003
2,415
0
52,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,640
Gold Earned
27,486
83
Minions Killed
149
4
Camps Cleared
5
478,248
Distance Traveled
655,223
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,564
597
20
2
1
112,143
0
L
Bacchus
8,434
767
12
1
0
224,031
0
W
Vulcan
7,656
696
45
4
2
177,597
4
L
Ra
8,656
787
48
4
0
212,223
4
W
Geb
8,420
765
18
2
1
188,508
1
L
Medusa
10,396
945
89
8
5
218,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role