Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bakilla
Tiamat
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,489 Elo+
Solo
Achilles
Achilles
Sin_of_Greed_073
Achilles
Level 68
God Stats
12W - 9L
1,052 SR
Queue Stats
237W - 227L
1,386 Elo+
Party 1
Amaterasu
Amaterasu
Sin_of_Wrath_073
Amaterasu
Level 114
God Stats
9W - 5L
1,239 SR
Queue Stats
223W - 206L
1,449 Elo+
Party 1
Anhur
Anhur
zSuperWasya
Anhur
Level 132
God Stats
7W - 2L
1,583 SR
Queue Stats
664W - 654L
1,395 Elo+
Solo
Team Averages
Level 112
1,375 SR
1,444 Elo+

VS

Team Averages
Level 109
1,523 SR
1,426 Elo+
Cliodhna
Cliodhna
BogEyedPunLord
Cliodhna
Level 87
God Stats
9W - 3L
1,785 SR
Queue Stats
431W - 468L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
ClayPan
Cu Chulainn
Level 111
God Stats
0W - 5L
1,238 SR
Queue Stats
6W - 13L
1,317 Elo+
Solo
Ganesha
Ganesha
DonJulio549
Ganesha
Level 120
God Stats
1W - 3L
1,567 SR
Queue Stats
493W - 483L
1,495 Elo+
Party 2
Ra
Ra
barbarendave549
Ra
Level 120
God Stats
15W - 8L
1,624 SR
Queue Stats
488W - 449L
1,455 Elo+
Party 2
Heimdallr
Heimdallr
kenty456
Heimdallr
Level 107
God Stats
1W - 2L
1,403 SR
Queue Stats
381W - 392L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
4 / 3 / 15
13,255
552
14,798
20,017
16,456
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Bakilla
Tiamat
19
2 / 6 / 12
11,937
497
17,242
18,961
10,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 5 / 7
13,964
582
19,495
21,063
14,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
20
6 / 1 / 9
14,645
610
23,606
25,417
23,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
9 / 8 / 3
12,944
539
9,143
18,060
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
8 / 8 / 6
12,957
540
22,276
22,410
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ClayPan
Cu Chulainn
18
1 / 8 / 2
10,997
458
12,623
23,870
23,562
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
DonJulio549
Ganesha
17
1 / 5 / 9
11,010
459
8,998
25,045
24,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
6 / 8 / 8
12,738
531
16,998
16,820
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
kenty456
Heimdallr
19
7 / 7 / 3
12,223
509
11,150
19,800
8,050
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
51
36
Kills
23
23
Deaths
36
46
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
3
15
3.83
W
Tiamat
Bakilla
Tiamat
2
6
12
1.33
L
Cliodhna
8
8
6
1.38
L
Cu Chulainn
ClayPan
Cu Chulainn
1
8
2
0.25
L
Ganesha
DonJulio549
Ganesha
1
5
9
1.1
W
15
5
7
3.7
W
Amaterasu
6
1
9
10.5
L
6
8
8
1.25
L
Heimdallr
kenty456
Heimdallr
7
7
3
1.21
W
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,284
Damage
72,045
103,518
Taken
107,945
69,998
Mitigated
70,724
38,039
Healing
22,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,798
2,995
3,099
9,233
20,017
16,456
0
6,065
13,745
0
46,068
W
Tiamat
Bakilla
Tiamat
17,242
2,081
749
5,313
18,961
10,642
544
5,131
13,691
89,777
0
L
Cliodhna
22,276
2,014
0
5,153
22,410
8,479
0
3,841
18,569
0
96,668
L
Cu Chulainn
ClayPan
Cu Chulainn
12,623
1,126
0
3,069
23,870
23,562
0
1,785
22,085
17,959
58,059
L
Ganesha
DonJulio549
Ganesha
8,998
461
497
5,548
25,045
24,556
0
5,783
19,262
52,936
0
W
19,495
9,686
0
6,192
21,063
14,547
1,209
6,730
14,111
0
95,353
W
Amaterasu
23,606
10,480
0
10,729
25,417
23,122
1,676
8,545
16,756
1,103
109,413
L
16,998
1,478
1,730
3,419
16,820
6,077
0
4,073
12,747
71,465
0
L
Heimdallr
kenty456
Heimdallr
11,150
5,026
0
3,422
19,800
8,050
1,282
2,823
16,977
0
94,229
W
9,143
3,925
0
2,724
18,060
5,231
1,097
3,276
14,669
0
84,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,745
Gold Earned
59,925
674
Minions Killed
657
0
Camps Cleared
0
2,281,130
Distance Traveled
2,106,196
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,255
552
59
2
0
426,070
10
W
Tiamat
11,937
497
166
7
0
457,012
9
L
Cliodhna
12,957
540
137
6
0
453,569
11
L
Cu Chulainn
10,997
458
147
6
0
396,189
0
L
Ganesha
11,010
459
68
3
0
438,194
1
W
Achilles
13,964
582
139
6
0
510,929
0
W
Amaterasu
14,645
610
180
8
0
511,756
0
L
Ra
12,738
531
160
7
0
435,494
1
L
Heimdallr
12,223
509
145
6
0
382,750
2
W
Anhur
12,944
539
130
5
0
375,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role