Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Koinbura
Morgan Le Fay
Level 134
God Stats
1W - 1L
1,260 SR
Queue Stats
20W - 34L
1,318 Elo+
Solo
Ymir
Ymir
MlIRANHA
Ymir
Level 25
God Stats
2W - 1L
1,478 SR
Queue Stats
24W - 30L
1,393 Elo+
Party 1
Ravana
Ravana
reiler120
Ravana
Level 63
God Stats
231W - 229L
1,532 SR
Queue Stats
367W - 368L
1,498 Elo+
Solo
Fenrir
Fenrir
renanceruti2014
Fenrir
Level 33
God Stats
3W - 2L
1,550 SR
Queue Stats
56W - 71L
1,354 Elo+
Party 1
Team Averages
Level 83
1,464 SR
1,412 Elo+

VS

Team Averages
Level 102
1,437 SR
1,433 Elo+
Cupid
Cupid
CristianSlim
Cupid
Level 160
God Stats
2W - 2L
1,424 SR
Queue Stats
54W - 55L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
HannibalKim
Baron Samedi
Level 63
God Stats
5W - 9L
1,427 SR
Queue Stats
52W - 68L
1,406 Elo+
Solo
Scylla
Scylla
Srgeniuz
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Ares
Ares
SulivanGeyer
Ares
Level 37
God Stats
1W - 3L
1,282 SR
Queue Stats
19W - 33L
1,321 Elo+
Solo
Thanatos
Thanatos
WaterReeare
Thanatos
Level 124
God Stats
8W - 4L
1,553 SR
Queue Stats
172W - 167L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 1 / 14
12,160
1,013
16,810
14,923
9,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Koinbura
Morgan Le Fay
18
2 / 1 / 9
11,778
982
12,481
9,372
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
0 / 3 / 15
11,757
980
6,304
14,522
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
reiler120
Ravana
19
2 / 0 / 13
11,898
992
9,945
5,035
5,412
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
12 / 2 / 3
12,822
1,069
13,789
14,659
10,990
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

268

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 6
11,387
949
15,173
23,682
8,720
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
HannibalKim
Baron Samedi
16
1 / 2 / 4
10,375
865
4,959
8,288
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Srgeniuz
Scylla
17
2 / 3 / 5
11,174
931
11,737
11,569
3,494
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 0 / 0
9,144
762
0
88
40
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
WaterReeare
Thanatos
17
3 / 7 / 2
11,304
942
16,716
19,759
9,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
20
Kills
7
7
Deaths
20
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
14
11
L
1
8
6
0.5
L
Baron Samedi
HannibalKim
Baron Samedi
1
2
4
1.5
W
Morgan Le Fay
Koinbura
Morgan Le Fay
2
1
9
6.5
W
Ymir
0
3
15
2.5
L
Scylla
Srgeniuz
Scylla
2
3
5
1.5
L
0
0
0
0
L
Thanatos
WaterReeare
Thanatos
3
7
2
0.57
W
Ravana
reiler120
Ravana
2
0
13
8.5
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,329
Damage
48,585
58,511
Taken
63,386
45,858
Mitigated
26,236
10,443
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,810
3,821
0
6,298
14,923
9,801
0
3,976
10,947
0
47,491
L
15,173
9,030
602
1,813
23,682
8,720
0
7,350
16,046
0
44,527
L
Baron Samedi
HannibalKim
Baron Samedi
4,959
325
497
2,006
8,288
4,836
0
2,478
5,741
18,671
0
W
Morgan Le Fay
Koinbura
Morgan Le Fay
12,481
900
51
2,613
9,372
3,824
0
2,465
6,907
46,015
0
W
Ymir
6,304
722
0
728
14,522
15,831
0
4,848
9,674
20,741
0
L
Scylla
Srgeniuz
Scylla
11,737
1,512
0
520
11,569
3,494
0
1,831
9,620
36,587
0
L
0
0
0
0
88
40
0
0
88
639
0
L
Thanatos
WaterReeare
Thanatos
16,716
1,947
0
4,591
19,759
9,146
0
6,825
12,671
0
28,344
W
Ravana
reiler120
Ravana
9,945
2,774
0
558
5,035
5,412
0
1,567
3,468
0
26,088
W
13,789
3,513
0
195
14,659
10,990
0
3,840
10,819
435
21,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,415
Gold Earned
53,384
243
Minions Killed
179
14
Camps Cleared
4
1,278,317
Distance Traveled
779,645
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,160
1,013
69
6
2
260,160
0
L
Cupid
11,387
949
71
6
1
205,848
0
L
Baron Samedi
10,375
865
21
2
1
117,778
2
W
Morgan Le Fay
11,778
982
81
7
1
260,399
0
W
Ymir
11,757
980
48
4
1
250,351
0
L
Scylla
11,174
931
68
6
0
209,410
0
L
Ares
9,144
762
0
0
0
11,043
0
L
Thanatos
11,304
942
19
2
2
235,566
0
W
Ravana
11,898
992
31
3
8
233,762
0
W
Fenrir
12,822
1,069
14
1
2
273,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role